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  • large moving ships. Speaking of multicrew ships, we have also been working on ship-local physics grids (so players can walk around in moving ships), runtime
    71 KB (12,145 words) - 19:25, 5 March 2024
  • carry this over for all ships into next month. Lead Ship Animator Jay Brushwood spent a couple weeks in the UK syncing up with the Ship Team there, establishing
    69 KB (11,763 words) - 21:59, 27 April 2024
  • quickly as possible. With regard to the ships computers it will also introduce a new level of customization to your ships capabilities and user interface so
    50 KB (8,650 words) - 20:17, 10 April 2024
  • interacting with our ships. Previously hard-coded archetypes of accessing, entering, sitting within, and navigating throughout ships will instead be authored
    63 KB (10,901 words) - 20:19, 10 April 2024
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