A helmet is a head gear that allows player to survive in hostile environment and offers additional protection and information.
Page Image | Subtype | Minimum temperature resistance | Maximum temperature resistance | Modifier physical damage taken | Modifier energy damage taken | Modifier distortion damage taken | Modifier thermal damage taken | Modifier biochemical damage taken | Modifier stun damage taken | Manufacturer | |
---|---|---|---|---|---|---|---|---|---|---|---|
A23 Helmet Woodland | Light Armor | -30 °C | 60 °C | 0.9 | 0.9 | 0.9 | 0.9 | 0.9 | 0.85 | Clark Defense Systems | |
ADP-mk4 Helmet Exec | Heavy armor | -70 °C | 100 °C | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 | 0.4 | Clark Defense Systems | |
ADP-mk4 Helmet Red Alert | Heavy armor | -70 °C | 100 °C | 0.6 | 0.6 | 0.6 | 0.6 | 0.6 | 0.4 | Clark Defense Systems | |
APOS Helmet | United Empire of Earth Navy | ||||||||||
Arden-SL Helmet | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet (Modified) (Nine Tails) | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet Archangel | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet Balefire | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet Coramor Edition "Fate" | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet Coramor Edition "Kismet" | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems | |
Arden-SL Helmet Red Alert | Light armor | -38 °C | 68 °C | 0.8 | 0.8 | 0.8 | 0.8 | 0.8 | 0.7 | Roussimoff Rehabilitation Systems |
References