Redeemer

The Aegis Redeemer is a gunship that is capable of performing both frontline assault tasks and boarding tasks Dotted with turrets and missiles, the Redeemer also doubles as an armored landing craft capable of delivering armored soldiers for first person combat. Equipped with strong shielding and a plethora of weapon systems, this ship can engage a wide range of enemies and board larger enemy vessels or space stations.

Tactics
As this ship is heavily focused on combat, it is more efficient in that task than other ships, like for example the Constellation, which is larger and less agile for an equivalent amount of overall combat capacity. The drawback for such a focus is a reduced multi-purpose ability and thus, the Redeemer only supports a small cargo bay. This ship features two manned turrets.

History
Redeemer was intended to be the UEE Navy’s next-generation gunship in 2946, but it was plagued with issues and delays.

Development
The Redeemer was designed by a group of Star Citizen's backers called Four Horsemen (Paul Dalessi, Tobias Frank, and David Simon). It was chosen as the first-place winner of The Next Great Starship competition. Redeemer was one of the few hangar ready vehicles that didn't become flight ready for years, as it was not required by the Persistent Universe and Squadron 42 in 2018. Apart from that, it had multiple design issues that would require significant rework. In Fleet Week 2019, the reworked Redeemer made a debut with a holo model in game.