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  • installation of two size 1 vehicle weapon and transforms a fixed mount to a gimbal mount. S1 Weapon No item equipped S1 Weapon No item equipped Find item in
    580 bytes (346 words) - 01:54, 13 March 2024
  • vector in manual gimbal mode (RALT+G) in The ROC and all other driver/pilot controlled gimbals (the gimbal freeze will reset once the gimbal mode is changed
    20 KB (2,276 words) - 18:48, 13 February 2024
  • Gemini Fuel nozzles RN-7s Fuel pods CR-60 Weapon mounts Reliant Gilroy GimbalReliant Toshima Turret List of Vehicles Ships Aegis Dynamics AEGS HammerheadCutter
    10 KB (2,132 words) - 18:46, 1 April 2024
  • [ "GimbalMount", { "de": "Kardanische Halterung", "en": "Gimbal mount" }
    24 KB (1,110 words) - 03:08, 19 November 2023
  • range for vjoy by 20% Set default vjoy deadzone to 4.5% Lowered assisted gimbal slew speed Mouse relative mode is now an optional setting for mouse control
    15 KB (2,367 words) - 18:49, 13 February 2024
  • and weapons attachments are fixed pointing straight ahead, some are on gimbals and will aim at your mouse cursor while you fly. Your targeting computer
    5 KB (735 words) - 12:03, 1 July 2023
  • environmental hazard areas. Gimbal Weapon Improvements v1 Improvements to the ship combat system through the implementation of automated gimbal mounts. Weapons, and
    10 KB (1,442 words) - 12:49, 21 July 2021
  • Joystick Mode (Gimbal Lock / Pitch) No (NA) (NA) 2.x Virtual Joystick Mode (Gimbal Lock / Yaw) No (NA) (NA) 2.x Virtual JoystickMode (Gimbal Lock / Roll)
    68 KB (232 words) - 06:29, 23 May 2021
  • error. Tractor Beam QoL Now Ignores rotation when attaching Mining items, gimbal, salvage items, and rockets. Mineable Scanning Update Made it so that the
    10 KB (1,469 words) - 12:11, 8 February 2024
  • the GATS). Manual gimbal mode now also has fixed assist for each gun. Added option: show precision lines (for fixed and manual gimbal mode) Added option:
    42 KB (5,845 words) - 11:46, 2 October 2023
  • } ], [ "itemPort_port_NameGimbalMountSlot", { "en": "Gimbal Mount Weapon slot", "de": "Gimbal-Mount-Waffensteckplatz" } ],
    61 KB (5,663 words) - 22:57, 7 April 2024
  • Gemini Fuel nozzles RN-7s Fuel pods CR-60 Weapon mounts Reliant Gilroy GimbalReliant Toshima Turret List of Vehicles Ships Aegis Dynamics AEGS GladiusJavelinVanguard
    4 KB (751 words) - 06:11, 10 April 2024
  • name above status, force bar fixes and includes centering force, throttle/gimbal widgets hidden in turrets, towing UI scale-up, turret orientation feedback
    29 KB (4,244 words) - 04:15, 6 January 2024
  • displayed in an "unknown" state, unclaimable and irretrievable. The PC2 gimbal mounts on Freelancers and Starfarers does not converge correctly. The personal
    10 KB (1,564 words) - 12:52, 21 July 2021
  • you mount a Turret/Gimbal to an itemport, the size(s) of the weapon that the Turret/Gimbal are reduced. So if you mount a Size 2 Gimbal to the Size 2 weapon
    13 KB (2,225 words) - 05:38, 19 March 2020
  • Players exiting the Pilot Seat or toggling Salvage Mode while in Gimbal Mode would cause gimbal mode to fail when they Re-Enter the Pilot Fixed an issue causing
    20 KB (2,876 words) - 21:57, 6 November 2023
  • Gemini Fuel nozzles RN-7s Fuel pods CR-60 Weapon mounts Reliant Gilroy GimbalReliant Toshima Turret
    940 bytes (148 words) - 01:15, 13 March 2024
  • desired. Some small ships can now mount size 2 gimbals into size 1 hardpoints, allowing them to gimbal size 1 weapons. Those ships include the Auroras
    16 KB (2,420 words) - 01:11, 4 April 2023
  • Gemini Fuel nozzles RN-7s Fuel pods CR-60 Weapon mounts Reliant Gilroy GimbalReliant Toshima Turret
    1 KB (172 words) - 01:12, 13 March 2024
  • mounted on gimballed slots, and you can use the default keybind G to enable gimbal mode. As you acquire material, your ship's interface will indicate when
    4 KB (579 words) - 02:52, 9 November 2023
  • ambient light Fixed 325a textures Fixed Mustang enter animation Fixed Aurora gimbal rotation rate Fixed Squadron Battle not ending if one team leaves Fixed
    5 KB (651 words) - 14:00, 2 February 2022
  • target. Assisted Gimbal Updates We replaced assisted gimbal code. It is now a lot more stable and the fire solution will now exclude gimbals which are disabled
    36 KB (4,731 words) - 18:02, 13 February 2024
  • File:VariPuck S2 Gimbal Mount.jpg
    Description Ship Components - Weapon Mounts - VariPuck S2 Gimbal Mount Date Source https://robertsspaceindustries.com/voyager-direct/ Author Cloud Imperium
    (3,840 × 2,160 (467 KB)) - 14:46, 7 June 2020
  • File:VariPuck S3 Gimbal Mount.jpg
    Description Ship Components - Weapon Mounts - VariPuck S3 Gimbal Mount Date Source https://robertsspaceindustries.com/voyager-direct/ Author Cloud Imperium
    (3,840 × 2,160 (371 KB)) - 14:46, 7 June 2020
  • occasionally spawn into Arena Commander without their flight suit helmet. Gimbal lock should no longer prevent manned turrets from moving. Eslin, the Levski
    17 KB (2,565 words) - 12:47, 21 July 2021
  • accommodate the Ballistic Cannon. The Size 4 fixed mount replaces the existing gimbal turret. Apocalypse Arms WarSeries SZ4 Mass Driver has been added to the
    17 KB (2,594 words) - 14:19, 28 November 2022
  • control of the missile systems. All other weapons will return to neutral gimbal positions, stop tracking, etc., while the missile weapon systems deploy
    22 KB (3,277 words) - 18:02, 13 February 2024
  • platforms in Multiplayer Free Flight when using automatic landing Landing mode gimbal locks weapons to the direction the Look Reticle was pointing when landing
    8 KB (1,220 words) - 17:19, 25 September 2022
  • the information from an accounts contact list at the same time Toggling gimbal lock and virtual joystick no longer resets virtual center of the screen
    7 KB (1,148 words) - 19:30, 16 March 2022
  • partial pitch control if the nose turret is removed in VMA Enabling auto-gimbal should no longer cause fixed wing gun convergence to be set too close Fixed
    22 KB (3,571 words) - 17:56, 17 November 2023
  • "and", "class_name:match:mount_gimbal" ], "then": [ "type=WeaponGun", "sub_type=GimbalMount" ] }, { "if":
    14 KB (1,059 words) - 19:41, 26 April 2024
  • Button Fire weapon group 2 / Cycle missile type Right Mouse Button Cycle gimbal assist Cycle G Missile Operator Mode Toggle Middle Mouse Button Increase
    7 KB (0 words) - 22:30, 23 December 2023
  • power consumption increased Increased Suckerpunch range Weapon mount and gimbal slew rates are now set based by size Adjusted weapon mounts so that their
    13 KB (2,054 words) - 18:01, 25 September 2022
  • directly where the player aims the ship while Converging mode lets players gimbal the beams independently. Left alt + Mouse wheel will move converging point
    33 KB (4,552 words) - 18:02, 13 February 2024
  • more natural way. Replaced the front fixed guns on the Pisces with mounted gimbals. Updated landing gear and thruster nozzle LOD ratios on the Bucc, M50, Merlin
    14 KB (2,145 words) - 12:51, 21 July 2021
  • platforms in Multiplayer Free Flight when using automatic landing Landing mode gimbal locks weapons to the direction the Look Reticle was pointing when landing
    16 KB (2,516 words) - 21:45, 19 October 2022
  • the look reticle would incorrectly reappear after cycling cameras, even if gimbal lock was active. Made some tweaks to the audio for shield activation and
    23 KB (3,357 words) - 17:33, 5 June 2022
  • File:Gimbals and Guns.png
    Description English: Gimbals and Guns Date 2021-08-30 Source Own work Author Weehamster
    (3,840 × 2,160 (5.1 MB)) - 14:17, 30 August 2021
  • automated landing procedures. Made some additional improvements to thruster gimbals. Fixed an issue where the hologram HUD panels were not displaying for the
    3 KB (452 words) - 12:42, 21 July 2021
  • planetary body. Fixed a visual issue with the Valkyrie camo skin. Assisted gimbals should no longer wander when no target is locked and the ship is in motion
    16 KB (2,594 words) - 17:06, 5 June 2022
  • size 2 M50 can now mount size 2 weapons on its wings if it is not using gimbals Mustang nose turret adjusted to hold size 1 weapons Replaced Mass Driver
    11 KB (1,665 words) - 23:45, 3 May 2022
  • on the Constellation Andromeda support pillars. Fixed an issue with the gimbals on the lower nacelles of the Constellation Andromeda that would allow it
    31 KB (4,656 words) - 00:54, 23 April 2024
  • Forward-fixed weapons that can mount larger weapon systems. Class 2 Weapon: Gimbal-mounted weapons that have limited pivot in a fixed direction. The increased
    18 KB (2,932 words) - 20:18, 10 April 2024
  • having to adjust your flight path. You can do this by equipping a VariPuck Gimbal Mount. This will downgrade the max weapon size you can equip on your ship
    27 KB (3,694 words) - 10:28, 25 March 2024
  • and weapons attachments are fixed pointing straight ahead, some are on gimbals and will aim at your mouse cursor while you fly. Your targeting computer
    11 KB (749 words) - 16:14, 13 May 2023
  • Distortion Cannon Fixed Wingtip 2 S3 S2 Kruger Intergalactic Tigerstreik T-21 Gimbal Nose 1 S3 S2 Talon Weapon Systems 2x Stalker IR Pylon Underwing 2
    5 KB (235 words) - 20:06, 24 January 2024
  • different opportunities in the Star Citizen world as possible. They don’t fully gimbal 360 like the Cutlass engines can, but they’ll have some range of motion
    8 KB (959 words) - 02:32, 27 June 2018
  • Thrusters TBD Main Thruster Main 1 x 1 Maneuvering Thrusters TBD Gimbal Maneuvering Thruster Gimbal 1 x 8
    5 KB (137 words) - 20:06, 24 January 2024
  • User:DocAndy/Comm-Link:Q&A Aegis Sabre Infobox Commlink Concept Art - Blueprint You’ve got questions, we’ve got answers! On Saturday, we kicked off a concept
    5 KB (667 words) - 02:34, 27 June 2018
  • Thruster N/A 24x SX Maneuvering Thruster N/A Pilot weapon 2x S1 VariPuck S1 Gimbal Mount Flashfire Systems 2x S1 CF-117 Bulldog Repeater Klaus & Werner Utility
    3 KB (130 words) - 04:27, 12 March 2023
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