Released
2015-08-06 - 9 years ago
Additions
Gameplay
- Added matchmaking logic that will match players against each other based on past performance
User Interface
- Added the 'press x to ready up' to all game modes
Balance/Tweaks
Gameplay
- Vanduul AI tolerance has been increased when under fire to allow them stay in combat a bit longer
- Raised victory score requirement in Battle Royale from 15,000 to 45,000
- Lowered victory score requirement in Squadron Battle from 100,000 to 75,000
- Squadron Battle now requires 4 players before the game mode will start
- Capture the Core now requires 4 players before the game mode will start
Ships
- Score values for ships has been lowered due to matches ending too early
Fixes
Gameplay
- The tutorial will now reload missiles in areas where running out gates progression
- Fixed a number of issues that would cause backend servers to crash
- Fixed an issue that would cause GIM to hang and require it be manually restarted
Ships
- Constellation Aquila now spawns with the new Merlin model in the hangar
- Fixed an issue that was causing the Merlin thruster nozzles to spawn inside the engine housing