Difference between revisions of "Update:Star Citizen Patch V0.9.2.2"

Star Citizen build released on 2014-12-10
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Released: 2014-12-10
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{{PatchData|version=0.9.2.2|buildnumber=5732.82825|publishdate=2014-12-10|Prev=Star Citizen Patch V0.9.2.1|Next=Star Citizen Patch V1.0.0}}
 
 
 
== ADDITIONS ==
 
== ADDITIONS ==
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*[[Gladiator]] is now hangar ready
*Gladiator is now hangar ready
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*Added [[Holiday Wreath]] to game files but it is not yet visible in game
*Added Holiday Wreath to game files but it is not yet visible in game
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*Added drunk effect for the [[Mr. Refinement’s Cabinet of Rare & Exquisite Spirits|Liquor Cabinet]] (Please drink responsibly)
*Added drunk effect for the Liquor Cabinet (Please drink responsibly)
 
  
 
== KNOWN ISSUES ==
 
== KNOWN ISSUES ==
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*Strafe up and down is inconsistent in [[:Category:F7 Hornet series|Hornet]]
*Strafe up and down is inconsistent in Hornet
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*Power plant explosions don't inherit velocity of the ship they emanate from
*Power plant explosions don’t inherit velocity of the ship they emanate from
 
 
*Wingmen stop flying between waves in Vanduul Swarm
 
*Wingmen stop flying between waves in Vanduul Swarm
*Wingman don’t react to being shot by allies
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*Wingman don't react to being shot by allies
 
*Game Client steals mouse focus when loading into the hangar
 
*Game Client steals mouse focus when loading into the hangar
 
*AI ships are not aware of all asteroids as obstacles, resulting in collisions
 
*AI ships are not aware of all asteroids as obstacles, resulting in collisions
  
[[Category:Patch Notes]]
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== Sources ==
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{{Link RSI|url=comm-link//14367-Star-Citizen-Patch-V0922|text=Star Citizen Patch V0.9.2.2}}

Latest revision as of 14:16, 2 February 2022

Released (2014-12-10 - 7 years ago)

ADDITIONS

KNOWN ISSUES

  • Strafe up and down is inconsistent in Hornet
  • Power plant explosions don't inherit velocity of the ship they emanate from
  • Wingmen stop flying between waves in Vanduul Swarm
  • Wingman don't react to being shot by allies
  • Game Client steals mouse focus when loading into the hangar
  • AI ships are not aware of all asteroids as obstacles, resulting in collisions

Sources

Star Citizen Patch V0.9.2.2

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