Starlancer

From the Star Citizen Wiki, the fidelity™ encyclopedia
Starlancer box cover

Starlancer was a military space sim made by Chris Roberts in collaboration with his brother Erin Roberts.[1]

It was made by Warthog Games and Digital Anvil which Chris Roberts co founded after having left Origin Systems in 1997.

it told the story of a war in this solar system between familiar Earth nations.

The team working on Starlancer was the same team that had been working on Privateer 2 at Digital Anvil, and afterwards started Warthog Games.[2] The core of that team moved on to become Traveler's Tales Fusion, and has since been brought into the Cloud Imperium Games family to work on Squadron 42.[3]

The game introduced a video broadcast and a virtual newsletter informing the player about what's going on in the war, helping to see the bigger picture.

There was a Dreamcast version released.

Martin Galway worked on the speech and sound effects.[4]

Freelancer is the sequel to Starlancer, taking place some 800 years later.

Trivia

References

  1. Blast from the Past: Starlancer. Spectrum Dispatch - Comm-Link. Retrieved 2012-10-01
  2. Wing Commander combat information center, phone interview with Chris Roberts by Hadrian, 1999
  3. The Stars His Destination: Chris Roberts from Origin to Star Citizen, 2014-09-13, archived
  4. Martin Galway biography, MobyGames
  5. Foundry 42 Opening Contest. Transmission - Comm-Link. Retrieved 2013-12-20


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