Gladius

TheP5G Gladius is a light fighter produced by Aegis. Its first design was introduced in 2579 as a replacement for the Stiletto and has been updated over the years to keep up with modern technology. In military circles, the Gladius is beloved for its performance and its simplicity. A fast, light fighter with a laser-focus on dogfighting, the Gladius is an ideal interceptor or escort ship.

Features

 * Pedigree: The Gladius has a reliable design that spans centuries, beloved particularly for its performance and its simplicity.


 * Weapons: For a light fighter, it has an impressive set of three Size 3 guns and missile racks under the wings that can hold a pair of Size 3 and four size 2 missiles.


 * Avoidance: The Gladius’ chief weapons are its speed, maneuverability and its countermeasure deployment system.


 * Stowage: Even though the Gladius is a light fighter, it has the capability to stow up to 250K μSCU of items via an external storage unit as well as having dedicated gun racks.

Specifications
Avionics & Systems=

Propulsion & Thrusters=

Weaponry=

History
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Ship profile
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Special edition
Gladius "Valiant"

Gladius "Pirate"

Paints
The following paints (skins) can be used on all Gladius variants.

Renting
Unavailable

''Prices given are per-day. Prices for all rental periods can be found at Ship renting.''

Gallery
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In-game=

'Valiant'=

'Pirate'=

Official Paints=

Development
The Gladius was designed by Gavin Rothery (Freelance Conceptist) and directed by Paul Jones. Other contributors include Foundry 42's Bjorn Seinstra (Lead Vehicle Artist), Phill Meller (Lead Designer), Neil McKnight (Senior 3D Artist), along with Chris Roberts.

In July 2017, the Gladius received a cockpit rework to accompany the new item 2.0 system. The center monitor is removed to provide better visibility for the front turret. The side monitors are enlarged to show additional information. The cockpit reworked is deployed in Star Citizen Alpha 3.0.0.

In April 2021, the gold standard Gladius is released to the Persistent Universe in Alpha 3.13. That includes many level of detail, decal, geometry, material, and paint changes inside the cockpit and on the exterior of the ship. Noticeably, the update implements the exterior access points to the physicalized components, as well as personal locker, fuel port access, and numerous maintenance panels.