Vanduul

Vanduul, pronounced "Van-DOOL" [wanduː:l] or sometimes refered as  'duul are a sentinent, exlusively nomadic living Species of bipedals, living in organized groups which are called "clans" or "hordes". Vanduuls made first contact with humanity in 2681. Since these first encounters, Vanduul usually acting aggressive. All attempts of humanity to contact them peacefully failed. After a first big wave of attacks against the human settled sectors between 2681 and 2712, the Fall of Caliban, Orion and Virgil they raided constantly the new border territories. Their conflict with the UEE in the Tiber System over the following 250 years has lead to millions of dead human soldiers and civilians.

As a result of the recent Attack on Vega II, the UEE Senate declared formally war against them on 2945-11-11 and confronted them in the Oberon system with Operation Mandrake in 2946.

History
Very little is actually known about the Vanduul as a species. They first 'introduced' themselves to Humanity by attacking a colony in Orion system about two hundred and fifty years ago, and things haven't really improved since then. The UEE's entire interaction with the Vanduul has been through combat. After the end of the Messer Era, the new Imperator attempted to stop the violence and open diplomatic relations with the Vanduul. The disparate structure of the Vanduul civilization makes it nearly impossible to negotiate with the species as a whole, but none of the individual clans offered anything but hostility — the diplomatic emissaries were exclusively met with laser fire.

One result is that we don't know why they hate us so much. While it’s very easy to see why the UEE refers to them as barbaric, the Vanduul are not stupid or merely savages.

Homeworld
If the Vanduul have a homeworld, it is unknown to Humans. Some scientists posit that the planet may have been destroyed or abandoned, which scattered the Vanduul clans into a life on the drift.

Political System
Meritocracy. You are what you obtain. There is little to no communication between the different roaming clans. Each fleet operates as its own society with its own independent set of rules, laws and customs as decreed by that clan's Chieftain.

As such, it is probably impossible to make peace or establish diplomatic relations with the Vanduul as a whole since there is no cohesive civilization.

Society
The Vanduul's family structure is also very distinct from Humanity. There is one tradition that exists throughout all of the Vanduul; once a child reaches adulthood (usually around the Human equivalency of 13-14), they are banished from their family. Before they go, the parents will fashion a knife for their child. This knife will be the child's only possession as he/she sets out into adulthood. They will receive no money, housing, or support of any kind from their former family. Everything that the newly recognized adult achieves starts with the knife and grows from there.

Therefore, there is no hereditary transfer of money or influence. You get nothing for being the child of a Chieftain. You are judged by your own accomplishments, not who you were born to.

Consequently, these knives are treasured possessions that they keep for the rest of their lives. While it is possible to legitimately gain one through personal combat, if the Vanduul discover that someone has obtained a knife through theft or sale, they will take it back in the most excruciating way possible.

Diplomatic Status
Humans: None.

Banu: Some clans will trade with Banu planet-states.

Xi'An: While distance plays a factor (there are a lot of unfriendly systems between the Vanduul and the Xi'An), their limited contact has not been particularly fruitful. Some clans have established tentative trading relations but the majority of Vanduul regard the Xi’An as manipulators and cowards, while the Xi'An view the Vanduul as short-sighted barbaric thugs.

Religion
Due to the cultural emphasis on 'self,' the idea of higher powers aiding or affecting your life has never really caught on with the society. Therefore, the individual is held in high regard, so the closest thing to a Vanduul religion is the admiration of a specific person and what he or she was able to achieve.

Their youth are educated in the lives of exemplary Vanduul of the past: specifically the choices they made, and how they overcame their environment and distinguished themselves.

Personality Traits
From a purely anthropological perspective, the Vanduul behave like classic hunter-gatherers. They are a very insular species. They rarely interact with those outside of their clan, even other Vanduul. If you should find yourself engaged in a conversation (trade) with a Vanduul, they will be all business. They find engaging in pleasantries to be inefficient and insulting.

In combat, the Vanduul are relentless and merciless. In a textbook raid, they will hit hard and fast and never (intentionally) leave survivors. Over the decades, they've adapted their tactics as they've learned the purpose of Human structures, so most clans will hit the CommStations first, then target landing yards to minimize the potential resistance in the air before sweeping through on foot.

Is it possible for a singular human to establish trade with the Vanduul? Yes. We haven't figured out the exact details yet, but it will be very difficult.