Star Citizen Alpha 3.12.0
|Mystery Armor||A new armor we hope will be a pleasant surprise for players in 3.12.
An upcoming player armor set that we're keeping under wraps for the time being.
|Space Station - Refinery Deck||Implementing Refineries into Rest Stops
Refinery Decks are dedicated areas in Rest Stops that allow players to drop off mined materials to be refined, pick up mining missions, or buy new mining equipment.
|Station-Based Refining||Station-based kiosks that allow players to refine raw mixed materials into pure elements
Kiosks will be placed around the Refining levels that allow players to take their raw mixed mining ore that they mined in their ship and refine it. The player can use these kiosks to create multiple refining jobs which are persistent and complete over a period of time, based on quantity and complexity. Once one or multiple jobs are completed, the player can pick up the refined materials which can be sold for a lot more than the unrefined ore.
|Weapon Zeroing - Tier 0||First implementation of weapon zeroing
This system provides the player with a way to change the zeroing on their weapon sights. This allows shots at further distances without having to alter aim to account for bullet drop.
|Object Push and Pull||Allow players to push and pull objects
This mechanic allows players to grab a larger object and move it around an environment by either pushing or pulling it.
Ships and Vehicles
|Esperia Talon||Implementing the Esperia Talon into the game
Building, implementing, and balancing the Esperia Talon as a flight-ready ship.
|Esperia Talon Shrike||Implementing the Esperia Talon Shrike into the game
Building, implementing, and balancing the Esperia Talon Shrike as a flight-ready ship.
Weapons and Items
|Multi-Tool Tractor Beam - Tier 0||First implemenatation of the multi-tool tractor beam
The Tractor Beam is a device that allows the control (movement) of an object without the need for an actor or other entity to be in physical contact.