Update:Star Citizen Alpha 2.6.0

This patch will see the long-awaited release of Star Marine, as well as some improvements to Arena Commander.

Game Play Updates

 * Additional Star Marine features
 * Updated Arena Commander
 * Crusader map expanded content
 * Lobby and Leaderboards totally refactored
 * Flight Model rebalanced

Core Tech

 * New Music Logic System
 * Camera system updated for 3rd person
 * 'Stay in game' without going back to the lobby

CitizenCon 2016 Information

 * New Locations
 * 'Station Damien' - Up to 4 vs 4
 * 'Echo Eleven' - Up to 12 vs 12
 * Game Modes
 * Deathmatch
 * Control
 * New Content
 * New Armor, Weapons and Grenades
 * Tactical Visor (with Radar)
 * Friendly player identification
 * Looting system implemented
 * Achievements and Ribbons

Gamescom 2016 Information

 * Star Citizen's first competitive FPS game mode!
 * Tactical team based FPS action.
 * A newly crafted arena custom built for FPS and Zero-G tactical combat.
 * Remastered FPS weaponry.
 * Improved controls and movement both on ground and in Zero-G.
 * Newly created next-generation character avatars.

CitizenCon 2016 Information

 * New Virtual Ship customisation interface
 * New Pirate Swarm arena
 * Persistent Missiles
 * Reload from pickups dropped by kills
 * Full Scoring Rebalance
 * Most ships now available for use in Private Matches

Gamescom 2016 Information

 * SCM - Flight and combat improvements.
 * Improved camera modes.
 * Game play improvements.
 * Asteroid 'Slalom Race' Track around GrimHEX.
 * New Multi-Player death-match arena.

New Flight-ready Ships

 * The DRAKE Herald - Info Runner.
 * The AEGIS Vanguard - Hoplite Drop Ship.

CitizenCon 2016 Slides






Gamescom 2016 Slides