extend in multiplayer game modes. Fixed an issue causing the ASOP terminals to state "All pads are full" in error. Fixed an issue where players who stayed
2 KB (279 words) - 12:39, 21 July 2021
aiming-down-sights on foot. Fixed issue where the audio of players footsteps and other movement sound FX is very very quiet to other clients. Fixed an issue where looking
14 KB (2,227 words) - 00:39, 8 June 2022
released from Klescher Fixed an issue that was causing elevators at GrimHEX and Underground Facilities to duplicate and overlap Fixed an issue causing Inner
5 KB (603 words) - 13:44, 2 April 2023
present the player with an empty ship list at ASOP terminals Fixed 3 fatal error crashes. Fixed a fatal error crash on exit. Memory leak fix. 3.1.4 Patch
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looking around. Fixed an issue with where the controls were not correctly mapped for the X52 joystick. Fixed a number of client crashes. Fixed a number of
26 KB (4,115 words) - 17:40, 5 June 2022
been added. Fixed an issue where the Freelancer turret could not be fired. Fixed an issue where the Freelancer turret seat had no HUD. Fixed an issue where
31 KB (4,971 words) - 00:38, 8 June 2022
and then it will fade over time and then you'll need to actually get up fixed here, whether it's a hospital or by the Apollo or Endeavor. CR: The medpen
17 KB (2,540 words) - 21:29, 22 April 2024
It allows the installation of two size 1 vehicle weapon and transforms a fixed mount to a gimbal mount. S1 Weapon No item equipped S1 Weapon No item equipped
580 bytes (346 words) - 01:54, 13 March 2024
single bug to cause a delay of days or weeks when a hundred others might be fixed instantly. 4. Internal schedules, the ones you will now be privy to, tend
17 KB (855 words) - 22:48, 5 January 2024
animation fixes Fixed an issue with the crab escaping its tank and wandering out of the hangar Fixed missing textures Fixed up ejection issues Fixed misaligned
7 KB (989 words) - 13:47, 2 February 2022
shifting fire modes. Fixed an issue where motion blur would be much more drastic on faster machines. Fixed several server-side crashes. Fixed a number of client
11 KB (1,675 words) - 12:42, 21 July 2021
longer damage ships while exiting them Fixed an issue causing UI HUD elements to randomly become distorted Fixed an issue causing UGF missions to not spawn
12 KB (1,801 words) - 18:02, 13 February 2024
using automatic approach(PTU) Fixed multiple issues where landing a ship would prevent it from being able to take off(PTU) Fixed issue where using AMD crossfire
11 KB (1,665 words) - 23:45, 3 May 2022
machines at moon outposts should now have audio. Fixed replaceme textured speakers found within Covalex. Fixed Eslin not being seated at his station at Levski
20 KB (2,933 words) - 12:44, 21 July 2021
last-activity in the category Categories: Fixed misbehaving navigation bar and sticky header on iOS Categories: Fixed sort selector rendering on Internet Explorer
4 KB (628 words) - 13:25, 11 December 2021
correctly animate when player is speaking in proximity chat. Fixed 5 Client crashes Fixed 2 Server crashes
2 KB (398 words) - 06:17, 10 August 2021
targets. This can be done with the focus set to either omni or fixed direction, with fixed direction requiring more skill to use but potentially producing
14 KB (2,189 words) - 21:22, 1 November 2023
Flight Fixed redundant message spam after player death Fixed an issue where the scoreboard REC column only appeared for Aurora pilots after death Fixed an
13 KB (2,043 words) - 23:52, 3 May 2022
Blast have been fixed. Fixed a number of texture conflicts and lighting bugs in ArcCorp. The "Exit" sign in Cubby Blast has been fixed so it overall more
17 KB (2,594 words) - 14:19, 28 November 2022
use placeholder graphics Fixed some minor graphical issues in all hangars Fixed some minor graphical bugs in the holotable Fixed some locations in hangars
10 KB (1,669 words) - 17:41, 3 February 2022
Increased CryAstro refueling rates for larger ships. Reworked audio for EMP. Fixed assisted gimbals so it only requires the firing solution to be in the cone
16 KB (2,420 words) - 01:11, 4 April 2023
hotfixed on LIVE - Regression testing) Technical Fixed 3 Client Crashes Fixed 10 Server Crashes Fixed a Server Deadlock
5 KB (780 words) - 21:33, 2 February 2024
a match Fixed an animation issue when the player is sprinting Fixed an issue where players could enter each other's ship while in flight Fixed an issue
16 KB (2,516 words) - 21:45, 19 October 2022
functionality Fixed an issue with character Resets on accounts with a large number of items having multiple in-game issues Fixed 6 Client crashes Fixed 5 Server
36 KB (4,731 words) - 18:02, 13 February 2024
correct hangar number. Fixed gaps in the walls near the Grim HEX hangar elevators where players can see out of the game world. Fixed missing ground collision
22 KB (3,127 words) - 18:48, 13 February 2024
lobby will now be on the same team Fixed a server crash that was causing large amounts of players to disconnect (PTU) Fixed an issue where game instances were
13 KB (2,054 words) - 18:01, 25 September 2022
calibration failure. Fixes for some of the missing ATC audio. Fixed 6 client crashes. Fixed 2 server crashes. Temporary fix to alleviate some 15006 errors
5 KB (775 words) - 12:48, 21 July 2021
ramp. Fixed incorrect/missing audio for Aegis Vanguard rear ramp. Fixed a bug where the Gladius' startup and shutdown audio was very delayed. Fixed a bug
12 KB (2,007 words) - 00:17, 5 June 2022
light Fixed 325a textures Fixed Mustang enter animation Fixed Aurora gimbal rotation rate Fixed Squadron Battle not ending if one team leaves Fixed Vanduul
5 KB (651 words) - 14:00, 2 February 2022
se_fixed_002",
{
"en": "Weapon - Nose Left 01",
"de": "Waffe - Nase Links 01"
}
],
[
"itemPort_hardpoint_weapon_gun_nose_fixed_003"
61 KB (5,663 words) - 22:57, 7 April 2024
can be found at Lorville's and Port Tressler's armor shops respectively. Fixed an issue that was causing the player wallet to get set to 0 aUEC after character
15 KB (2,367 words) - 18:49, 13 February 2024
materials Fixed 3 Client Crashes Fixed 9 Server Crashes Further fixes for entity stalls that could cause desync Fixed 5 Backend Service Crashes Fixed multiple
5 KB (664 words) - 22:56, 6 November 2023
QT. Fixed multiple reversed decals on the Hornet series. Landing wrench icon should no longer display on a landing pad when spawning a ship. Fixed missing
7 KB (1,087 words) - 12:44, 21 July 2021
receive a crimestat Fixed an issue causing NPC Wallace Klim to have skin artifacts and low res textures Fixed 2 Server crashes Fixed a Backend service crash
4 KB (553 words) - 08:40, 30 April 2023
more precise control Fixed control audio for 300 series Fixed missing thrusters that were causing 300 series to maneuver poorly Fixed 325a loading into Arena
3 KB (387 words) - 14:15, 2 February 2022
spaced. Gameplay Fixed an issue with Vanduul Swarm and Race Mode in Arena Commander where players could be matched in mid-game. Fixed an issue where the
2 KB (398 words) - 13:02, 28 November 2022
Tigerstrike Fixed an issue where the Avenger's Tigerstrike would continue to play ***weapons fire sounds when it runs out of ammunition Fixed an issue where
7 KB (1,148 words) - 19:30, 16 March 2022
killing the player. Fixed an issue causing ships to sometimes spawn in a different location than listed on the ASOP terminal. Fixed broken kiosks in Area18
6 KB (824 words) - 17:09, 5 June 2022
have FOIP enabled) Fixed the missing audio on Cutlass Red medbay door. Fixed a possible click in the Cutlass Red thruster audio. Fixed the game-wide crackling
6 KB (1,016 words) - 12:51, 21 July 2021
show up again now BUG FIX – Fixed flipped decals inside the 300i BUG FIX – Fixed flipped decals on a 325a engine BUG FIX – Fixed flipped decals on the 350r
3 KB (378 words) - 12:55, 21 July 2021
Cutlass Black buttons Fixed an issue where shooting some ships with a pistol would cause graphical issues with damage states Components Fixed an issue that was
6 KB (929 words) - 19:40, 16 March 2022
longer cause the effects to remain until the player returns to the ship. Fixed missing interaction highlights for the side airlocks of the Reclaimer. Player
18 KB (2,804 words) - 18:51, 14 April 2023
and cargo elevators on the Reclaimer should now work properly. Fixed a server crash. Fixed a client crash. Optimization performance tweak Star Citizen Roadmap
2 KB (268 words) - 12:48, 21 July 2021
music should no longer seem much louder than others. Fixed missing radar on customized ships. Fixed weapons should no longer aim toward the target as if
16 KB (2,594 words) - 17:06, 5 June 2022
portion of a ship is repaired. Fixed an issue where the outer walls in VFG Asteroid Hangar were sometimes missing. Fixed an issue causing the mass AI spawn
3 KB (452 words) - 12:42, 21 July 2021
textures fixed Constellation Andromeda has had its lighting and textures fixed Fixed an issue with flare burn loop audio not stopping correctly Fixed an audio
653 bytes (94 words) - 18:02, 25 September 2022
Hangar Fixed some graphics that were popping in and out in the Self Land Hangar Fixed some flickering textures in the VFGIndustrial Hangar Fixed some graphics
7 KB (1,025 words) - 23:37, 3 May 2022
falling to fix using them to avoid falling damage. Fixed 10 client crashes. Fixed 4 server crashes. Fixed a memory leak. Star Citizen Alpha 3.6.1 patch notes
6 KB (935 words) - 12:49, 21 July 2021
updated door collision. fixed pivot that was causing a piece of collision to extend too far. capped geo that was missing. NEW FEATURE fixed collision on the door
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location on the Star Map. Fixed rotating elevators in hangars that were rotating in place, causing players to get stuck. Fixed missing animation events
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