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  • Commander movie, but got certified in Michigan in 2011. This video game project would be starring past actors from Wing Commander. Wing Commander Productions
    26 KB (711 words) - 13:10, 12 April 2024
  • Seinstra (Senior Artist), Tom Johnson (F42 Project Manager), and Chris Roberts. This was just one of many large project changes made throughout late 2014 and
    15 KB (2,385 words) - 13:57, 1 March 2024
  • Starflight Concern MISC Starfarer GeminiFreelancer MAXReliant MakoHull BReliant SenFreelancerReliant KoreReliant TanaOdysseyStarfarerHull CExpanseFreelancer
    7 KB (1,180 words) - 02:34, 15 March 2024
  • Retribution (redirect from Project Quadeen)
    Transmission - Comm-Link Comm-Link:DataCache - Project Ouadeen. Spectrum Dispatch - Comm-Link Comm-Link:DataCache - Project Ouadeen. Spectrum Dispatch - Comm-Link
    4 KB (581 words) - 00:11, 20 June 2023
  • original campaign, people wanted to know how they could keep following the project and how they could keep supporting it. Chris Roberts and Sandi Gardinier
    39 KB (577 words) - 20:54, 28 December 2023
  • Eclipse (redirect from Project Eclipse)
    fund was used to continue funding Project Eclipse for the UEE Military. Notwithstanding the declassification of Project Eclipse, the ship embodies proprietary
    16 KB (1,532 words) - 02:43, 15 March 2024
  • of the sky. This self-sustaining flying fortress is the most ambitious project Drake has ever undertaken, and a testament to the empowerment of the people
    8 KB (851 words) - 02:15, 11 January 2024
  • began developing the Prospector in 2910 as an extension of the Freelancer project. With their success in survey and fire suppression, MISC was looking to
    10 KB (1,384 words) - 02:38, 15 March 2024
  • information found. Find item in game Powered by Universal Item Finder "Boomerang" project: In 2946, following on the success of the Freelancer "Built for Life" campaign
    9 KB (1,358 words) - 02:31, 15 March 2024
  • versus heavily organized corporate governance. The truth is, the Freelancer project would not exist without that governance. Every aspect that makes the design
    8 KB (1,277 words) - 02:33, 15 March 2024
  • ship was spaceworthy. Some of the press thought this silence meant the project was cancelled or to be converted in some other type of ship. Despite this
    13 KB (1,529 words) - 17:56, 1 May 2024
  • decision to develop variants instead of bespoke models soured Lang on the project altogether.[citation needed] Instead of helming the 2903 model year as previously
    6 KB (1,194 words) - 17:53, 1 May 2024
  • as an attempt to secure the spacecraft production contract from UEE for Project BRAWLER, a single-seat fighter oriented towards close-range dogfighting
    9 KB (1,408 words) - 12:23, 27 April 2024
  • efficiency and tailored levels of medical support to suit all levels of projected severity, while also supporting a more balanced configuration for patrol
    7 KB (874 words) - 19:38, 10 January 2024
  • efficiency and tailored levels of medical support to suit all levels of projected severity, while also supporting a more balanced configuration for patrol
    7 KB (918 words) - 19:32, 10 January 2024
  • Interplanetary's CEO and lead designer Jan Dredge was looking for a new project to move the company forward. Although the Cutlass enjoyed some success in
    12 KB (1,345 words) - 02:37, 15 March 2024
  • declassified these hulls, allowing Esperia to proceed with the Talon replica project. However, the recreation team realized that historical references and translated
    14 KB (1,769 words) - 02:49, 15 March 2024
  • win the race. A century later, MISC engineers decided to resurrect the project, incorporating modern design and Xi'an engine tech into the original hull
    8 KB (1,068 words) - 16:19, 16 March 2024
  • Dynamics was tasked with developing this new warship, then identified as PROJECT MONITOR and began ground-up development that November. Six initial prototypes
    10 KB (1,476 words) - 02:45, 15 March 2024
  • to the resignation of Dr. Roland, which caused significant delays in the project coming to fruition. One of the few surviving features of the shift from
    10 KB (1,673 words) - 02:50, 15 March 2024
  • ships were put on sale with funds received going towards the Synthworld project. Militia units have adopted the Idris, in its lighter Idris-P variety. The
    7 KB (1,251 words) - 18:56, 27 February 2024
  • didn't want to jeopardize their standing as a prime contractor for other projects like the Hornet. It would take the replacement of the staff officers who
    18 KB (2,349 words) - 01:09, 4 April 2024
  • confirm that the spacecraft were as fully functional. The remote stage of the project took 18 months and at its conclusion, the government opted to ferry six
    19 KB (1,861 words) - 22:19, 6 April 2024
  • Nic Etheridge Antoine Fauville Boy Sichterman Christian Doretz 2020-11-25 Project Mercury Mercury Star Runner showcase Sprint report Gas cloud lighting Refinery
    63 KB (199 words) - 17:50, 2 May 2024
  • Million Star Citizen will feature an additional flyable ship, the MISC Starfarer. Nov. 12, 2012 N/A COMPLETE (Flyable In-Game) 3.5 Million Cockpit decorations
    56 KB (489 words) - 18:14, 28 December 2023
  • developed for Project BRAWLER. Aegis funneled over a billion credits into the design of the ship, and although it was an early front runner in the project and was
    804 bytes (393 words) - 19:55, 14 April 2023
  • time, meaning that a Starfarer can scoop hydrogen from a gas giant as easily as it can offload fuel to a nearby ship. Starfarers can even be upgraded to
    7 KB (1,086 words) - 05:24, 19 March 2020
  • In March we’ve seen major progress on the patch reduction size project. This project touches multiple teams including IT, DevOps, and engineering teams
    67 KB (11,551 words) - 20:19, 27 April 2024
  • new developments in our patch reduction size project. When we started this massive overhaul we knew the project was going to be big incorporating several
    68 KB (11,825 words) - 20:21, 10 April 2024
  • progressing nicely on standardizing environment construction across the project. Our Lead Technical Artist, Cort Soest, has been instrumental in defining
    51 KB (8,743 words) - 20:20, 27 April 2024
  • of the project, per usual. Our Ship Animation Team has had their hands in ships of all shapes and sizes, including bug fixing for the Starfarer, reviews
    76 KB (12,754 words) - 02:34, 21 April 2024
  • provide access to our own Wwise project (which is growing all the time), so testing out this workflow where he passes us a project file, has proved really valuable
    70 KB (12,196 words) - 18:05, 27 February 2024
  • for all of his effort and devotion to this project and especially this studio. Mark has moved on to a new project and new chapter, but we wish him all the
    68 KB (11,923 words) - 20:23, 27 April 2024
  • motivating for team members to be able to meet with Citizens and discuss the project. Our ability to make this dream a reality is all predicated on your support
    55 KB (9,502 words) - 02:32, 21 April 2024
  • resources to the project, it increases our development capacity and provides us with the ability to do even more on this ambitious project. None of this would
    49 KB (8,205 words) - 21:31, 27 April 2024
  • be stated enough that while there are multiple studios working on this project there is one team working together and it is only with each other that we’re
    55 KB (9,581 words) - 22:00, 27 April 2024
  • of each team. The PU Art team has had its hands in a lot of areas of the project this month, as usual. One of our main focuses has been moving the Nyx>Delamar>Levski
    71 KB (12,145 words) - 19:25, 5 March 2024
  • patches once and for all. This project could take some time to roll out due to the depth of work involved but the project is too exciting not to mention
    69 KB (11,763 words) - 21:59, 27 April 2024
  • undertaking. The Starfarer production is also making good headway, Matt is systematically working through the whole ship ,a big project, his second project after
    63 KB (10,901 words) - 20:19, 10 April 2024
  • Persistence Server. Finally, we began our four month automation project. This project will encompass work from the DevOps team in Germany as well as in
    83 KB (14,224 words) - 21:59, 27 April 2024
  • able to complete a major internet upgrade for our office in Germany. This project was headed up by our UK IT Manager, Hassan with support from members of
    46 KB (7,930 words) - 19:22, 5 March 2024
  • ships to be fully flyable. The Starfarer is making great progress towards being Hangar ready. Both the Freelancer and Starfarer share a lot of similar design
    64 KB (10,980 words) - 21:26, 27 April 2024
  • horizon and we look forward to the new challenges this complex but rewarding project brings. As we said at the beginning being around our backers is invigorating
    27 KB (4,570 words) - 22:01, 27 April 2024
  • challenges that present themselves when people all working together on the same project are separated by large distances and time zones. At the top level of the
    78 KB (13,338 words) - 21:30, 27 April 2024
  • to work out. While Dave has been chipping away at the systems since the project began, there were still a lot to figure out. Will, Cherie, Adam and Dave
    63 KB (10,930 words) - 11:52, 18 April 2024
  • getting in to the final art stages of production with the Sabre and StarFarer. The StarFarer is rather large with lots of interior work so she’s going to take
    66 KB (11,458 words) - 17:47, 27 February 2024
  • size during construction (that’s one reason why it’s a frigate now). The Starfarer tripled just because the concept art looked so cool at that larger size
    7 KB (1,212 words) - 05:38, 19 March 2020
  • MISC Reliant Part II [87] Q & A - MISC Starfarer Part I [88] Q & A - MISC Starfarer Part II [89] Q & A - MISC Starfarer Part III [90] Q & A - Origin 100 Series
    14 KB (732 words) - 05:30, 28 November 2018
  • support and for the 2.0 & 2.1 publishes. A portion of the team supported the project by providing network and storage optimizations to further improve the build
    56 KB (9,601 words) - 18:02, 27 February 2024
  • use capital ships, even corvettes, as casually as you would an Aurora, Starfarer, or other personal-scale ship where you can tool around space on a whim
    13 KB (1,798 words) - 01:11, 9 April 2020
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