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  • pitched as "an action-packed day that will celebrate the latest and greatest work our developers are putting out." History of the Project Barcitizen.sc Referral
    2 KB (172 words) - 22:28, 21 May 2021
  • cause his assets to be seized, he agreed to help. This lead him to work on Project Vespa in a lab on Persei. During his time here, Hitchens went out of his
    4 KB (434 words) - 18:39, 14 April 2023
  • showed everyone where the true power lies in this empire — with the people! Now that the election is over our real work can begin. Much like my campaign, I cannot
    9 KB (1,163 words) - 08:49, 16 November 2023
  • the system first used in the 28th century in reference to its role connecting lawless systems. When the UEE reclaimed the system in 2931, government officials
    10 KB (1,477 words) - 20:29, 28 February 2024
  • impossible for anyone in the private sector to get their hands on their armor, which in turn only strengthened their reputation in the public's eye. By
    13 KB (1,698 words) - 18:38, 14 April 2023
  • across the Empire. In order to fund this program, Sharrad proposed that the funding for the Synthworld project be temporarily paused in order to review the
    6 KB (708 words) - 21:39, 6 November 2023
  • opportunity be squandered as it had been in Gurzil. When Gurzil, a system still in its accretion phase, was discovered in 2539, scientific access was cut short
    11 KB (1,694 words) - 20:28, 28 February 2024
  • Chris Roberts who is not-so-subtly referenced in several pieces of Star Citizen lore. They used to work at Origin Systems. Shroud of the Avatar: Forsaken
    6 KB (495 words) - 18:59, 10 January 2024
  • very easy and has not delayed any of CIG work, as broadly, the technology switch was a ‘like-for-like’ change. In addition Amazon AWS data centers are spread
    4 KB (519 words) - 16:12, 6 April 2024
  • were forced to work hard labor in mines until their debts to society were paid. Yā'mon was not unique in this. Similar strategies were seen in all the Xi'an
    10 KB (1,839 words) - 20:39, 28 February 2024
  • ":" "#" "[ ]" to " - "! Remove Quotes & Parens There are more design posts in Transmissions. Comm-Link:Chris Roberts on Multiplayer, Single Player and Instancing
    14 KB (732 words) - 05:30, 28 November 2018
  • showed everyone where the true power lies in this empire — with the people! Now that the election is over our real work can begin. Much like my campaign, I cannot
    13 KB (1,048 words) - 19:19, 14 April 2023
  • predicted. This allowed him to exercise a clause in the contract and take an ownership stake in the company in lieu of payment for his services. Once an official
    11 KB (1,513 words) - 22:02, 6 November 2023
  • Constellation work, be in a state to share by the start of next week. When you see the work you will understand why it is not something that can be done in a day
    7 KB (1,350 words) - 22:51, 11 July 2023
  • suddenly introducing dragons in space), but just want to remind everyone that this still a work-in-progress. b. No Spoilers. In most cases, writer guides/show
    18 KB (2,603 words) - 11:22, 3 July 2023
  • studying this alien technology and unlocking its secrets. Ibrahim’s progress was slow in the early years of his research; the recovered technology defied
    8 KB (1,209 words) - 20:41, 8 November 2023
  • have it built in their system, but Secretary Leon wanted to keep the Ark apolitical. So, in a surprise move, he chose to have it built in Tayac; a system
    11 KB (1,542 words) - 23:55, 30 October 2023
  • from those whom I deem to work with. What you do in your own time is of course none of my concern, but when you are engaged in a contract you should endeavor
    4 KB (633 words) - 07:15, 21 May 2023
  • iniative and also work together with time-limited rewards and/or special incentive events. These time limited rewards are only available in specific time frames
    10 KB (499 words) - 20:41, 8 November 2023
  • Constellation work, be in a state to share by the start of next week. When you see the work you will understand why it is not something that can be done in a day
    7 KB (1,349 words) - 21:27, 27 April 2024
  • Lynx (category Pages using duplicate arguments in template calls)
    Designed to fit in a Constellation Phoenix, the rover’s compact frame also accommodates transport in a wide variety of larger ships. Weapons Just in case you
    8 KB (1,074 words) - 02:44, 15 March 2024
  • where he took a master's degree in International Law. After that, he wanted to spend a few months gaining work experience in the USA, which turned into decades
    5 KB (729 words) - 06:03, 22 November 2023
  • quick updates and visuals; less talk, more show. It’s still a work in progress and we’re in the process of beefing up our Video Production team with some
    11 KB (1,966 words) - 20:16, 10 April 2024
  • lot of work previously getting it working whilst in a ship scanning other ships, but he’s now extended it to also work in FPS mode. A lot of the work actually
    67 KB (11,551 words) - 20:19, 27 April 2024
  • represented somewhere in the city. Only 6,000 kilometers away, Phobos orbits Mars so fast that it appears to rise in the west and set in the east twice every
    12 KB (1,635 words) - 18:40, 14 April 2023
  • current progress on locations being constructed for the Stanton System as they compare to early concept art below. These are all work in progress images
    34 KB (5,297 words) - 18:02, 27 February 2024
  • DISCLAIMER: As with all early releases of design information, this is a work in progress. Particularly with the economy, which is a very volatile system and
    14 KB (2,263 words) - 14:30, 11 December 2021
  • Bug Issues Resolved: 89 Finally, we would like to share a very early work in progress video that we think is pretty cool. This footage of the Terra spaceport
    11 KB (1,805 words) - 15:25, 21 May 2021
  • parallelization of work assignments and frees us to deliver content at a pace that is more satisfying to backers who are interested in sampling our work in progress
    83 KB (14,224 words) - 21:59, 27 April 2024
  • Additional work was done to improve the studio’s internal network and server infrastructure. In Santa Monica, IT Manager, Dennis has been hard at work deploying
    46 KB (7,930 words) - 19:22, 5 March 2024
  • help from the talented team in the UK. While this isn’t quite ready for public consumption just yet (still a work in progress) we are happy with the direction
    50 KB (8,612 words) - 01:08, 29 June 2023
  • Arena Commander – and even in Arena Commander there is so much that cannot be appreciated yet as we are blocked by a work in progress HUD and lack of items
    28 KB (4,765 words) - 22:52, 25 June 2023
  • look at the work in progress. A lot of continued work has also been going into the tutorial which is going to be coming one of the AC releases in April. Again
    55 KB (9,502 words) - 02:32, 21 April 2024
  • and who quit to work at CIG and learned that Chris Roberts was behind Star Citizen, whom he knew was behind Wing Commander and had worked on the Ultima series
    3 KB (455 words) - 20:21, 8 November 2023
  • around our game’s needs. This is still work in progress, a lot of work has been done, and even more will be done in the next upcoming weeks. For the past
    70 KB (12,196 words) - 18:05, 27 February 2024
  • more efficient work practices. The level of finalized work has helped us put the month of November on the map here in CIG LA. Below is the in-depth breakdown
    64 KB (10,980 words) - 21:26, 27 April 2024
  • outstanding work being done in this area. With each advancement in the publishing tool set we reduce the amount of manual work involved in publishing Star
    76 KB (12,754 words) - 02:34, 21 April 2024
  • v1.0 release. As well as bug squashing in several areas such as the new lobby system and HUD we squeezed in work on many new features including adding g-force
    51 KB (8,743 words) - 20:20, 27 April 2024
  • suddenly introducing dragons in space), but just want to remind everyone that this still a work-in-progress. b. No Spoilers. In most cases, writer guides/show
    18 KB (2,601 words) - 11:23, 3 July 2023
  • suddenly introducing dragons in space), but just want to remind everyone that this still a work-in-progress. b. No Spoilers. In most cases, writer guides/show
    18 KB (2,601 words) - 11:23, 3 July 2023
  • of bug fixing. DFM work has been mainly bug fixing along some future work for the Conquest gametype along with some extra VFX work to help sell damage
    25 KB (4,004 words) - 05:30, 19 March 2020
  • Designer at Foundry 42 UK. He started at Foundry 42 in 2015 as a junior sound designer, progressing up the ranks to Lead Sound Designer. He studied Popular
    2 KB (285 words) - 20:39, 8 November 2023
  • eventual fix in the game. This new module has been in concept for a while now, and we have started implementation. Starmap work continues. Much progress done on
    63 KB (10,901 words) - 20:19, 10 April 2024
  • speculate over what they are. Work also continues on the HUD and making the 3D radar system work for players who are currently in zero-g, which should be finished
    55 KB (9,581 words) - 22:00, 27 April 2024
  • beyond, but the work that lead to those changes was a strong focus in the month of June, and you can see the beginnings of that work in Around the Verse
    68 KB (11,825 words) - 20:21, 10 April 2024
  • development life in general we sometimes encounter bugs and blockers that might temporarily halt our work in one area, but there is always work to be done fill
    66 KB (11,458 words) - 17:47, 27 February 2024
  • while our designers and engineers work out the best ways to fight on foot and in space, the art team has been hard at work building one of the many locations
    22 KB (3,663 words) - 16:28, 6 November 2022
  • Reports found in Around the Verse to create an overview of progress made in the last four weeks. In addition to our continuing progress with Squadron 42
    46 KB (7,408 words) - 19:28, 5 March 2024
  • doing more design work on the persistent universe, along with some prototyping work to enable designers to start placing objects in the world that AI can
    27 KB (4,570 words) - 22:01, 27 April 2024
  • this work. Special call out to Ahmed and his team, Andy, Nathan, and Jeffrey who have been putting in so much work on the publishing pipeline in order
    37 KB (6,054 words) - 00:37, 28 April 2024
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