Update:Star Citizen Alpha 3.3.5

Star Citizen Alpha 3.3.5 is an upcoming Star Citizen release planned for November 2018 (Mid Q4). The update is set to include new locations and landing zones, such as the planet Hurston and location Lorville. New gameplay option including No-Fly Zones mechanic are planned to be released.The update is planned to build upon the Core Tech Advancements in Star Citizen Alpha 3.3.0. The features in this update may be subject to change as stated on the official roadmap.

Characters
Mission Giver: Clovus Darneely

''Creating a new mission giver to add to the Lorville location. This includes concepting with the character team, creation of the character's clothing/props and environment, capturing performance/lines, solving the animation and audio files for implementation into the engine, creating the Behavior tree, and hooking up mission content for this character. This task will also include the creation of any text needed to accompany their mission. This feature is dependent upon implementation of Object Container Streaming.''

Hurston Clothing Collection

Creating the Hurston costume sets.

''Design, creation and implementation of the various clothing sets that would be used by the inhabitants and stores of Hurston. This feature is dependent upon implementation of Object Container Streaming.''

Additional Solar System Locations
Hurston

''The creation and implementation of the planet Hurston and will also cover points of interests positioned around the planet. This feature is dependent upon implementation of Object Container Streaming.''

Lorville Landing Zone

''Creation of the primary landing zone, Lorville, on Hurston, as well as populating the city with NPCs, Missions and Stores. This feature is dependent upon implementation of Object Container Streaming.''

Hurston Moons

''The creation and implementation of Hurston's four moons: Arial, Aberdeen, Magda, and Ita. This also includes constructing outposts and populating the planet surfaces. This feature is dependent upon implementation of Object Container Streaming.''

Gameplay
No-Fly Zones

''Adding no-fly zones to some areas of the PU for logistical reasons, and enhanced intrigue. This feature is dependent upon implementation of Object Container Streaming.''