Buccaneer

The Drake Buccaneer is a rough-and-tumble frontier fighter can be maintained in the worst of conditions in order to keep real, working space crews alive. It is designed to maneuver and fight above its weight class, and to complement the Cutlass/Caterpillar System.

Specifications
Avionics & Systems=

Propulsion & Thrusters=

Weaponry=

History
When Drake Interplanetary set about developing a dedicated fighter, they didn’t do it in a vacuum: they wanted a ship that would work alongside their entire lineup. This newest entry to the Drake catalog is an agile scrapper, something intended to take hits without breaking the bank on repairs and maintenance needs. The Buccaneer also needed to provide ample support to either the Cutlass or Caterpillar while also having the range of travel to safely cover a Herald. To meet these goals, the engineers at Drake opted for a single-seat, maneuverable fighter built expressly for combat, with plenty of capacity to alter its loadout to quickly move between close-range fire support and long-range escort. A purpose-built ship, the Buccaneer is ready to stand toe-to-toe with any other fighter in its size class.

Development
The Buccaneer is designed by Jim Martin (Concept Artist).

In Alpha 3.10, the ships S2 guns and missiles swapped positions so that if the wings are shot/break off, the guns will still be attached to the ship. Vital components were also re-positioned to help the ship continue being operational when suffering damage.

Gallery
RSI Images=

Hangar=

In-Game 1=

IG 2=

Original Design=