Mantis

Single-seat interdictor ship manufactured by RSI
Quick facts:
Mantis
RSI Mantis Hasgaha 3.7 2019-11-06.png
Flight ready
Role
Interdictor
Size
Small (S2/XS)
Capacity
Crew
1
Cargo
0 SCU0 KµSCU <br />0 µSCU <br />
Stowage
650 KµSCU0.65 SCU <br />650,000 µSCU <br />
Cost
Standalone
$ 150.00€ 151.50 <br />£ 127.50 <br />
Availability
Always available
Claim
6m 28s
Expedite
2m 9s
Expedite fee
3,374 aUEC
Specifications
Length
30 m0.03 km <br />3,000 cm <br />
Width
17 m0.017 km <br />1,700 cm <br />
Height
7.5 m0.0075 km <br />750 cm <br />
Mass
228,123 kg228.123 t <br />
Scm speed
168 m/s604.8 km/h <br />
0 to scm
1.711 s
Scm to 0
4.531 s
Max speed
1,320 m/s4,752 km/h <br />
0 to max
13.444 s
Max to 0
35.607 s
Roll rate
175 °/s
Pitch rate
40 °/s
Yaw rate
37 °/s
Hydrogen capacity
632,250 L632.25 SCU <br />
Hydrogen intake
0 L/s0 SCU/s <br />
Quantum capacity
1,000 L1 SCU <br />
Cross section
None
Electromagnetic
None
Infrared
None
Physical
- 53 %
Energy
None
Distortion
None
Thermal
None
Biochemical
None
Stun
- 100 %
Health
22,250 ❤️
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The RSI Mantis is a single-seat interdiction ship, capable of pulling targets out of Quantum travel using "Quantum Enforcement". Lightly armed and armored, the Mantis is designed to work in tandem with more heavily-armed law enforcement or pirates to confront the captured ships.[1]

Features

Quantum Enforcement Device
The Mantis features a specialized Quantum Enforcement Device (QED) designed to stall Quantum travel, appearing as three rings that are housed in the rear of the ship. Quantum enforcement can be engaged using either a "Quantum Snare" or "Quantum Dampening". Though not initially, QED's will eventually be equipped through the utility item ports of a ship, and available for ships other than the Mantis as well. Due to the nature of this device, using a QED will require certain jurisdictions. Doing so without them will be illegal.[2]
Quantum Snare
The Quantum snare is the primary utilization of the QED, intended for large-radius events (approx. 10–20 km),[1] and will create a "bubble" around the ship. Any ship that is within the bubble will be knocked out of Quantum travel, and ships passing through will be pulled out of quantum travel as well. Engaging the Quantum Snare requires significant charge-up time, and maintaining the snare requires a lot of power while generating large amounts of heat.
Quantum Dampening
Quantum Dampening is the secondary usage of the QED, preventing the activation of quantum drives within a short range while active (approx. 2000m).[1] In contrast to the Snare, Dampening can be activated instantly, trapping lone unwary ships as long as they are within its radius.
Quantum Markers
Along with the Quantum Enforcement Device, the Mantis can utilize Quantum Markers to track potential targets.
Other Features
The Mantis will be equipped for long quantum-travel-related activities, and will therefore also contain a bed and toilet.[2]

Specifications

Sc-icon-radar.svg Radar
1x
S1
Military (C)
Sc-icon-scanner.svg Scanner
1x
S0
Scanner
Sc-icon-cooler.svg Cooler
2x
S1
Military (C)
Sc-icon-powerplant.svg Power plant
1x
S1
Military (C)
Sc-icon-selfdestruct.svg Self destruct
1x
S1
5,000 🗡️ · 50 m0.05 km <br />5,000 cm <br />
Sc-icon-shieldgenerator.svg Shield generator
2x
S1
Military (C)
Armor
1x
S1
Paint
1x
S0
Paint

Model

Ship profile

Isometric Above Port-side Front Rear Below
Mantis in Space - Isometric.jpg
Mantis in Space - Above.jpg
Mantis in Space - Port.jpg
Mantis in Space - Front.jpg
Mantis in Space - Rear.jpg
Mantis in Space - Below.jpg
Isometric Above Port-side Front Rear
Mantis in SelfLand - Isometric.jpg
Mantis in SelfLand - Above.jpg
Mantis in SelfLand - Port.jpg
Mantis in SelfLand - Front.jpg
Mantis in SelfLand - Rear.jpg

Paints

"Polar" "Stormbringer"
Mantis Polar in space - Isometric.jpg
Mantis Stormbringer in space - Isometric.jpg

Acquisition

Gallery

See also

References

  1. 1.0 1.1 1.2 Newsweek Mantis reveal article
  2. 2.0 2.1 Q&A: RSI Mantis. Engineering - Comm-Link
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