want these lunks seeing your face or even knowing you exist. Once you’re back on your way, I’ll send you a hefty pile of creds. Now just in case you’re
6 KB (1,044 words) - 20:45, 4 January 2024
index, needs a comparison with subreddit userbase growth. Sentiment analysis Chris Roberts reddit AMA learning to jump by SrGrafo Find a guide (or become one)
78 KB (3,694 words) - 10:40, 3 May 2024
Shadows, as well as Tony Zurovec Crusader: No Remorse, but he didn't work with Chris Roberts yet. He stayed at Origin until 2001. After CRSS went poof, he joined
5 KB (770 words) - 00:33, 16 March 2024
grey market even once the game launches. While talking about ship scarcity, Chris Roberts said that it was a creative design decision to make sure the Persistent
8 KB (1,092 words) - 20:15, 10 April 2024
Reverse the Verse LIVE - It's Chris Roberts, Y'all!, Star Citizen, Youtube, 3 août 2018 The forgotten interview with Chris Roberts by Paul Dean, March 11
6 KB (1,010 words) - 12:34, 29 December 2023
10,000 UEC, Aurora LX Best in Show Our single favorite image, chosen by Chris Roberts, will win an incredibly rare Vanduul fighter! Vanduul fighter The
77 KB (1,166 words) - 00:34, 23 April 2024
to statutory damages and would have to rely on actual damages, which loops back to the argument seen in the breach of contract, of how many copies of Squadron
21 KB (2,728 words) - 13:58, 14 February 2024
portion of any FPS is the health system, which connects directly back to player death. Think back to classic FPS’ you have played. There have been countless
16 KB (2,777 words) - 15:25, 21 May 2021
Polls! In the meantime I need to get back to coding so you’ll have something cool to see next month :) Yours humbly, Chris Roberts
2 KB (366 words) - 22:53, 25 June 2023
Comm-Link:A Message from Chris Roberts - 2012-10-12 Comm-Link:A Letter from Chris Roberts - 2012-10-18 [47] Comm-Link:An Update from Chris Roberts - 2012-10-19
19 KB (1,961 words) - 06:43, 9 December 2018
period has ended and the limited ships available during this promotion are back in the hangar. Anyone who pledges from this point forward will receive a
3 KB (470 words) - 05:36, 19 March 2020
LORE BUILDER: FOURTEEN: Welcome to v2. Spectrum Dispatch - Comm-Link Welcome back to an all new round of LORE BUILDER, where we will take a closer look at
4 KB (592 words) - 05:27, 19 March 2020
stayed believers. You made this game your own; big publishers may someday look back at this as the beginning of the end, a day when the players took over the
5 KB (794 words) - 05:56, 19 March 2020
there. This is our chance to tell the world: PC gaming and space sims are BACK! Chris Roberts Cloud Imperium Games
4 KB (718 words) - 05:18, 19 March 2020
specific Comm-Link can be found at A Letter from Chris Roberts. Transmission - Comm-Link Hi everyone! Chris Roberts here. We have some pretty big news today
5 KB (976 words) - 05:18, 19 March 2020
available. The original source for this specific Comm-Link can be found at Chris Visits Oculus. Transmission - Comm-Link I thought it would be fun to share
2 KB (295 words) - 05:19, 19 March 2020
with Voyager Direct yesterday. It had a soft launch (we deliberately kept it back from the weekly email) so we could roll it to get feedback and see how to
10 KB (1,837 words) - 05:55, 19 March 2020
found at Chris Roberts Answers Your Questions - 2012-09-24. Transmission - Comm-Link Last week we asked everyone to suggest questions for Chris Roberts
6 KB (1,010 words) - 05:19, 19 March 2020
add these elements as much as you want to see them! And be sure to check back in the very near future for the first pieces of pledge ship art; we’re making
9 KB (1,476 words) - 22:44, 25 June 2023
source for this specific Comm-Link can be found at $3 Million! - Update from Chris Roberts. Transmission - Comm-Link >Hi everyone! Three million dollars! It’s
7 KB (1,349 words) - 21:27, 27 April 2024
us; we will deliver an experience worthy of your incredible support! Check back later today for a design post featuring your first look at Star Citizen’s
2 KB (381 words) - 05:13, 19 March 2020
available. The original source for this specific Comm-Link can be found at Chris Roberts on Multiplayer, Single Player and Instancing. Engineering - Comm-Link
14 KB (2,600 words) - 20:15, 10 April 2024
fans are the best fans in the world. There’s no slowing down: we will be back Monday on the new website with even more information about Star Citizen.
2 KB (296 words) - 15:24, 21 May 2021
moment I became interested in making games again was when I was going to come back. With the power of today’s computers and the reach of the internet I finally
2 KB (427 words) - 03:06, 4 January 2024
When we first proposed Squadron 42 and Star Citizen, the goal was to bring back space sims and prove that PC games never died. We thought that was an important
11 KB (1,805 words) - 15:25, 21 May 2021
across the unique thruster system that makes the scout so special. We went back to the drawing board… and eventually got to the concept model you saw on
4 KB (647 words) - 05:26, 19 March 2020
If you move a laser to a particular ship and then quit the game it will go back into your storage area. Additionally, only one of every decoration will appear
5 KB (845 words) - 05:26, 19 March 2020
source for this specific Comm-Link can be found at $3 Million! - Update from Chris Roberts - 2012-11-08. Transmission - Comm-Link Three million dollars! It’s
7 KB (1,350 words) - 22:51, 11 July 2023
the games. Check back soon to learn more about the people who made Wing Commander, Freelancer… and who are still creating worlds! Chris Roberts is best
3 KB (521 words) - 21:58, 4 January 2024
the Shop Entity setup with Chris Roberts and Paul Reindell, presented the latest iteration on the Shopping Kiosk designs to Chris, and reviewed upcoming design
37 KB (6,054 words) - 00:37, 28 April 2024
then a few days later have CitizenCon, as it creates two big deadlines back to back and leaves us with less opportunity to surprise the community at the
11 KB (1,966 words) - 20:16, 10 April 2024
or Mass Effect doesn’t reach the high-quality demands of Chris Roberts, Mark Skelton and Chris Olivia. The feedback and art direction we receive is both
22 KB (3,663 words) - 16:28, 6 November 2022
model of Newtonian physics like more recent games, or something in-between? Chris Roberts recently addressed this in a forum post and we thought it’d be good
4 KB (721 words) - 22:54, 25 June 2023
because we love what we’re working on and want to really wow people with Chris’ reveal before PAX East. Alright, well at this point I am sure you’re thinking
22 KB (3,808 words) - 00:40, 23 April 2024
Anniversary Event, which celebrates the end of the original crowdfunding campaign back in November 2012. This year we are particularly excited by our Free Fly event
6 KB (1,060 words) - 02:05, 1 June 2023
Fortunately, there are a number of options available to Citizens to get themselves back up and running. Star Citizen’s repair system works in conjunction with the
13 KB (1,866 words) - 05:34, 19 March 2020
Will Leverett in Austin, Texas has been joined by Chris Danks at Foundry 42 in Manchester, UK. Chris comes to us not only with a wealth of technical knowledge
64 KB (10,980 words) - 21:26, 27 April 2024
brings you into the world of Star Citizen. Before flying back, Dave also got to sit in on Chris’ final editorial selects session, closing out the last lingering
67 KB (11,551 words) - 20:19, 27 April 2024
may have been the most productive month ever for the LiveOps team. With back to back publishes happening nearly every day of the month, it became necessary
56 KB (9,601 words) - 18:02, 27 February 2024
solutions to how we’re going to make it all work nicely and we hope Bone comes back really soon. Our own Senior Physics Engineer John Pritchett is hard at work
44 KB (7,348 words) - 19:23, 5 March 2024
studios and outsource partners! August will see several big events, including Chris’ presentation at Gamescom and presentations at PAX East and Dragon*Con. Expect
29 KB (5,005 words) - 02:15, 24 September 2023
available for testing on the PTU!) and beyond, however, let’s take a look back at the month that was January 2017 in Star Citizen’s development. A new year
40 KB (6,699 words) - 20:21, 27 April 2024
while ago, you can find it HERE. Thanks to artwork from Ken Fairclough and Chris Olivia, as well as the concepts for the Orion created by George Hull; we
46 KB (7,930 words) - 19:22, 5 March 2024
pass on character interactions with the Ursa Rover and Drake Dragonfly. Chris Smith’s update of the Constellation Aquila is in Greybox and will be into
29 KB (4,710 words) - 02:03, 1 June 2023
the StarMap and the Galactapedia. Now that we’re all back in the office, we’ve been getting back up to speed with the needs of the Persistent Universe
75 KB (13,074 words) - 19:26, 5 March 2024
as reactive to the game as Chris Roberts desires. Chris is very into his dynamic music, having pioneered such a system back on ‘Wing Commander’. So, we
69 KB (11,763 words) - 21:59, 27 April 2024
of Arena Commander V0.9.2 and the unveiling of the FPS at PAX Australia. Chris’ sentiments about V0.9.2 that this is the best dogfighting experience in
50 KB (8,650 words) - 20:17, 10 April 2024
incredibly complex and detailed process, so it made sense to move it to LA where Chris can maintain oversight and provide direction to everyone involved. Part of
49 KB (8,205 words) - 21:31, 27 April 2024
less than 3 minutes moving right back to coordinating and supporting the live show without missing a beat. Hassan and Chris worked closely with Dennis to
51 KB (8,743 words) - 20:20, 27 April 2024
sheer number of backers that Star Citizen has is a challenge in itself! — Chris Roberts Travis Day, Dogfight Producer Greetings Citizens! Thank you all for
13 KB (2,278 words) - 06:11, 25 May 2023