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  • are official communications of Cloud Imperium Games Corporation regarding Star Citizen & Squadron 42. The Comm-Link is reproduced here with minimal changes
    24 KB (4,087 words) - 20:19, 10 April 2024
  • We will make history with Star Citizen. People still talk about Wing Commander 25 years later. We can go one better with Star Citizen. It won’t be an easy
    78 KB (13,338 words) - 21:30, 27 April 2024
  • chance to hear about the lore, science, and design of the star systems that make up the universe of Star Citizen and Squadron 42 directly from the folks creating
    44 KB (7,348 words) - 19:23, 5 March 2024
  • importantly, the support of the Star Citizen community. 2014 has been awesome and 2015 is going to be even more exciting. The Star Citizen Dev Ops team has been
    51 KB (8,743 words) - 20:20, 27 April 2024
  • User:DocAndy/Comm-Link:Q&A MISC Hull E Infobox Commlink About the MISC Hull E “We shot Star Robbery! on a retired Hull E that the studio purchased for the holo. Worst
    7 KB (946 words) - 02:31, 27 June 2018
  • border actions and anti-piracy patrols. Got into more scrapes than I can count, shot up a dozen raiders and never lost a pallet. The fighter and bomber
    6 KB (749 words) - 02:31, 27 June 2018
  • presentations this month: we released Star Citizen 1.1 to the community, we made significant updates to the server side of Star Citizen thanks to thousands of
    55 KB (9,502 words) - 02:32, 21 April 2024
  • about Star Citizen’s in-universe AR device… plus a lot you wouldn’t have thought to ask! mobiGlas is going to be an important aspect throughout Star Citizen’s
    51 KB (7,034 words) - 05:28, 19 March 2020
  • all future testing of Star Citizen in a way Arena Commander never could; not only is 2.0.0 a taster of what’s to come for the Star Citizen community, it’s
    64 KB (10,980 words) - 21:26, 27 April 2024
  • precision), Zone system (the new Star Citizen spatial partitioning scheme, replacing Cryengine Octree) were close to hit the Star Citizen code mainline and have
    70 KB (12,196 words) - 18:05, 27 February 2024
  • are official communications of Cloud Imperium Games Corporation regarding Star Citizen & Squadron 42. The Comm-Link is reproduced here with minimal changes
    35 KB (5,411 words) - 20:09, 10 April 2020
  • HUR-L1, HUR-L4, MIC-L1, ARC-L1 Ammo Count - 120 rds Fire Rate - 800 rpm Yeah, in real life this would be #1, but in Star Citizen the penalties for death are
    6 KB (970 words) - 03:03, 21 February 2021
  • important;width:100vw!important;-moz-column-count:2!important;-webkit-column-count:2!important;column-count:2!important}#file.fullImageLink{margin:0 -20px}
    86 KB (16,283 words) - 02:52, 2 March 2020
  • profile. Post Count: A counter on how many posts you have made within the community. Posts from the previous old forums are included in the count. Tracked Posts:
    50 KB (8,089 words) - 15:26, 21 May 2021
  • uploadDate|Type:Date upvoteCount|Type:Text url|Type:URL urlTemplate|Type:Text usageInfo|Type:Text usedToDiagnose|Type:Text userInteractionCount|Type:Text usesDevice|Type:Text
    70 KB (5,611 words) - 20:32, 21 February 2024
  • https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-14-0-live-7698044-patch-notes/ Crusader gas giant New Planet:
    19 KB (2,851 words) - 22:33, 7 August 2021
  • https://robertsspaceindustries.com/spectrum/community/SC/forum/190048/thread/star-citizen-alpha-3-14-0-live-7698044-patch-notes/ Crusader gas giant New Planet:
    19 KB (2,840 words) - 21:26, 6 August 2021
  • Star Citizen Alpha 3.13.1 2021-05-20 Update:Star Citizen Alpha 3.13.1 Upcoming est.2021-08-06 - 936 days Star Citizen Alpha 3.15.0 2021-11-10 Update:Star
    19 KB (2,888 words) - 22:32, 7 August 2021
  • Star Citizen Alpha 3.13.1 2021-05-20 Update:Star Citizen Alpha 3.13.1 Upcoming est.2021-08-06 - 936 days Star Citizen Alpha 3.15.0 2021-11-10 Update:Star
    19 KB (2,888 words) - 21:30, 6 August 2021
  • to share your love for Star Citizen across the internet. The fandom page will become a handy guide and resource for fans of Star Citizen, answering the
    33 KB (5,443 words) - 23:38, 26 June 2018
  • Subscriber Town Hall held this month starred the Star Citizen character tech team. Characters are going to be at the heart of Star Citizen, and it’s always great
    46 KB (7,155 words) - 15:25, 21 May 2021
  • newsletter about Star Citizen, sent every Friday, to backers via e-mail. It contains news and information from Cloud Imperium Game as well as the Star Citizen community
    162 KB (83 words) - 14:59, 16 February 2023
  • scale playtests of Arena Commander, Star Marine and Crusader. The team also tested more mobiGlas applications like the Star Map, the Personal Manager, the Contract
    50 KB (7,954 words) - 15:26, 21 May 2021
  • be next. Make your vote count! Join our upcoming live stream (12/1 at 12 pm PST) and help us decide on a Drake ship to add to Star Citizen. If you haven’t
    49 KB (7,977 words) - 23:06, 10 August 2018
  • TZ: (...) Hi, I'm Tony Zurovec, I'm the Director of Persistent Universe for Star Citizen. (...) and over here on the right on the keyboards is Jake Muehle
    57 KB (9,734 words) - 19:44, 20 November 2022
  • cooler1name The name of cooler 1 installed on the vehicle Example [[Cryo-Star]] Page name suggested Shield generator 1 quantity shieldgenerator1quantity
    7 KB (52 words) - 23:35, 8 October 2023
  • progress. The focus has been on the code-side that will be used throughout Star Citizen, including for Mining and in Squadron 42. The other priority was
    42 KB (6,695 words) - 23:39, 26 June 2018
  • cooler1name The name of cooler 1 installed on the vehicle Example [[Cryo-Star]] Page name suggested Shield generator 1 quantity shieldgenerator1quantity
    12 KB (64 words) - 20:17, 26 November 2022
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