Buccaneer

The Drake Buccaneer is a rough-and-tumble frontier fighter that can be easily maintained in the most primitive conditions. It is designed to maneuver and fight above its weight class, and to complement the Cutlass/Caterpillar System.

The VariPuck S4 mount can be replaced with a dual S2 spinal mount.

Description
"The ‘verse keeps getting bigger, but some things never change. Whatever you got, no matter how much or how little, there’s always someone waiting to take it from you. You either let it happen or you fight. Don’t know about you, but I’m damn well gonna fight."

- Dosh Mallory, famed frontiersman, 2656

Ship profile
In space= Landed=

Paints
The following paints (skins) can be used on all variants of the Buccaneer.

Renting
Unavailable

''Prices given are per-day. Prices for all rental periods can be found at Ship renting.''

History
When Drake Interplanetary set about developing a dedicated fighter, they didn't do it in a vacuum: they wanted a ship that would work alongside their entire lineup. This newest entry to the Drake catalog is an agile scrapper, something intended to take hits without breaking the bank on repairs and maintenance needs. The Buccaneer also needed to provide ample support to either the Cutlass or Caterpillar while also having the range of travel to safely cover a Herald. To meet these goals, the engineers at Drake opted for a single-seat, maneuverable fighter built expressly for combat, with plenty of capacity to alter its loadout to quickly move between close-range fire support and long-range escort. A purpose-built ship, the Buccaneer is ready to stand toe-to-toe with any other fighter in its size class.

Gallery
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In-game=

Official paints=

Original design=

Development
The Buccaneer is designed by Jim Martin (Conceptist).

In Alpha 3.10, the ships S2 guns and missiles swapped positions so that if the wings are shot/break off, the guns will still be attached to the ship. Vital components were also re-positioned to help the ship continue being operational when suffering damage.