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  • "code": "BANSHEE.PLANET.BANSHEEII", "description": "The iron core of this terrestrial planet has been heavily irradiated. \n",
    1.45 MB (113,580 words) - 21:00, 21 February 2024
  • "code": "BANSHEE.PLANET.BANSHEEII", "description": "The iron core of this terrestrial planet has been heavily irradiated. \n",
    1.45 MB (113,580 words) - 17:16, 17 March 2024
  • the ships. Both of those ships also needed an updated collision pass on the interior (all collisions have been updated with cheaper primitives). After he
    50 KB (8,089 words) - 15:26, 21 May 2021
  • the game ready for the PTU Release of the 3.0 build. There have been two core elements that we’ve been focused on since the handing off the Mission Givers
    49 KB (7,977 words) - 23:06, 10 August 2018
  • testing the Moons in the Stanton system for any potential issues such as collision and performance testing. New vehicles, ships and FPS items came online
    52 KB (8,280 words) - 15:25, 21 May 2021
  • justice or someone that keeping them from one location to another. At their core, missions or services provided by one party for the benefit of another and
    57 KB (9,734 words) - 19:44, 20 November 2022
  • and player experience. Our engineering team worked towards completing the core 3.0.0 persistence and entity system features. This included finishing a large
    50 KB (7,954 words) - 15:26, 21 May 2021
  • The effect is controlled by speed and atmosphere density values. With this core functionality in place along with advances in the engine trail tech, these
    43 KB (6,707 words) - 15:25, 21 May 2021
  • --updated 5/27/2022 to remove lookbehind --> <Typo word="Collision" find="\b([cC])ol+i?s+i?on(?<!collision|Col(?:lisi?on|son))(s)?\b" replace="$1ollision$2"/><
    804 bytes (87,535 words) - 21:41, 19 October 2022
  • --updated 5/27/2022 to remove lookbehind --> <Typo word="Collision" find="\b([cC])ol+i?s+i?on(?<!collision|Col(?:lisi?on|son))(s)?\b" replace="$1ollision$2"/><
    498 KB (87,462 words) - 21:34, 19 October 2022
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