User:DocAndy/Sandbox/UEE Senate

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Draft page for UEE Senate

https://robertsspaceindustries.com/comm-link/spectrum-dispatch/13017-Observist-Guide-New-York

HISTORY & POWER

Those are the two things you will find in Midtown. The buildings of old New York, maintained for centuries now in SecuriPlating, loom near the vast halls of power of the UEE. Here you can find the home of the Senate, the Imperator and the Advocacy.


https://robertsspaceindustries.com/comm-link/transmission/14995-Monthly-Studio-Report Cinematics

We worked heavily on finalizing the cinematic showing Bishop’s speech in the UEE Senate. This happens during an emergency session that happens after the Battle of Vega II (which kicks off Squadron 42)

This cinematic will run as its own little trailer at CitizenCon cinematic which is part of Squadron 42’s opening.

Bishop’s facial animation was a really good kick off test for the Squadron 42 facial animation pipeline. It is all running in real-time in the engine, including animated wrinkle and diffuse maps and lots of blend shapes.

The scene itself was captured at Imaginarium in May during our main story shoot where we shot all of Squadron 42’s story scenes.

What you see in the cinematic is pretty much an unedited performance by Gary Oldman. He was so good as Bishop that the whole crew went silent when he took the stage for his first rehearsal of the speech, seriously silent.

The environmental art for the Senate is really coming together nicely, only the giant statues flanking the podium holding the shield and sword are missing as we write this, but by the time you guys and girls read this, it should be all finished!

The UEE senate also features some cool mural artwork depicting mankind’s journey across 8 panels on the right wing of the senate rotunda and another 8 panels depicting mankind’s virtues. Artwork is heavily influenced by 1930s/40s Art Deco mixed with our Star Citizen tech. The Senate chamber should feel like it had been built in another time period before the events of Squadron 42 which is a nice touch.

We are also doing a little cast name reveal that will bookend the cinematic at CitizenCon, revealing Squadron 42’s principal cast.

Can’t wait until the fans see Admiral Bishop and the other amazing cast members for the first time!

We are also planning ahead for the next big sequence that will be tackled after the Senate speech is out…


Cinematic Art

We currently have one cinematic artist in the Frankfurt office, this month his main focus was finishing off the senate scene for the credits cinematic.

He modeled the senate interior with everything included to a semifinal stage, got it to a point that it could be handed off and used for the cinematic. He’s now working on the final stage and putting in the last tweaks and details.

He also started to work on the Skydock (also part of the credits cinematic), both the textures and mesh was created. He tried to make a kitbash approach to the skydock, using existing pieces to create something totally new. It’s a concept that we’re going to take full advantage of while building out the persistent universe, and we’re very happy with the results we’ve seen so far!

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