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[[File:Jason Ely.png|thumb|Jason Ely]]
'''Jason Ely''' is Lead Server Engineer at [[Cloud Imperium|Cloud Imperium Games]].<ref>[https://youtu.be/9Xy5pz7V7rI Star Citizen: Around the Verse 3.12 - Austin], YouTube, 3 Nov 2016</ref>

== Early Years ==
He started programming games when he was an early teen in the 1980s.

''Ultima'' was always his inspiration. He reversed engineered the ''Ultima'' games on the Commodore 64 and fixed a few bugs on the C64 version of ''Ultima 2.''

His first serious game project was an ''Ultima'' clone and a very sophisticated toolset for map and content generation. He sent it as part of his resume to [[Origin Systems]] in 1988 but they were no longer doing C64 games and he needed to learn DOS, x86 Assembler and C.

He joined the Army and was eventually stationed at Ft. Hood Texas, close to Origin’s home base of Austin.

He purchased his first PC and began making a modern version of his toolset and game and ended up making an engine that used ''Ultima 6'' assets and a game editor that could be used to modify the ''Ultima 6'' game world directly. He got a job at Origin working on ''Ultima 8'' as a programmer and designer.<ref name=":0">[https://ultimacodex.com/interviews/we-had-a-lot-of-fun-with-the-other-explosives-an-interview-with-jason-ely/ We had a lot of fun with the other explosives - An interview with Jason Ely], Ultima Codex</ref>

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