and method of exploring distant, dangerous stars. Weaponry It boasts six fixed guns and three turrets along with four missile racks for an impressive array
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re-query the list after a ship's state changed. Fixed multiple buttons being displayed on top of each others. Fixed bad ship states when opening the terminal
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part of the demo sufferent audio desync during the presentation, it was fixed for the YouTube upload of the footage. Load video YouTube YouTube might collect
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servers work, with a more static universe and the server able to handle a fixed amount of players, modding, changing stats. It will also not be able to always
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It allows the installation of two size 4 vehicle weapon and transforms a fixed mount to a gimbal mount. S4 Weapon No item equipped S4 Weapon No item equipped
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of pilots' lives. A fatally flawed power transfer unit was discovered and fixed during the testing process. Today, the 999th Squadron is part of the 18th
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inspiration. He reversed engineered the Ultima games on the Commodore 64 and fixed a few bugs on the C64 version of Ultima 2. His first serious game project
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the planet on a high vantage point. Planets will no longer orbit, they are fixed in place instead. Space travel is removed. All previous patches, history
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somewhere on/inside the ship: Fuel Tanks 1 Medium (1m x 2m x 1m) Internal fixed weapons: Ballistic Weapons S2 x 2 (3m x 0.625m x 0.625m) Torpedo Bay S9 x
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of pilots’ lives. A fatally flawed power transfer unit was discovered and fixed during the testing process. The Retaliator was at the center of many controversies
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durability help get it out again, focusing on personnel safety Thrusters 20 x Fixed Power Plants 2 x Medium Somewhat underpowered for all the shields and energy
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identified via the scanning process. They also determine whether to remain in a fixed position around an asteroid or rock throughout the breaking and excavation
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should no longer be missing collision Fixed 6 Client Crashes Fixed 5 Server Crashes Fixed a Service Crash Fixed a Client Deadlock Arena Commander 3.22
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button Fixed an issue causing Arena Commander and Star Marine matches to not cycle to the next game at the end of a match Fixed 6 Client crashes Fixed 5 Server
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mines, also called proximity mines, are explosives that can be placed at fixed points in space. They are designed to explode when spacecraft come within
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themselves Fixed a crash when acquiring pick-ups Fixed a crash on finishing an Elimination match Fixed a crash when joining Team game modes Fixed 10 Crashes
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health of Prowler nose/body. Fixed an issue that could cause high winds to pick up a ship and cause it to get blown away. Fixed an issue causing the 890j
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not have atmosphere Fixed multiple locations where players can get stuck behind crates in derelicts Fixed 11 Client Crashes Fixed 2 Server Crashes Load
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pad. Fixed a texture conflict issue on several directional arrow decals in Grim HEX. Fixed texture conflicts on a number of Grim HEX props. Fixed reversed
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popup on mobile Fixed long words in names breaking thread reply layout Fixed tracked post links having 100% viewport height in Safari Fixed broken channels
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flickering is now fixed Fixed missing member avatars on role-related notifications Suggestion menu can be dismissed by pressing Escape Fixed a bug where some
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notes for the releases from Spectrum 3.8.1-rel.4. Fixed being unable to scroll in notifications panel Fixed notifications temporarily disappearing when receiving
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notification Fixed a bug where twitch replay videos were offset in media embeds Fixed chat lobby user list defaulting to visible on mobile Fixed mention with
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missing decals. Fixed some clipping geometry. Fixed texture normals. Vanguard series Fixed a bug with Hoplite destruction VFX. Vanduul Fixed collision issues
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embeds are forced not to autoplay. Fixed major bug on Android keyboards where last word in sentences gets truncated. Fixed major bug on Android keyboards where
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Spectrum About. Fixed a bug where going from a new private lobby to a public one would cause a crash. (Thanks @Kefeinzel) Hopefully fixed private lobby read
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“Control” to match the in-game name. Fixed an issue that caused individual entries per map. Fixed several missing statistics Fixed an issue where switching between
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large in certain goggles in the universe. Fixed 1 Client Crash. Fixed 3 Server Crashes. Fixed a memory leak. Fixed a GPU memory usage issue. Alpha 3.10.2
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"narrow" mode Fixed a bug where markdown formatting was lost when editing a lobby message Fixed the loader position in the image modal Fixed a bug where
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Constellation Taurus and the Constellation Aquila Fixed 8 Client crashes Fixed 5 Server crashes Fixed a Server Deadlock Made Multiple Backend Service stability
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Chrome and Firefox Fixed a bug where moving a pinned thread would result in having the thread left in the previous category pin list Fixed a bug where sometimes
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Spectrum 3.8.1 Unknown Update:Spectrum 3.8.1 Released 2019-11-21 - 4 years ago These are the patch notes for the releases from Spectrum 4.0.0. The public
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longer be obstructed from most planets and moons Fixed 14 Client crashes Fixed 10 Server crashes Fixed 2 Main Thread Deadlocks Backend shop service optimizations
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service beacon has been abandoned / canceled / declined Fixed 9 Client Crashes Fixed 5 Server Crashes Fixed a Server Deadlock Ship components should now correctly
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border between messages Fixed member profile previews now properly float to the top Fixed crash in code block with no text Fixed quote including giv would
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shops. Fixed a number of issues where audio would go missing within the hangars. Fixed erroneous collision found in Revel & York and Aeroview. Fixed an issue
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character error message showing wrong limit in the thread editor has been fixed Member profile no longer stays open when clicking an action Images pasted
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complete correctly after destroying all the drugs Fixed 12 Client Crashes Fixed 9 Server Crashes Fixed Multiple Backend Service Crashes 3.17.1 LIVE PTU
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1, 2 and 3 Fixed AMRS scatter gun damage due to explosive fixes Weapons and Items Added Quirinus Tech Artimex Armor to shops in the PU Fixed an issue causing
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correctly be able to save changes to their ship loadouts Fixed 10 Client Crashes Fixed 9 Server Crashes Fixed a Server Deadlock Spectrum: Star Citizen Alpha 3
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should now be able to be bought in game Fixed 13 Client crashes Fixed 6 Server crashes Fixed 4 Main Thread Deadlocks Fixed multiple Backend Service crashes Backend
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in decoupled mode. This has been fixed. Fixed an issue where the Rattler missile would fail to deploy rockets. Fixed an issue where players would hear
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inventory Fixed an LOD issue in Lorville causing habs, Metro Center, and Customs signs to be unreadable close up Fixed 6 Client crashes Fixed 7 Server crashes
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switches game modes Fixed 12 Client Crashes Fixed 6 Server Crashes Fixed a Mainthread Deadlock Backend Performance Improvements Fixed an Nvidia specific
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G~Loc bar counter. Fixed a number of collision issues in and around G~Loc. Fixed a number of art and texture conflicts around ArcCorp. Fixed an issue where
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work properly. Fixed an issue where shields were missing audio effects. Fixed an issue with the ADS animation of the R97 shotgun. Fixed some flipped decals
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be revoked if the player leaves the ATC area. Fixed multiple Lorville guards occupying the same space. Fixed some areas of Lorville L19 that had double gravity
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enemies. Fixed an issue where the Retaliator HUD would not update correctly after the ship was repaired. Fixed a number of client crashes. Fixed a number
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[
"FixedThruster",
{
"de": "Feste Manövrierdüse",
"en": "Fixed maneuvering thruster"
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Horizon, and Dusk Paints should no longer be missing Fixed 19 Client Crashes Fixed 17 Server Crashes Fixed multiple backend server crashes AC score board should
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