Lorville

Lorville is one of the many company towns Hurston Dynamics has established for its employees on the company-owned planet "Hurston". Lorville is the only import landing zone on the planet. While the city overlooks some of the larger strip-mining operations that are currently underway, it exists in the shadow of Central, the corporate headquarters for Hurston Dynamics.

Lorville is surrounded by a wall that dwarfs even decently sized ships.

Lorville is located in the Desert biome, and is close to a Polluted Coast.

Transit
The Lorville Mass Transit System has four lines - Perimeter Line (3.3), Spaceport Line (3.3), Central Line (3.4) and Industry Line (3.4). There is a general no-fly zone over the city, with landing clearance granted at Teasa Spaceport and the landing pads on top of Central. Garages can be found at the six perimeter gates.

Significant Characters

 * Clovus Darneely operates Reclamation & Disposal in the Workers District, also offering shadier contracts.
 * Constantine Hurston is a Junior Outsourcing Agent for Hurston Dynamics. Possibly played by Erin Roberts?

Central Business District
This district is dominated by the gigantic Hurston Dynamics headquarters building "Central", and is scheduled for inclusion with Alpha 3.4.

Workers District
The Workers District has Leavsden Square at its hub, with residential building L19 Residences (El One Nine) nearby containing 100 Player Habs and an administrator. Metro Center Station is in walking distance of L19. The FO19 Production Quad is located in the Workers District. Other points of interest are MacIntyre & Victor's Bar, armor/clothing shop Tammany and Sons, Reclamation & Disposal, Maria Pure of Heart hospital, the Administration Office, Security Building and Leavsden Station.

Teasa Spaceport
As the main access to Lorville, you must pass through Customs here. So far we are only aware of Terminal 5, featuring the New Deal ship showroom, Archimedes Flight and Vantage Rentals. The waiting area features ASOP terminals as well as lounges including the Chairman's Club Lounge. Terminal 5 has 8 hangars. Both Domestic and Interplanetary Commercial Flights will be available from Teasa via seperate gates.

Perimeter Gates
As another potential access to Lorville, you must pass through Customs here. At least some of the gates have ASOP terminals and Garages for spawning ground vehicles. From outside the gates are well signposted from the no-fly-zone perimeter, and the gates themselves have blue flashing beacons atop towers. Outside the perimeter you can find Shanty Towns.
 * Gate 01
 * Gate 02
 * Gate 03
 * Gate 04
 * Gate 05
 * Gate 06

Strip Mine
The Strip Mine is connected to the Workers District by the Industry Line.