thrusters, fixing the hangar versions and the landing gear for the 300i. We also are fixing the IK locators in the Hornet, fixing the offset in the freelancer
13 KB (2,278 words) - 06:11, 25 May 2023
there. The Guild cannot confirm the validity of these tips and information may no longer be accurate at the time of this update. Tyrol system The system’s
5 KB (943 words) - 06:31, 21 February 2021
sending the wranglers into some kind of tizzy. He ate the remainder, suffered a minor belly ache that night, and that was the end of it. The next morning
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with all the required testing and attention from the ATX QA team. This included testing all the app versions, new security features on the website and
44 KB (7,348 words) - 19:23, 5 March 2024
touches on all of the moving parts for dogfighting – from the ships themselves all the way down to the little bits, like the parts you see on the radar. Meanwhile
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helped with the lead up to the Reliant sale and let us rapidly build out the mass and thruster requirements for the ship faster than ever. For the HUD & UI
71 KB (12,145 words) - 19:25, 5 March 2024
bench at the moment. Next up is the “Void” bomber. The good guys are getting more hardware, too: the UEE dropship is in the works. Lastly, AI and profile work
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and Star Citizen in the long run. One of the other more “under the hood” things that went into the demo was on the HUD. One of the critically important
27 KB (4,570 words) - 22:01, 27 April 2024
spread out, they formed the Banu Protectorate to oversee all of their systems. The Banu are the traders, the culture-hounds of the universe. Their planets
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killers). It was why the Empire relied so heavily on the bounty system in the first place. Doubly so when the jurisdiction crossed into the Banu Protectorate
19 KB (3,063 words) - 05:32, 19 March 2020