Update:Star Citizen Patch V0.8.2

New Features/Fixes

 * Vanduul no longer show as committing suicide when defeating them with missiles
 * Added “Invert Flight Mouse” and “Invert Flight Controller” options to game settings screen
 * Helmet animation plays when putting on the helmet now
 * Ejection now counts towards player death
 * Added an expanded X52 mapping
 * Lighting fixes for AMD machines
 * Improved Aurora mount/dismount/idle animation
 * Increased fuel tank capacity to allow for longer afterburner use
 * Improved Thruster Animations
 * Improved Holoship destruction
 * Player is now able to access the scoreboard whilst waiting on respawn
 * Improvements on overlapping ship audio SFX
 * Fixed crashes when match round ends
 * 300i seat animations now added and improved
 * Entering 300i and Aurora with your helmet now displays the HUD on the helmet
 * Removed debug text from X55 HOTAS in key binding menu

Hangar

 * Buggy can only move when using boost in the business hangar
 * Audio missing from legacy Aurora control panels when sit/standing in pilot seat
 * CF-117 Badger repeater geometry becomes offset when fired from firing range
 * Red replace me ball shown beneath DFM Trainer Hornet
 * Texture z-fighting appearing in DFM Trainer Aurora cockpit
 * Third person camera view can roll using Q and E

Vanduul swarm

 * Aurora boost level decreases when not using boost
 * Boost level not shown while flying 300i

Multiplayer

 * Aurora boost level only shown as decreasing after first death
 * Other ships can appear to rotate when they actually are not
 * Scoreboard info not shown if round ends while outside of ship