Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
design, and, of course, our baby: the mobiGlas. A solid lookandfeel is coming together and several mobiGlas apps have had an initial UI/UX pass, as we
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
headquarters. Several desks made up the background, and Yadav sat at one, MobiGlas in hand, mouth open mid-word. The picture’s edges were frayed and soft, and
“Just a new ship for you, everything else we have is in the file on your MobiGlas.” “There a time-limit on this?” She stood, “Sooner would be better … just
have been asleep, watching glittering beams burst through the dark on my MobiGlas. The two sides would orchestrate themselves through complex maneuvers, spinning
hadn’t even bothered to put in voice locks yet. Even when he grabbed my MobiGlas on Oya III, he was riding an electrocycle three sizes too small. It’s as
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
in the room. None of her effects were there, broken or otherwise. No MobiGlas, no camera drones, no travel kit. Her fingers flew to her ear. Thankfully
finally nodded. He pushed up the sleeve of his jacket, revealing the mobiGlas strapped to his forearm, and swiped his finger along the flexible clear screen
requests, which will eventually be used for many in-game systems including mobiGlas, shops, AI, etc. Work is well underway for the pause menu refactor, and we
making the mistake he did, I would warn them if I could.” Suddenly, her mobiGlas chirped to alert her of an incoming comm. “Anyway, I gotta go.” With that
developed much faster. Some shops are now partly functional. Through the mobiGlas, you’ll be able to access the shop’s inventory two ways: A catalog view allows
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
been working with the UI Team in the UK to implement a new app in the mobiGlas that will allow you guys to customize your hangars and eventually much more
there will be standardized UEE Credits (UEC) transferred digitally (via mobiGlas). We are discussing whether to include alien currencies, but have to weigh
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
given time.” Just then a shrill chime sounded and all three of their mobiGlas pulsed red. Kayla keyed open the emergency comm alert. A starliner had been
used to get access to an inventory catalog with the help of the mobiGlas. The mobiGlas is also a microTech product, so now you see the connection. Our first
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
(i.e. mobiGlas) of one player to other players. This way you’ll be able to see what are friends are doing when they access their cool mobiGlas applications
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
You could always tell when Donosi was approaching because the dozens of mobiGlas that she wore clacked together as she walked. “Oh, yes,” said Donosi. “Complete
bring them to the required quality. At the same time, we are back on the mobiGlas, its development has been slowed down so we could help on the Dogfighting
flickering job board VFX for the TDD shop, and texturing work for the mobiGlas asset. Our Animation Team has been supporting various aspects of the project
the UEE recruitment office and officer. You’ll fill in your name on the MobiGlas form and also specify your beneficiary in case of death: this could be a
release of planetside. The UI team continues to advance with various mobiGlas mock-ups, as well as a redesign of the current pause screen, flair object
and small. Soon you’ll see stuff like spiral fruit appearing in shops. mobiGlas got another pass to provide flexibility with the characters and more customization
leading in front of your target or lagging behind your reticle. Your mobiGlas is a computer your character wears on their wrist. It displays a holographic
features and a level of polish to the Augmented Reality (AR) experience with mobiGlas as well as the shopping experience as a whole. The design team has been setting
it is released into Live. The systems design team have been working on MobiGlas and particularly the StarMap app, which is looking great as a portable version
with it. We’ve now passed this off to the UI team to dress it up in a mobiGlas app. Look forward to seeing that feature very soon! Our Animation team has
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
Not a Dirty Word 2012-10-20 Updating Ship Stats for Gameplay 2014-09-12 MobiGlas 2015-01-31 Shields and Management 2015-02-07 The New Damage System 2015-03-08
And that’s not all! Work is well underway for the UI/UX design of the mobiGlas OS. Step by step, we are developing a solid global view of what the entire
been focusing on implementing the final few features and bug fixing for mobiGlas, the Elevator Terminal, Port Olisar’s Ship Spawning Terminal as well as the
number so we can scan.” Mila pushed up her sleeve, and Rhys held his mobiGlas up to hers to grab the tag data the WiDoW addict had given them. It transferred
User:DocAndy/Comm-Link:Q&A Drake Dragonfly Part II Infobox Commlink Drake Dragonfly - Concept Art Another Concept Sale, another Question & Answer session
with you all, and it’s a highly anticipated system here within CIG. For mobiGlas [1] mG apps to get them ready for production: mG HOME, easyShop, Wear, skyLine
navigation aids and augmented reality. As part of this process we are giving mobiGlas some much needed design love, doing a full sanity pass through all of the
game modes such as EVA, FPS, and space flight. We are still working on mobiGlas, this is a biggie as it is one of the major aspects of both S42 and the PU
work we did regarding the Augmented Reality (AR) functionality of the mobiGlas. We’ve optimized the way we detect AR-enabled objects and also the way the
standardized time for the Empire. The idea was that the various computers, Glas', etc. would be able to run SET as well as tell you local time. I would actually
possession of a MedPen. Just as importantly is remembering to equip it in your mobiGlas, otherwise the default [C] keybind will do a whole lot of nothing while you