Star Citizen

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Star Citizen is a Massively Multiplayer Online First Person Universe computer game under development by Chris Roberts, Cloud Imperium Games, Roberts Space Industries, & Foundry 42.

"From the mind of Chris Roberts, acclaimed creator of Wing Commander and Freelancer comes STAR CITIZEN. 100% crowd funded, Star Citizen aims to create a living, breathing science fiction universe with unparalleled immersion… and you’re invited to follow every step of development! More than a space combat sim, more than a first person shooter and more than an MMO: Star Citizen is the First Person Universe that will allow for unlimited gameplay."

RSInotext.svg About The Game

Development modules

Persistent Universe

The core MMO component of Star Citizen is refered to as the Persistent Universe.< citation needed >

It is the spiritual successor to Freelancer.[1]

The Persistent Universe can be accessed from the Lobby.< citation needed >

Arena Commander

This In-Fiction Competitive Arena-Based Space Combat Sim is available now.< citation needed >

Arena Commander can be accessed via the SimPod or from the Lobby.< citation needed >

Star Marine

This In-Fiction Competitive Arena-Based FPS Game will be available as of Alpha 2.6.< citation needed >

Star Marine will be accessed via the SimPod or from the Lobby.< citation needed >

Private Server

This aspect of Star Citizen will not be implemented until after release.[2][3]

Squadron 42

Although often bundled under the Star Citizen umbrella, Squadron 42 is a standalone game.< citation needed >

Squadron 42 is a cinematic Single Player space game featuring Space Combat, FPS, and a Branching Plotline.< citation needed >

It is the spiritual successor to Wing Commander.< citation needed >

Squadron 42 is slated for release in 2017 (or at least it was slated for 2016 and delayed).[4]


The Star Citizen (excluding Squadron 42) Soundtrack by Pedro Camacho is available with several pledge tiers< citation needed > and also separately on the RSI Website< citation needed >. It has yet to be released. However numerous tracks have been made public.< citation needed >

Hardware requirements

Star Citizen is being developed for PC with planned Linux support.[5] The developers have stated that bringing Star Citizen to the consoles is not planned.[6]

The current (as of version 2.6.0) minimum requirements are:[7]

  • Windows 7 (64 bit) – Service Pack 1, Windows 8 (64 bit)
  • DirectX 11 graphics card with 1GB Video RAM
  • Quad core CPU
  • 8GB Memory

Please note that these requirements may change in the future. As the game is currently in Alpha, it is not optimized and some complain about very large drops in frames per second (FPS) even on high-end machines.