Description English: P8-AR Rifle in Squadron 42 Vertical Slice in 2017 Date 2017-12-23 Source https://www.youtube.com/watch?v=BHR1aEdTA4M Author Cloud Imperium
Description English: P8-AR Rifle in Squadron 42 Vertical Slice in 2017 Date 2017-12-23 Source https://www.youtube.com/watch?v=BHR1aEdTA4M Author Cloud Imperium
(1,920 × 1,080 (902 KB)) - 02:08, 12 February 2021
Description English: P8-AR Rifle in Squadron 42 Vertical Slice in 2017 Date 2017-12-23 Source https://www.youtube.com/watch?v=BHR1aEdTA4M Author Cloud Imperium
magazine Name of the magazine attached to the item in default loadout Example [[P4-AR Magazine (30 cap)]] Page name optional Optics optics Name of the optics attachment
Reality (AR) functionality of the mobiGlas. We’ve optimized the way we detect AR-enabled objects and also the way the system will choose to display AR information
first person view (1P). This is necessary to counter the head-bob that results from sharing the same rig between 1P and third person (3P) modes (meaning,
magazine Name of the magazine attached to the item in default loadout Example [[P4-AR Magazine (30 cap)]] Page name optional Optics optics Name of the optics attachment
galaxy. We also continued making steady progress on polishing mobiGlas AR mode, AR labels, as well as some of the shopping interfaces. This month we’ve worked
additional headway with regard to the Star Marine game HUD – which includes better AR callouts for friendly players, offscreen icon boundaries, as well as improved
Behring P4AR Ballistic Rifle. On Ship Weapons, the team finished all the work for sizes 1-3 Klaus & Werner Laser Repeaters and started work on sizes 4-6. They
working on adding some features and a level of polish to the Augmented Reality (AR) experience with mobiGlas as well as the shopping experience as a whole. The
(or month!). FPS weapons were also worked on. Iterations to the Behring P8-AR and other weapons got them to a better place. They supported some broad enhancements
investigate weak signatures, both of which are displayed via the radar and its AR HUD elements. This overhaul also includes new UI elements for Infrared (IR)
investigate weak signatures, both of which are displayed via the radar and its AR HUD elements. This overhaul also includes new UI elements for Infrared (IR)
investigate weak signatures, both of which are displayed via the radar and its AR HUD elements. This overhaul also includes new UI elements for Infrared (IR)
investigate weak signatures, both of which are displayed via the radar and its AR HUD elements. This overhaul also includes new UI elements for Infrared (IR)
in R&D mode for Animated Attachments/Magazines. They made progress on the P8AR magazine, Gemini F55, and a skin transfer script/tool. They also fixed several