Planetary system

Systems is a broad term for a "system" of planets, planetoids, stars, and other celestial bodies. They are often connected by Jump Points to allow intersystem travel. Systems contain the most important locations in the galaxy; from homeworlds to military outposts.

The vast majority of systems have a large star, black hole, or other massive object around which the other stellar objects orbit.

Travel and Exploration
Between systems, jump points are nearly the only method of travel; any other means of transportation would take decades or longer to cross the light years between each system.

For intrasystem travel, a Ship would use its quantum drive to travel between objects within the system, travelling at approximately 20% of the speed of light and consuming quantum fuel to do so.

Notable systems

 * Sol: Homeworld of humanity and capital of the UEE
 * Stanton: Location of Crusader and the current Star Citizen Persistent Universe
 * Chronos: The site of the in-construction Synthworld, a fully artificial planet
 * Oretani: A collapsed jump point cut off this partially terraformed system from the rest of the empire. The fate of its inhabitants is unknown