Razor

The MISC Razor is a racer developed for the 2947 Murray Cup. It features an advanced composite spaceframe, cutting edge fuel collections systems, minimal cross-section, sleek aerodynamic lines, and proprietary Xi’An influenced thruster design that puts pure speed ahead of everything else.

Proteus System
Proteus is a cutting edge fuel collection system. The matte black section of Razor is constructed out of a composite weave that is filled with tiny openings that collect hydrogen while in flight. Although the Razor comes with standard fuel intakes, the Proteus System increases the surface area of collection points, allowing the ship to boost quicker. The Proteus System was developed as part of the original Daedalus ship design, but it never quite achieved the level of efficiency that the original engineer intended. With the modern technology and new Xi’an tech, the Proteus is ready.

MISC Daedalus
In 2833, Kori Desmon, who became the CEO of MISC, decided to try and expand MISC's ship manufacturing focus from heavy, industrial ships to lighter, more maneuverable ones. He sets his sights on the dream of a "MISC ship taking the Murray Cup" as the company's focus. The result was the predecessor of Razor, Daedalus. Although Daedalus competed, it didn't win the championship.

Resurrection
A century later, MISC engineers decided to resurrect the project, incorporating modern design and Xi’an engine tech into the original hull plans. The Razor is developed in a MISC facility located in Shorvu, Rihlah under veteran ship engineer Lyr To-Ko. The ship is announced in 2946, and will be competing as MISC Racing Team in 2947 Murray Cup.

Specifications
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Development
The Razor was introduced in 2016-12-16 as a new racer concept. Unlike previous racing ships that have been designed with a dual role in mind or as adaptations of existing ships (the Mustang Gamma and 350r), the Razor was the first that is intended to be a racer from the skids up. The ship's concept is designed by Jort van Welbergen (Concept Artist) in collaboration with Paul Jones (Art Director). Jonny Jacevicius (Technical Designer), John Crewe (Lead Technical Designer) are responsible for the tech design.