Update:Star Citizen Alpha 3.12.0a

Alpha Patch 3.12.0a has been released to LIVE! Database Reset: YES Long Term Persistence: Enabled

Known issues
Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals Workaround: Using the consumables from a different player in the mining seats will work. If you are working alone with the Mole and leave the pilot seat to use a turret, toggling scan mode will help force consumables to work. Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU = Feature updates =
 * When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales
 * Player is unable to activate mining consumables (Workaround: Toggling scan mode allows consumables to be used)
 * Illegal drug terminals are missing from their intended locations in rest stops
 * Player eyes are extra reflective in video
 * Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
 * The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
 * Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool

Gameplay

 * Balance pass on mission payouts to make them more rewarding
 * Updated NorthRock group bounty price and made them local to systems
 * Changed it so if a bounty hunter kills a PVP bounty the mission is withdrawn rather than failed for any other hunter players with that mission
 * Added warning to refinery terminal letting players know that unselected materials from a ship will be discarded when creating a job
 * Interim pricing adjustment on restocking ship ordnance (Missiles, torpedoes, and Countermeasures)
 * Decreased min and max insurance claim wait times for non starter ships
 * Made interim tuning changes to EVA movement that will allow you to turn more easily and also arrest any spin caused by collision more quickly
 * Increased the drop shadow amount on the ship mining UI

Core tech
= Major bug fixes = = Technical =
 * Updated settings steps in options menu for tobii eye head ratio to 0.01
 * Ship Canopies should no longer open and close randomly without player input
 * Fixed an issue causing the Talon engines to overheat and ship to lose power when powering up.
 * Corrected the Constellation increase in hull health that came with 3.12.0 to the correct intended amounts
 * Holiday boxes should now be able to be sold
 * ASOP spawned ship assets should no longer load slowly when first connecting to a server
 * There should no longer be 2 AI NPC's standing behind the guild office desk at mining shop on refinery decks
 * Fixed an issue that was causing some players to infinitely load while joining the PU
 * Fixed an issue causing players to sometimes get stuck on the splash screen when loading into the game
 * Fixed an issue causing some clients to not receive the full member list in global channel
 * Fixed an issue causing Shadows cast by the light from the Stanton star to pop in and out while in cities
 * The Talon weapon rack has should now have a prompt to close it after it has been opened
 * Fixed an issue causing some players to see a pixelated film grain when it was disabled
 * A blank contract available notification should no longer be displayed during game play
 * Fixed visarea issues when using turrets in most ships
 * Fixed the Pitch Ladder not being aligned properly in Mixed Mode
 * Lorville cinematic music should now play correctly
 * Player will now still send a video feed in a FOIP call if the player does not have a mic.
 * Miles Eckhart will no longer have a long pause after the player sits down
 * Fixed an issue causing certain keybinds to not be removable
 * Assaulting Vehicle infraction should no longer be applied instantly so that it can be forgiven
 * Numerous assets and structures should no longer fail to load in each of the classic race maps
 * Account resets should no longer sometimes fail and lead to multiple issue such as all ships being doubled in game
 * Fixed an issue in Arena Commander causing players to display on the same team.
 * Players should no longer be able to equip an extra weapon to the left wing on the Aegis Gladius in the VMA
 * Fixed an issue causing the 890j missions to not pay as much as intended
 * Fixed another issue causing blank contract available messages to appear on screen
 * There should no longer be placeholder text for the paints for the Talon and Talon Shrike in the VMA
 * Aegis Hammerhead BIS edition should now be available in game
 * Aegis Reclaimer BIS edition should now be available in game
 * Fixed an issue causing Arena Commander and Star Marine UI to be offset on widescreen monitors
 * Fixed 11 Client crashes
 * Fixed 7 Server crashes
 * Backend service optimizations