VFX Team continued their work on the volumetric cosmic storm known as the Coil, depicted in the Squadron 42 Vertical Slice at the end of last year. More
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as the Coil, it is beset with a constant electrical storm. Although independent mining outfits are strongly discouraged from operating in the Coil due to
1.45 MB (113,580 words) - 21:00, 21 February 2024
demo. There are too many to name individually, but highlights include the Coil itself, the lightning storm inside the giant asteroids and the Slaver base
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as the Coil, it is beset with a constant electrical storm. Although independent mining outfits are strongly discouraged from operating in the Coil due to
1.45 MB (113,580 words) - 17:16, 17 March 2024
create better, cheaper electrical and plasma effects for things like the Coil interior and EMP weapons. They also worked through a large “snag list” for
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tackled. As usual, the team can’t go into too many details but work ranged from Coil-specific plasma experiments, to mysterious debris clusters, and distant storms
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nebula. For Squadron 42, the team delved deeper into the look and feel of the Coil, which plays a major role in the first campaign. The team explored using
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debrisTaranis Belt AlphaTaranis Belt BetaTayac Belt AlphaTh.us'ūng Belt AlphaThe CoilTiber Belt AlphaTohil Belt AlphaTyrol Belt AlphaVega Belt AlphaYulin Cluster
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pilot sometimes salvages ships destroyed after venturing too close to the Coil. 6th Star Citizen Alpha 3.0 has been released to the Evocati. That means
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