out. Ground runners Another feature of the Prowler is it's focused gravity emitters that are positioned on the underside, which creates a cushion to allow
19 KB (1,861 words) - 22:19, 6 April 2024
Human space in 2947. All-Terrain Anti-Gravity Drive The Nox, like the Dragonfly, is equipped with an anti-gravity drive to allow it to hover about 1 meter
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the shipping industry. It is constructed of a special material that emits gravity when exposed to the gravitons fed by the piping system. In most instances
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FPS weapons. In development. TBA Artificial gravity (part of Resource Management) A system to control gravity on a per room basis to be used in ships, outposts
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don’t create gravity on their own, but instead are the fuel that allow the gravplates to do so. The size of the area that needs artificial gravity dictates
6 KB (881 words) - 22:10, 2 August 2023
Each planetary body has unique atmospheric composition, pressure, and gravity as well as a variety of surface outposts and derelict ships to explore,
42 KB (5,377 words) - 17:28, 5 June 2022
Incredible. Two consecutive posts with five hundred comments on Artificial Gravity system makes the brain hurt, but there were some great ideas as well as
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have their shields and engines disabled through space, atmospheres with gravity, and through quantum travel. Towing Crime - We have expanded this so the
22 KB (3,571 words) - 17:56, 17 November 2023
disappear. Players should no longer fall over and ragdoll when entering gravity from EVA for the first time after spawning. Space Station ASOP terminals
22 KB (3,127 words) - 18:48, 13 February 2024
Quikcade, can be deployed anywhere it can fit and in any area that has gravity. The QDB has just enough shield power to prevent damage in those critical
24 KB (3,749 words) - 03:09, 4 January 2024
physicalized EVA working, we started to make the transitions between gravity and zero-gravity areas as smooth as possible. One aspect that made this a bit tricky
67 KB (11,551 words) - 20:19, 27 April 2024
PhysicalEVA. Fixed an issue with physical EVA, where dropping from zero-g to gravity caused your character items to lag behind in midair. Fixed a bug with physical EVA
31 KB (4,971 words) - 00:38, 8 June 2022
push/pull system to navigate in zero-g when you are without a jetpack or gravity boots. The cover system was also reworked to feel more intuitive and natural
50 KB (8,612 words) - 01:08, 29 June 2023
revised, component-specific IR/EM signatures, cooling systems, and shield emitter changes. While Mark Abent has been implementing features for the power plants
68 KB (11,825 words) - 20:21, 10 April 2024
optional Shield emitter 1 size shieldemitter1size The size of shield emitter 1 installed on the vehicle Example 1 Number optional Shield emitter 1 manufacturer
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optional Shield emitter 1 size shieldemitter1size The size of shield emitter 1 installed on the vehicle Example 1 Number optional Shield emitter 1 manufacturer
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prop team by completing some coolant silos and are currently working on a gravity console. In the month following Gamescom, the lighting team polished up
50 KB (8,089 words) - 15:26, 21 May 2021