Update:Star Citizen Alpha 3.11.1

Star Citizen Alpha 3.11.1 is a released Star Citizen update, adding the Mercury Star Runner to the game and opening the Intergalactic Aerospace Expo at New Babbage

= New features =

Locations
IAE 2950 will take place on microTech in the New Babbage landing zone November 20 through December 2 and is accessible by taking the tram lines. Ships and Vehicles = Feature updates =
 * Intergalactic Aerospace Expo Hall
 * New Ship: Crusader Mercury Star Runner

Gameplay

 * Increased the length of time a player has to accept or deny a press charges notification
 * Changed external inventories so that they can only be accessed by 1 player at a time

Ships and vehicles
= Major bug fixes = = Technical =
 * Removed Origin 890j medbed up/down animation to avoid bed clipping issues
 * Ground vehicles should no longer roll or fall through planetary surfaces when powered on.
 * The Greycat Roc should no longer be able to enter a state of duplicating its inventory and capacity indefinitely.
 * AR trajectory when throwing grenades should no longer be missing.
 * Fixed Z-Fighting issues on the two system access panels in the interior section of the Cutlass Blue and Red by the rear door / ramp.
 * Vehicles should no longer slide / move on planetary surfaces when powered on.
 * Players should no longer be able to fire missiles and destroy players on landing pads at Port Olisar while outside the greenzone.
 * The missile range should now update correctly when swapping missile types that have reduced minimum/maximum range.
 * Prospector Mining UI should no longer be oversized.
 * Aegis Reclaimer bunk bed door should no longer trap the player when laying down.
 * Ursa Rover Turret names in the Vehicle loadout manager should no longer be string ID placeholder text.
 * Clovus Darneely's position should no longer shift slightly during certain animations.
 * Ground Vehicles should now be able to be spawned at Gate 05 in Lorville.
 * First notification after dying should no longer be empty.
 * Mousing over an item in the inventory should now correctly indicate how much capacity that item is taking up.
 * Players calling a pilot now correctly see a player in the pilot seat.
 * Members list UI should now correctly animate when player is speaking in proximity chat.
 * Fixed 5 Client crashes
 * Fixed 2 Server crashes