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  • expedited processing time to get their ships back quicker. There is also now a deductible decay, which allows you to wait for a bit of time and pay less if
    50 KB (7,954 words) - 15:26, 21 May 2021
  • new animation time-warping technology using player knockdowns as their test case. The problem with something like a knockdown is that the time the character
    45 KB (7,148 words) - 15:26, 21 May 2021
  • to get the headcount to 50. A new automatic RAD capture system was implemented to perform a RAD capture when the client framerate drops below 15fps for
    42 KB (6,932 words) - 23:38, 26 June 2018
  • performance capture code and tools used to track heavy stalls on both client and server. The tools automatically take performance captures if the frame
    47 KB (7,469 words) - 15:26, 21 May 2021
  • vastly cut down the time to enter and exit the pilot and copilot seats. The Austin studio also held a motion capture shoot to capture animations for the
    49 KB (7,977 words) - 23:06, 10 August 2018
  • only gives the possibility of creating new locations in a relatively short time, but also of varying specific aspects of the base module according to lore
    8 KB (1,017 words) - 01:33, 8 November 2016
  • going Live. After the push, the team spent a lot of time supporting the Live build before shifting full-time to test the Game Dev branch. This has been both
    43 KB (6,707 words) - 15:25, 21 May 2021
  • the walk to the speed of the enter animation. During the motion capture shoot, they captured motions to help fill in the gaps of missing animations for usables
    50 KB (8,089 words) - 15:26, 21 May 2021
  • number of weapons in a short amount of time by allowing artists to preview different component setups in real-time and automates the export process directly
    41 KB (6,534 words) - 15:26, 21 May 2021
  • locations for temporarily renting ships with aUEC. Ship Renting For first-time purchasers, read about the available ships and the pledging process. Guide:Pledging
    18 KB (1,630 words) - 18:40, 14 April 2023
  • modular outposts, which saves a tremendous amount of development time on otherwise tedious and time consuming tasks. The tech content team completed a character
    46 KB (7,373 words) - 15:25, 21 May 2021
  • running in real-time in the engine, including animated wrinkle and diffuse maps and lots of blend shapes. The scene itself was captured at Imaginarium in
    3 KB (553 words) - 23:26, 11 October 2016
  • /> <mission_broker_complete type="commandArgs" /> <mission_broker_advance_time type="commandArgs" /> <mission_broker_ignore_prerequisites type="value" valueType="int"
    7 KB (753 words) - 18:28, 8 March 2024
  • batch import the animation list based on a csv file. This will save a ton of time in the future. The team is focused on getting these whiteboxes signed off
    42 KB (6,695 words) - 23:39, 26 June 2018
  • change as time passes, while the existing selection of human versions will stay the same (of course, when a theoretical Scythe Mk. II is captured, its abilities
    6 KB (737 words) - 02:32, 27 June 2018
  • replace="premiere"/> <Typo word="of all time" find="\ball[-–]time(?<=\sof\s+all[-–]time)(?=(?:[,\.\)]|\s+(?:by|in)\s))" replace="all time"/> <Typo word="U.S." find="\bU\
    804 bytes (87,535 words) - 21:41, 19 October 2022
  • urban planning started to diminish so the regulations were relaxed. After time, the vast tower blocks simply weren’t needed anymore and most were demolished
    20 KB (2,505 words) - 14:37, 11 December 2021
  • animators can now spend time perfecting the weighting of the mesh allowing for a higher quality and more accurate deformation in less time. Our tech art team
    46 KB (7,155 words) - 15:25, 21 May 2021
  • dmy: time, dmy * mdy: time, mdy * ymd: time, ymd * dmyt: dmy, time * dmyts: dmy, time + seconds * ISO 8601: YYYY-MM-DDThh:mm:ss (local time)
    258 KB (30,082 words) - 07:24, 10 November 2023
  • ship is something well beyond a first-contact with a species. (As of the time Star Citizen launches, humanity has a history with the Xi’An. There are still
    8 KB (959 words) - 02:32, 27 June 2018
  • locations for temporarily renting ships with aUEC. Ship Renting For first-time purchasers, read about the available ships and the pledging process. Guide:Pledging
    826 bytes (1,630 words) - 21:42, 18 December 2019
  • hunting criminals immediately. However, if desired, ship owners can spend time and credits to attach heavier armor, fine-tune the engine, and generally
    22 KB (1,130 words) - 00:22, 20 October 2016
  • replace="premiere"/> <Typo word="of all time" find="\ball[-–]time(?<=\sof\s+all[-–]time)(?=(?:[,\.\)]|\s+(?:by|in)\s))" replace="all time"/> <Typo word="U.S." find="\bU\
    498 KB (87,462 words) - 21:34, 19 October 2022
  • come to an end, so it’s time to say goodbye to the Intergalactic Aerospace Expo 2951 for another year. We hope you enjoyed your time in the 'verse flying
    162 KB (83 words) - 14:59, 16 February 2023
  • the Vanduul push. The Fall of Caliban in 2884 is famous for being the last time a Vanduul Kingship was in UEE space. The ensuing battle also featured the
    1.45 MB (113,580 words) - 21:00, 21 February 2024
  • the Vanduul push. The Fall of Caliban in 2884 is famous for being the last time a Vanduul Kingship was in UEE space. The ensuing battle also featured the
    1.45 MB (113,580 words) - 17:16, 17 March 2024
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