A Cruiser (UEEN Ship Class Designation: CC)[1] is a military vessel designed for fleet combat, commerce raiding and supply interdiction duties. One several of what are termed Capital ships. Typically, a cruiser is similar in size to an Escort carrier, larger than a Destroyer and smaller than a Battlecruiser or a Fleet carrier.
Task and purpose
Cruisers can usually perform several operational roles from search-and-destroy to deep space escort to space denial. The term "cruiser", which has been in use for over a thousand years, has changed its meaning over time. During the Age of Sail, the term cruising referred to certain kinds of missions—independent scouting, commerce protection, or raiding—usually fulfilled by frigates or sloops-of-war, which functioned as the cruising warships of a fleet. In the current spacefaring era, a cruiser is typically the flagship of a flotilla or a main component of a fleet. Their main characteristics are superb range, good offensive power and comparatively good maneuverability.
Game development
Playable Cruiser was part of the $4.5 Million Stretch Goal.[2]
No concept art or even class names have been announced so far.
See also
References
- ↑ Comm-Link:Lore Builder 13. Spectrum Dispatch - Comm-Link
- ↑ Stretch Goals