Lunch Button



The Lunch Button is a promised game-changing™ feature in Star Citizen announced during the 2016 anniversary pre-stream. It is supposed to punch above its weight™ class and comes with LTI. As of 2017-10, no updates on its fidelity™ are released by CIG.

Promised Features

 * Human lunch will be provided to the player character regardless of location
 * Contents of lunch will be dependent on the character's current reputation with the local lunch delivery service
 * Lunches may be intercepted before delivery by pirates
 * Research on the Endeavor can fine-tune Lunch Buttons for optimum delivery speed and peak nutrition
 * Salvage of damaged lunch buttons can be undertaken by Reclaimers to extract the expensive and rare Nutrium needed to construct it

Lore
The Lunch Button has gone through several editions and iteration before arriving at its current implementation. Originally conceived as a propaganda piece by Big Benny as a mandatory installation in 890 Jumps, the Lunch Button released to wild acclaim.

Although the Incendiary Lunch Scandal of 2924 resulted in the near-complete destruction of its public goodwill, Lunch Button Incorporated (LBI) rallied public opinion by providing devastated citizens of Vega free airdrops of lunch buttons after the Vanduul attacks. Critics decry this move as "a calculated marketing strategy rather than actual charity", though none can deny its positive effect on the populace.

Controversies
As a feature of Star Citizen, the lunch button became a magnet for controversies; mostly surrounding its addition to the game mechanics beyond the original stretch goals. Prominent community members protest the addition of the button, stating: "The Lunch Button is feature creep!", insisting that CIG should focus on more important tasks "like pets and space plants!" The controversy increased when it was discovered that the Lunch Button idea was invented by the writers of the television series Far Out Space Nuts.