Development Timeline

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The development of Star Citizen is ongoing; beginning with the start of crowdfunding and continuing today.

The following sections show the features and mechanics added to Star Citizen in each year and month, as well as the major tasks undertaken by the different studios.

2012

October Start of Kickstarter campaign
  • Aurora min. pledge level SCOUT
  • 300i min. pledge level BOUNTY HUNTER
  • Cutlass min. pledge level PIRATE
  • Hornet min. pledge level DIGITAL COLONEL
  • Freelancer min. pledge level DIGITAL FREELANCER
  • Constellation min. pledge level REAR ADMIRAL
November End of Kickstarter campaign

2013

August Release of Hangar module

2014

2014 is marked by the release of Arena Commander and other mechanics

January Release of Organization system
June Release of the Arena Commander module
September Aegis Reclaimer concept sale
October Drake Herald concept sale
November
December Release of Arena Commander v1.0

2015

February RSI Orion concept sale
March
April MISC Hull (series) concept sale
May
June Crusader Genesis Starliner concept sale
August Release of Star Citizen Alpha 1.2.0 / Release of the Social Module
September MISC Endeavor concept sale
October
November Anvil Crucible concept sale
December Release of Star Citizen Alpha 2.0.0

2016

January
February
March
April
May Drake Buccaneer concept sale
June
August
October
  • RSI Polaris concept sale
  • CitizenCon 2016 in Los Angeles
December

2017

February
March
April
May
June
July
August