Update:Star Citizen Alpha 2.6.2

2.6.2 is intended to be a further bugfixing/polish patch with the main aim of improving the player experience, and building upon the foundations for features we introduced in 2.6.0, and built upon in 2.6.1. What we have represented in the schedule below are the smaller improvements to improve the player experience, such as the hopeful inclusion of the Multiplayer Mega Map, support for non 16:9 screen resolutions, fixes for the Arena Commander and Star Marine lobbies, along with general bugfixing from other teams.

Ships

 * One new ship is both flight and hangar ready!
 * The Drake Interplanetary Buccaneer

Bugfixing

 * We are aiming to make various fixes to Level Art, Animation, Audio, Props, EVA, and Weapons to improve polish in all the Star Marine environments

Serialized Variable

 * This was moved out of 2.6.1 due to the remaining bug fixing time requiring more attention than anticipated

Multiplayer Mega Map

 * This is the second part of the Mega Map feature and will work similarly to the Singleplayer modes, but is intended to reduce load times for the Multiplayer modes

Bug Fixing/Front End Polish

 * The UI team have identified further bug fixes to the Main Menus and some more general gameplay bugs that they are aiming to fix

Support for Non 16:9 Resolutions

 * We are aiming to support non-16:9 screen resolutions to give users a greater visual feel based around their preferred hardware setup

Arena commander Ship Customizer Fixes

 * Based on feedback and our own internal observations, the UI team are aiming to give a smoother customization experience to players

Arena Commander/Star Marine Lobby Fixes

 * As with the above the UI team also identified fixes they would like to make in the Arena Commander lobbies

Bugfixing

 * The Gamecode team are aiming to make further bug fixes to the spectator and camera system, as well as looking to address the intermittent framerate drops during Vanduul swarm and issues with Arena Commander pickups