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  • somewhere on/inside the ship: Fuel Tanks 1 Medium (1m x 2m x 1m) Internal fixed weapons: Ballistic Weapons S2 x 2 (3m x 0.625m x 0.625m) Torpedo Bay S9 x
    16 KB (1,532 words) - 02:43, 15 March 2024
  • of pilots’ lives. A fatally flawed power transfer unit was discovered and fixed during the testing process. The Retaliator was at the center of many controversies
    17 KB (2,259 words) - 11:20, 12 April 2024
  • durability help get it out again, focusing on personnel safety Thrusters 20 x Fixed Power Plants 2 x Medium Somewhat underpowered for all the shields and energy
    19 KB (1,861 words) - 22:19, 6 April 2024
  • of pilots' lives. A fatally flawed power transfer unit was discovered and fixed during the testing process. Today, the 999th Squadron is part of the 18th
    7 KB (1,022 words) - 19:01, 1 November 2023
  • identified via the scanning process. They also determine whether to remain in a fixed position around an asteroid or rock throughout the breaking and excavation
    18 KB (2,511 words) - 12:54, 15 February 2024
  • part of the demo sufferent audio desync during the presentation, it was fixed for the YouTube upload of the footage. Load video YouTube YouTube might collect
    3 KB (344 words) - 21:25, 22 April 2024
  • servers work, with a more static universe and the server able to handle a fixed amount of players, modding, changing stats. It will also not be able to always
    3 KB (351 words) - 20:21, 2 January 2024
  • inspiration. He reversed engineered the Ultima games on the Commodore 64 and fixed a few bugs on the C64 version of Ultima 2. His first serious game project
    2 KB (338 words) - 03:54, 1 November 2023
  • It allows the installation of two size 4 vehicle weapon and transforms a fixed mount to a gimbal mount. S4 Weapon No item equipped S4 Weapon No item equipped
    580 bytes (346 words) - 01:54, 13 March 2024
  • the planet on a high vantage point. Planets will no longer orbit, they are fixed in place instead. Space travel is removed. All previous patches, history
    2 KB (239 words) - 22:00, 6 November 2023
  • mines, also called proximity mines, are explosives that can be placed at fixed points in space. They are designed to explode when spacecraft come within
    635 bytes (96 words) - 16:56, 8 May 2023
  • popup on mobile Fixed long words in names breaking thread reply layout Fixed tracked post links having 100% viewport height in Safari Fixed broken channels
    5 KB (751 words) - 06:57, 23 May 2021
  • flickering is now fixed Fixed missing member avatars on role-related notifications Suggestion menu can be dismissed by pressing Escape Fixed a bug where some
    4 KB (548 words) - 22:11, 6 November 2023
  • single bug to cause a delay of days or weeks when a hundred others might be fixed instantly. 4. Internal schedules, the ones you will now be privy to, tend
    17 KB (855 words) - 22:48, 5 January 2024
  • notification Fixed a bug where twitch replay videos were offset in media embeds Fixed chat lobby user list defaulting to visible on mobile Fixed mention with
    2 KB (410 words) - 13:24, 11 December 2021
  • notes for the releases from Spectrum 3.8.1-rel.4. Fixed being unable to scroll in notifications panel Fixed notifications temporarily disappearing when receiving
    863 bytes (125 words) - 22:11, 6 November 2023
  • and then it will fade over time and then you'll need to actually get up fixed here, whether it's a hospital or by the Apollo or Endeavor. CR: The medpen
    17 KB (2,540 words) - 21:29, 22 April 2024
  • Spectrum About. Fixed a bug where going from a new private lobby to a public one would cause a crash. (Thanks @Kefeinzel) Hopefully fixed private lobby read
    2 KB (294 words) - 13:24, 11 December 2021
  • embeds are forced not to autoplay. Fixed major bug on Android keyboards where last word in sentences gets truncated. Fixed major bug on Android keyboards where
    971 bytes (133 words) - 22:11, 6 November 2023
  • "narrow" mode Fixed a bug where markdown formatting was lost when editing a lobby message Fixed the loader position in the image modal Fixed a bug where
    2 KB (321 words) - 13:25, 11 December 2021
  • Chrome and Firefox Fixed a bug where moving a pinned thread would result in having the thread left in the previous category pin list Fixed a bug where sometimes
    1 KB (258 words) - 13:25, 11 December 2021
  • Spectrum 3.8.1 Unknown Update:Spectrum 3.8.1 Released 2019-11-21 - 4 years ago These are the patch notes for the releases from Spectrum 4.0.0. The public
    661 bytes (81 words) - 22:11, 6 November 2023
  • border between messages Fixed member profile previews now properly float to the top Fixed crash in code block with no text Fixed quote including giv would
    2 KB (302 words) - 13:23, 11 December 2021
  • character error message showing wrong limit in the thread editor has been fixed Member profile no longer stays open when clicking an action Images pasted
    2 KB (387 words) - 22:11, 6 November 2023
  • targets. This can be done with the focus set to either omni or fixed direction, with fixed direction requiring more skill to use but potentially producing
    14 KB (2,189 words) - 21:22, 1 November 2023
  • It allows the installation of two size 1 vehicle weapon and transforms a fixed mount to a gimbal mount. S1 Weapon No item equipped S1 Weapon No item equipped
    580 bytes (346 words) - 01:54, 13 March 2024
  • last-activity in the category Categories: Fixed misbehaving navigation bar and sticky header on iOS Categories: Fixed sort selector rendering on Internet Explorer
    4 KB (628 words) - 13:25, 11 December 2021
  • R B Modes: Standard / Fixed / Assist Assist allows for automatic fine targetting, Standard Gimbles follow Aiming Reticle, Fixed weapons fire straight ahead
    68 KB (232 words) - 06:29, 23 May 2021
  • itemports will be this way due to either Pipe requirements or logical ones (a fixed size 3 gun built into a spaceship’s nose would not be suitable for a Turret)
    13 KB (2,225 words) - 05:38, 19 March 2020
  • (and Star Citizen as a whole) there will be both fixed weapons and gimbaled/turreted weapons. The fixed weapons will have a slow auto convergence of perhaps
    28 KB (4,765 words) - 22:52, 25 June 2023
  • <translate> This page is rehosted content from the Roberts Space Industries website. Comm-Links are official communications of Cloud Imperium Games Corporation
    8 KB (878 words) - 05:34, 19 March 2020
  • have no idea how long it took me to put that thing together so it better be fixed by the time I get out of here. Second, the Cassandra project was decommissioned
    9 KB (1,502 words) - 06:08, 21 February 2021
  • filters to include reports that are open, confirmed, under investigation, and fixed. Use search operators as needed. Ask #sc-testing-chat if you are having trouble
    4 KB (277 words) - 12:03, 1 July 2023
  • Citizen. In Star Citizen you get two weapon modes, you get fixed and you get gimbaled. Fixed weapons will allow you to place the max size weapon on your
    27 KB (3,694 words) - 10:28, 25 March 2024
  • ages, crediting the family with everything from broad axes and crossbows to fixed-wing aircraft and atomic weapons. The current patriarch, “Colonel” Gavin
    7 KB (1,154 words) - 05:23, 19 March 2020
  • subscribing to Jump Point here. If speed could, paradoxically, be represented by a fixed point in space, then that point is unquestionably the Ellis System. Home
    7 KB (1,121 words) - 22:15, 20 February 2021
  • Interactive Mode/Relative Mode. Some weapons and weapons attachments are fixed pointing straight ahead, some are on gimbals and will aim at your mouse cursor
    5 KB (735 words) - 12:03, 1 July 2023
  • number of issues were fixed to make sure that points are scored correctly / kills registered etc. A number of re-spawn issues were fixed this week to make
    12 KB (2,009 words) - 20:55, 11 April 2020
  • been working on multi-layer material system. The goal is to end up with a fixed library of base materials that are blended together (up to 4 layers) to create
    70 KB (12,196 words) - 18:05, 27 February 2024
  • a hand full of critical issues that were promptly fixed. In addition to these we have found and fixed multiple issues related to our back-end Generic Instance
    83 KB (14,224 words) - 21:59, 27 April 2024
  • So the Reis TDD has frozen all prices until the issue with the relays is fixed. Before bringing any goods into the system, haulers need to make sure they
    6 KB (1,097 words) - 22:15, 20 February 2021
  • towards Caliban. Guess they sent us out here in the nick of time. We’d just fixed up the early warning system by the Caliban jump. That’s when Teague saw it
    8 KB (1,382 words) - 16:31, 22 February 2021
  • investigation and fixing. These patches have also fixed some of the known bugs and added a new compatibility mode that fixed most of the people having trouble downloading
    78 KB (13,338 words) - 21:30, 27 April 2024
  • turret; where early shields were designed with ‘blind spots’ that could allow fixed cannons to fire out of a designated hardpoint, they lacked the ability to
    7 KB (1,118 words) - 18:02, 19 February 2021
  • we’ve tidied up a lot of the code and repurposed much of the CrySDK. We also fixed a nasty performance issue that was blocking 2.5.0 from going Live. The bug
    29 KB (4,710 words) - 02:03, 1 June 2023
  • help will the Outsiders be if you need your new Behring shield generator fixed? If you’re lucky, you limp back into UEE space and pray you don’t run into
    7 KB (1,385 words) - 02:17, 19 March 2020
  • anything like it before, and I… well, I began to understand the appeal. I fixed things for my neighbors and developed a reputation that had folks from other
    7 KB (1,336 words) - 01:39, 19 February 2021
  • a sparse and fixed hierarchy of nested 3D grid cells of various sizes where objects will get inserted into different levels of the fixed hierarchy depending
    46 KB (7,408 words) - 19:28, 5 March 2024
  • adjust according to your pupil dilation and photo pigment adaption. Sam Hall fixed up some audio functionality in the editor, provided a host of new hooks for
    44 KB (7,348 words) - 19:23, 5 March 2024
  • This page is rehosted content from the Roberts Space Industries website. Comm-Links are official communications of Cloud Imperium Games Corporation regarding
    8 KB (880 words) - 05:29, 11 April 2020
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