Starfarer

The MISC Starfarer is a refueling platform that can also act as fuel transporter and mobile refinery. It is able to collect raw hydrogen from stars and extrasolar sources, refine it into fuel, and then refuel other ships in flight. The Starfarer is able to dock with, and refuel, many different types of starships thanks to its adaptable docking mechanisms.

Paints
The following paints (skins) can be used on all variants of the Starfarer.

Lore
The Starfarer came about as a result of an 18-month survey of space travel which resulted in a 15,000-page study on ship roles and the current shortcomings faced by space pilots. The study concluded with the decision to produce a spacecraft capable of fuel collection, refining, storage and distribution to other ships in flight.

Development of the Starfarer began in 2870 as a result of MISC's study. Preceding this craft, the role was filled by a number of massive supertankers, notorious for being dangerous and ineffective. This had lead to a pirate rule of thumb that "a ship caught refueling could be captured intact, as no captain would ever risk a firefight breaking out". The safety and ease of use of these crafts have seen them become the standard for space refueling, with many being upgraded with refining mechanisms that can refine collected fuel, ready for use. A final upgrade allows the fuel tanks to be swapped out altogether, to be replaced by a cargo chassis for goods transport. However, this has proven unpopular compared to the versatile Freelancer or the specialised Hull series.

One way MISC envisioned making refueling safer with the Starfarer was to do the exact opposite of what it did with the Hull-Series, making a large hull capable of holding internal fuel tanks under armored protection. The ship still needed a way to process fuel, however. Addressing this need meant developing technology that could safely collect spaceborne hydrogen, something that pre-mass production was as expensive as the ship itself.

While the initial reception to the Starfarer was poor, it wasn't anything that MISC hadn't predicted. Within six months of limited release sales, MISC had raised enough funds to establish new lines for the next seven years. By 2878 MISC began offering modifications such as converting the fuel tanks to become liquid foodstuff storage units. In 2895 amidst a need for a faster, more maneuverable, and better armored version of the Starfarer became apparent as the UEE fell prey to attacks by the Vanduul, leading to the advent of the Starfarer Gemini.

Gallery
Official=

In-game=

Official paints=

Development

 * The initial concept of the Starfarer is designed by Daren Dochterman (Freelance Conceptist), followed by Ted Beargeon (Freelance Conceptist), Gavin Rothery (Freelance Conceptist), and the UK ship design team.


 * The Starfarer became hangar ready in Star Citizen Alpha 2.3, and was the largest ship in game at that time.