Ship components



Where each ship is a blank slate with its own style and design, ship components are the nuts and bolts of customization. From the recharge rate of shields to the raw hull-busting power of a ballistic weapon, each component has unique characteristics and behaviors to appeal to pilots. The discerning ship owner can decide between a simple stock part; or a customized, overclocked, and styled part designed just for them.

Component Types
Broadly, each ship component can be placed into one of nine hardpoints:

Sizing
Component sizing has been standardized across the universe into a very simple "Size" system. Generally, a component with a greater size number is larger, more powerful, has higher requirements, and costs more. Most components are in the range of Size 1 (Fighter) to Size 4 (Capital ships), but weapons follow a different sizing system, documented below

Components of a specific size can only be fitted to a hardpoint of the same size in a ship; not because of physical size, but also because of available power, CPU, and heat resources.

Weapon Sizing
Weapons operate on a different sizing system from other ship components; allowing for greater customizability and design. Current weapons and weapon hardpoints are in the range of Size 1 (Small laser cannon) to Size 5 (WRATH plasma cannon of a Vanduul Scythe).