Game Options

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Star Citizen Configuration

The configuration for Star Citizen Gameplay Mechanics is handled with the Options Menu that is available immediately after launching the game or by pressing the 'Esc' key while playing the game. The format of the menu has been evolving over time as new features and systems are brought online within the game. The options normally don't need to be adjusted once set to work most effectively with your game playing style.

Option Groups

Star Citizen Options are broken down into 6 major groups:

  • GAME SETTINGS - Where general game mechanics configurations are found
  • GRAPHICS - Where all video size and resolution parameters are setup
  • AUDIO - Music, Speech, and Sound Effects settings
  • CONTROLS - Inversion, Sensitivity, and Special adjustment to controllers
  • KEYBINDINGS - Mapping of controllers to various commands and actions within the game
  • COMM SETTINGS - Configuration for Face Over IP service feature

Configuration Details

For each group of options, several bits of information are available:

  • IN - What version of the game was the option introduced
  • OUT - What version of the game the option was removed
  • GAME SETTING - The name of the individual game configuration setting
  • DEFAULT - The value of the setting pre-assigned by default
    • Keyboard / Mouse
    • Gamepad Controller
    • Joysticks / HOTAS
  • DESCRIPTION - Layman's defination of the game setting
  • NOTES - Any particular notes worth remarking on the setting or use

Options Menu

In Out Star Citizen Game Setting Default Description
2.x Cinematic Cameras Yes Turn On or Off camera which follows a missile fired by long keypress.
2.x Vibration Yes Include vibration as a special effect
2.x Show Hints Yes Display helpful message and tips at the bottom of screen
2.x Contextual Dialog Subtitles No Add subtitles to NPC audio dialogs
2.x Cockpit Audio Subtitles No Add subtitles to Cockpit audio dialogs
2.x Toggle - Sprint No Change the behavior of the Sprint keybind between press once and hold
2.x Toggle - Crouch Yes Change the behavior of the Crouch keybind between press once and hold
2.x Toggle - Prone Yes Change the behavior of the going Prone keybind between press once and hold
2.x Toggle - Aim Down Sight No Change the behavior of the Aim keybind between press once and hold
2.x Toggle - Interaction Mode No Change the behavior of the Interaction keybind between press once and hold
2.x Toggle - Lean Yes Change the behavior of the Lean keybind between press once and hold
3.5.0 Toggle - Coupled Mode Yes Change the behavior of the Coupled keybind between press once and hold
3.5.0 Toggle - HOTAS Thrust Invert Yes Change the behavior of the Invert Thrust keybind between press once and hold
2.x Gsafe Defaults On Yes Turn On or Off the Gsafe Defaults
3.5.0 Speed Limiter Defaults On Yes Turn On or Off the Speed Limiter Defaults
2.x Disable Gsafe When Boosting Yes While boosting engines disable Gsafe overrides
2.x Coupled Mode Defaults On Yes Turn On or Off the Coupled Mode Defaults
2.x Flight Lead Pip Reticle Yes Turn On or Off the Flight Lead Pip Reticle
2.x Weapon Gimbal Lock Enabled by Default No Lock or Unlock the weapons gimbles by default
3.5.0 Snap Aim Pip to Target Yes Turn On or Off fixed weapons assist.
2.x Subtitles Enabled No Add subtitles to game
2.x Star Map Zoom Speed 30 Relative speed at which the star map will zoom in or out

In Out Star Citizen Game Setting Default Description
2.x Gamma 50 Adjust the video gamma
2.x Brightness 50 Adjust the video brightness
2.x Contrast 50 Adjust the video contrast
2.x Resolution 1920x1080 Screen resolutions: 800x600 - 1920x1080
2.x Fullscreen Yes Run game in fullscreen mode
2.x Quality High Qualities: Low - Medium - High - Very High
2.x Field of View 86 Adjust the Field of view
2.x Motion Blur Camera & Object Motion blur special effect: Off - Camera - Camera&Object
2.x Vsync Yes Turn On or Off the vsync
2.x Fullscreen Windowed No Run game in a fullscreen windowed mode
2.x Sharpening 0  ??
3.5.0 Chromatic Aberration 100  ??

In Out Star Citizen Game Setting Default Description
2.x Sound Effects Volume 100 Volume of sound effects
2.x Music Volume 100 Volume of music
2.x Speech Volume 100 Volume of speaking
2.x Ship Computer Speech Volume 100 Volume of Ship Computer
2.x Simulation Announcer Volume 100 Volume of Announcers
2.x Race Mode Commentary Yes Include ongoing race commentary
2.x Dynamic Range Full Range Ranges: Minimum Range - Medium Range - Full Range
2.x Device Optimization Speakers Devices: Speakers - Headphones
2.x Ship Computer Verbosity Full Verbosities: Off - Low - Medium - High - Full
3.5.0 Audio Vibration Strength 100 Intensity of ship vibration screen effects generated by loud world audio in close proximity (thrusters, explosions).

Inversion Settings
Inversion Settings - On Foot View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x On Foot View No No No
2.x On Foot (Pitch) No No No
2.x On Foot (Yaw) No No No
2.x FPS Movement (NA) No No
2.x FPS Movement (Left/Right) (NA) No No
2.x FPS Movement (Forward/Backward) (NA) No No
Inversion Settings - Flight
Inversion Settings - Flight - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight (Pitch) No Yes No
2.x Flight (Yaw) No No No
2.x Flight (Roll) (NA) No No
2.x Flight Strafe (Up/Down) (NA) No No
2.x Flight Strafe (Left/Right) (NA) No No
2.x Flight Strafe (Forward/Backward) (NA) No No
3.5.0 Flight Strafe (Forward) (NA) No No
3.5.0 Flight Strafe (Backward) (NA) No No
3.5.0 Speed Range (Abs.) No No No
Inversion Settings - Flight - Aim
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight Aim (Pitch) (NA) No No
2.x Flight Aim (Yaw) (NA) No No
Inversion Settings - Flight - Free Look Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight View (Pitch) No No No
2.x Flight View (Yaw) No No No
2.x Dynamic Zoom (NA) (NA) No
Inversion Settings - Flight - View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Up No (NA) (NA)
2.x Aim Down No (NA) (NA)
2.x Aim Left No (NA) (NA)
2.x Aim Right No (NA) (NA)
Inversion Settings - Flight - Throttle
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.5.0 @ui_COFlightThrustAbsHalf (NA) Yes (NA) Label bugged
3.5.0 @ui_COFlightThrustAbsHalf (NA) No (NA) Label bugged
Inversion Settings - Turret
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Turret Aim (Pitch) No No No
2.x Turret Aim (Yaw) No No No
Inversion Settings - Any Vehicle
Inversion Settings - Any Vehicle - Virtual Joystick Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Virtual Joystick Mode (Pitch) No (NA) (NA)
2.x Virtual Joystick Mode (Yaw) No (NA) (NA)
2.x Virtual JoystickMode (Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Virtual Joystick Mode (Gimbal Lock)
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Virtual Joystick Mode (Gimbal Lock / Pitch) No (NA) (NA)
2.x Virtual Joystick Mode (Gimbal Lock / Yaw) No (NA) (NA)
2.x Virtual JoystickMode (Gimbal Lock / Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Relative Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Relative Mode (Pitch) No (NA) (NA)
2.x Relative Mode (Yaw) No (NA) (NA)
2.x Relative Mode (Roll) No (NA) (NA)
Inversion Settings - Any Vehicle - Aim Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Mode (Pitch) No (NA) (NA)
2.x Aim Mode (Yaw) No (NA) (NA)
Inversion Settings - Ground Vehicle
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Ground Vehicle View (Pitch) No No No
2.x Ground Vehicle View (Yaw) No No No
2.x Ground Vehicle Move (NA) (NA) No
Inversion Settings - Mining
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.4 Mining Throttle No No No
Joystick Sensitivity Curves
Joystick Sensitivity Curves - On Foot View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x On Foot View 1.00 1.00 1.00
2.x On Foot (Pitch) 1.00 1.00 1.00
2.x On Foot (Yaw) 1.00 1.00 1.00
2.x FPS Movement (NA) 1.00 1.00
2.x FPS Movement (Left/Right) (NA) 1.00 1.00
2.x FPS Movement (Forward/Backward) (NA) 1.00 1.00
Joystick Sensitivity Curves - Flight
Joystick Sensitivity Curves - Flight - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight (Pitch) 1.00 1.00 1.00
2.x Flight (Yaw) 1.00 1.00 1.00
2.x Flight (Roll) (NA) 1.00 1.00
2.x Flight Strafe (Up/Down) (NA) 1.00 1.00
2.x Flight Strafe (Left/Right) (NA) 1.00 1.00
2.x Flight Strafe (Forward/Backward) (NA) 1.00 1.00
3.5.0 Flight Strafe (Forward) (NA) 1.00 1.00
3.5.0 Flight Strafe (Backward) (NA) 1.00 1.00
3.5.0 Speed Range (Abs.) 1.00 1.00 1.00
Joystick Sensitivity Curves - Flight - Aim
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight Aim (Pitch) (NA) 1.00 1.00
2.x Flight Aim (Yaw) (NA) 1.00 1.00
Joystick Sensitivity Curves - Flight - Free Look Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Flight View (Pitch) 2.50 2.50 2.50
2.x Flight View (Yaw) 2.50 2.50 2.50
Joystick Sensitivity Curves - Flight - View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Up 1.00 (NA) (NA)
2.x Aim Down 1.00 (NA) (NA)
2.x Aim Left 1.00 (NA) (NA)
2.x Aim Right 1.00 (NA) (NA)
Joystick Sensitivity Curves - Flight - Throttle
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.5.0 @ui_COFlightThrustAbsHalf (NA) 1.00 (NA) Label bugged
3.5.0 @ui_COFlightThrustAbsHalf (NA) 1.00 (NA) Label bugged
Joystick Sensitivity Curves - Turret
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Turret Aim (Pitch) 1.00 1.00 1.00
2.x Turret Aim (Yaw) 1.00 1.00 1.00
Joystick Sensitivity Curves - Any Vehicle
Joystick Sensitivity Curves - Any Vehicle - Virtual Joystick Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Virtual Joystick Mode (Pitch) 1.00 (NA) (NA)
2.x Virtual Joystick Mode (Yaw) 1.00 (NA) (NA)
2.x Virtual JoystickMode (Roll) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Any Vehicle - Virtual Joystick Mode (Gimbal Lock)
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Virtual Joystick Mode (Gimbal Lock / Pitch) 1.00 (NA) (NA)
2.x Virtual Joystick Mode (Gimbal Lock / Yaw) 1.00 (NA) (NA)
2.x Virtual JoystickMode (Gimbal Lock / Roll) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Any Vehicle - Relative Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Relative Mode (Pitch) 1.00 (NA) (NA)
2.x Relative Mode (Yaw) 1.00 (NA) (NA)
2.x Relative Mode (Roll) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Any Vehicle - Aim Mode
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Mode (Pitch) 1.00 (NA) (NA)
2.x Aim Mode (Yaw) 1.00 (NA) (NA)
Joystick Sensitivity Curves - Ground Vehicle
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Ground Vehicle View (Pitch) 1.00 1.00 1.00
2.x Ground Vehicle View (Yaw) 1.00 1.00 1.00
2.x Ground Vehicle Move (NA) (NA) 1.00
Joystick Sensitivity Curves - Mining
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.4 Mining Throttle 1.00 1.00 1.00
Mouse Control Options
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Mouse Sensitivity 34 (NA) (NA) How sensitive the mouse is to movement
2.x ADS Sensitivity 51 (NA) (NA) How fast the zooming for ADS is
2.x Zoom Multiplier No (NA) (NA) Turns ON/OFF the mouse zooming scaling
2.x Zoom Multiplier Scale 1 (NA) (NA) Scaling factor for mouse zooming
2.x Mouse Acceleration 0.00 (NA) (NA) How fast the mouse catches up
2.x Mouse Smoothing 0.00 (NA) (NA) Extra smoothing of the mouse movement
Joystick Control Options
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Deadzone - Joystick X Axis (NA) (NA) 0.03 Sets the deadzone for X-Axis
2.x Deadzone - Joystick Y Axis (NA) (NA) 0.03 Sets the deadzone for X-Axis
2.x Deadzone - Joystick Z Axis (NA) (NA) 0.00 Sets the deadzone for X-Axis
2.x Deadzone - Joystick X Rotation (NA) (NA) 0.10 Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Y Rotation (NA) (NA) 0.10 Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Z Rotation (NA) (NA) 0.10 Sets the deadzone for X-Rotation
2.x Deadzone - Joystick Slider 1 (NA) (NA) 0.00 Sets the deadzone for Slider 1
2.x Saturation - Joystick X Axis (NA) (NA) 1.00 Sets the saturation for X-Axis
2.x Saturation - Joystick Y Axis (NA) (NA) 1.00 Sets the saturation for X-Axis
2.x Saturation - Joystick Z Axis (NA) (NA) 1.00 Sets the saturation for X-Axis
2.x Saturation - Joystick X Rotation (NA) (NA) 1.00 Sets the saturation for X-Rotation
2.x Saturation - Joystick Y Rotation (NA) (NA) 1.00 Sets the saturation for X-Rotation
2.x Saturation - Joystick Z Rotation (NA) (NA) 1.00 Sets the saturation for X-Rotation
2.x Saturation - Joystick Slider 1 (NA) (NA) 1.00 Sets the saturation for Slider 1

Flight - Cockpit
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Eject (Hold) Y LSB+B Ctrl(r) + Button 6 Eject from ships that support ejection systems Left Toggle-Up
2.x Exit seat Y LSB+B Exit from any ships chair, stool, couch, or bed Left Toggle-Up
2.x Self Destruct Backspace LSB + RSB Tap to start 10 second countdown to explode, Tap again to abort
2.x Increase Cooler Rate Increases the rate at which the ship's cooler removes heat from components
2.x Decrease Cooler Rate Decreases the rate at which the ship's cooler removes heat from components
2.x Flight / Systems Ready R LSB + RSB Power on all craft systems instead of individually Right Toggle Down
2.x Open All Doors Open all external hatches, ramps, and elevators on the ship
2.x Close All Doors Close all external hatches, ramps, and elevators on the ship
2.x Lock All Doors Lock all external hatches, ramps, and elevators on the ship
2.x Unlock All Doors Unlock all external hatches, ramps, and elevators on the ship
Flight - View
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Look Left (NA) Focus player view to the left
2.x Look Right (NA) Focus player view to the right
2.x Look Left / Right X-Axis (mouse) X-Axis (RTS) X-Axis Focus player view to the left / right
2.x Look Up (NA) Focus player view upward
2.x Look Down (NA) Focus player view downward
2.x Look Up / Down Y-Axis (mouse) Y-Axis (RTS) Y-Axis Focus player view up / down
2.x Cycle Camera View F4 LSB+Y Views: 1st Person - 3rd Person Start/Stop / Button C
2.x Cycle Camera Orbit Mode  ?? Appears broken
2.x Zoom In (3rd Person view) 3rd Person Camera Zoom In incrementally Appears broken
2.x Zoom Out (3rd Person view) 3rd Person Camera Zoom Out incrementally Appears broken
2.x Freelook (Toggle) Z Free look around forward and sides
2.x Dynamic Zoom In/Out 1st Person view Zooming In/Out incrementally Clutch Rotary
2.x Dynamic Zoom In 1st Person Camera Zoom In incrementally Appears broken
2.x Dynamic Zoom Out 1st Person Camera Zoom Out incrementally Appears broken
2.x Look Behind (Hold) Z LSB+A Look behind the ship
Flight - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Pitch Up Point the ships nose upward
2.x Pitch Down Point the ships nose downward
2.x Pitch Y-Axis (mouse) Y-Axis (RTS) Y-Axis Point the ships nose upward / downward
2.x Yaw Left Point the ships nose towards the left
2.x Yaw Right Point the ships nose towards the right
2.x Yaw X-Axis (mouse) X-Axis (RTS) X-Axis Point the ships nose to the left / right
2.x Cycle Mouse Move Mode (NA) (NA) Modes: Recentering / Relative
2.x Roll Left Q Spin the ship in a counter-clockwise motion
2.x Roll Right E Spin the ship in a clockwise motion
2.x Roll LSB+X-Axis(LTS) Z-Axis Rotation Spin the ship in either clockwise or counter-clockwise motion Joystick
2.x Swap Yaw / Roll (Toggle) Switch the input device controls for Yaw and Roll
2.x Match Target Velocity Sets ship speed limiter to match targets PoV2-Right / Button E
2.x Spacebrake X LSB+RTS(button) Quick Stop Scroll Button / Clutch
3.5.0 Speed Limiter Increase LSB+Right Trigger Raises the speed limiter setting for the ship velocity
3.5.0 Speed Limiter Decrease LSB+Left Trigger Lower the speed limiter setting for the ship velocity
3.5.0 Speed Limiter (Rel.) Changes the speed limiter rate of change based on input
3.5.0 Speed Limiter (Abs.) Changes the speed limiter rate of change absolutely
2.x Decoupled Mode (Toggle) V RTS(button) Decoupled allows the ship to spin without affecting the current trajectory Clutch / Start/Stop
2.x Strafe Up Spacebar Button 9 Use thrusters to move the ship directly upwards PoV3-Up
2.x Strafe Down Ctrl(L) Button 10 Use thrusters to move the ship directly downward PoV3-Down
2.x Strafe Up/Down LSB+Y-Axis(RTS) Use thrusters to move the ship directly up / down
2.x Strafe Left A Left (Hat 1) Use thrusters to move the ship directly left PoV3-Left
2.x Strafe Right D Right (Hat 1) Use thrusters to move the ship directly right PoV3-Right
2.x Strafe Left/Right (NA) X-Axis (LTS) Use thrusters to move the ship directly left / right
2.x Throttle Forward W thumbly_up Up (Hat 1) Use main engines to accelerate the ship directly forward
2.x Throttle Back S thumbly_down Down (Hat 1) Use main engines to accelerate the ship directly backwards
3.5.0 Throttle Forward/Back Y-Axis (LTS) Use main engines to accelerate the ship forward / backwards
3.5.0 Strafe Forward/Back (Invert) Reverse Thrusters Button D
3.5.0 Speed Limiter (Toggle) Turns ON/OFF the Speed Limiter
2.x G-Force Safety (Toggle) Turns ON/OFF G-Force safety protocols that assist in blacking out in the cockpit Left Toggle-Down / Reset
2.x E.S.P. (Toggle) Turns ON/OFF Enhanced Stick Percision aiming assistance
3.5.0 Cruise Control (Toggle) C LSB+LTS(button) Will maintain your speed limit Scroll Button
2.x Afterburner Shift(L) LTS(button) Button 8 Provides for a quick burst of acceleration causing the engines to burn fuel faster and heat quicker Button E
2.5.0 Landing System (Toggle) N Down(D-pad) Button 12 Raise or Lower the Landing gear Center Toggle-Down
2.5.0 Autoland (Hold) N Down(D-pad) Button 12 Automatically Land craft when near pad Center Toggle-Up
2.x Quantum Travel System (Toggle) B LSB+X Activate the Long Range traveling system PoV2-Left / Center Toggle-Up
2.x Quantum Drive B LSB+X Engage Quantum Engines after locking on and spooling up PoV2-Left / Center Toggle-Up
Flight - Targeting (and Scanning)
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Left/Right X-Axis (mouse) X-Axis (RTS) Moves the Aim Reticle to the Left / Right
2.x Aim Left Moves the Aim Reticle to the Left PoV2-Right
2.x Aim Right Moves the Aim Reticle to the Right PoV2-Left
2.x Aim Up Moves the Aim Reticle upward PoV2-Down
2.x Aim Down Moves the Aim Reticle downward PoV2-Up
2.x Aim Up/Down Y-Axis (mouse) Y-Axis (RTS) Moves the Aim Reticle Up / Down
2.x Reset Aim (NA) Re-centers the Aim Reticle
2.x Look Ahead Alt(L) + R Switches between your characters head turning to face the direction the cursor is pointing or being locked to always point straight forward, unless you enable freelook mode.
2.x Cycle Mouse Aim Mode Shift(R) (NA) (NA) Switches between "Interactive" and "Relative" mode. In interactive mode your ship sort of follows your cursor, whereas in relative mode your ship more directly responds to your inputs.
2.x Reticle Focus 1 Up(D-pad) Button 11 Locks on to the target that your reticle is on PoV2-Up
2.x Cycle All Targets Switches to the next known target Appears broken
2.x Cycle All Targets (Back) Switches to the previous known target Appears broken
2.x Cycle Friendly Targets 5 LSB+Left(D-pad) Switches to the next known friendly target
2.x Cycle Friendly Targets (Back) Alt(L) + 5 Switches to the previous known friendly target
2.x Pin Focused Target 1 Remembers this target so it can be recalled later
2.x Cycle Pinned Targets 4 Switches to the next pinned target
2.x Cycle Pinned Targets (Back) Alt(L) + 4 Switches to the previous pinned target
2.x Cycle Hostile Targets 3 LSB+Up(D-pad) Switches to the next known enemy target
2.x Cycle Hostile Targets (Back) Alt(L) + 3 Switches to the previous known enemy target
2.x Target Nearest Hostile Alt(L) + 1 LSB+Up(D-pad) Switches to the closest known enemy target PoV2-Down
2.x Cycle Sub-Target 2 Left(D-pad) Switch targeting to the next target subsystem (engines, guns, etc)
2.x Cycle Sub-Target (Back) Alt(L) + 2 Switch targeting to the previous target subsystem (engines, guns, etc)
2.x Reset Sub-Target (Hold) 2 Left(D-pad) Clear targeting a subsystem on a ship
2.x Reticle Mode (Toggle) Switches aiming mode to assist in sub-targetting
2.x Target Focus Focus view on the currently locked target which makes sub-targetting easier
2.x Mining Mode (Toggle) M LSB+Right(D-pad) Turns ON/OFF Mining Mode if the ship is so equipped Left Toggle-Up
2.x Scanning Mode (Toggle) Tab Right(D-pad) Modes: Targetting / Scanning Reset
2.x Scanning Radar Ping (Hold) Right Shoulder Button Button 1 Perform a active radar ping of the immediate area depending on how long the ping was charged by holding the button Trigger
3.5.0 Activate Scanning LSB+RSB Appears broken
2.x Scanning Increase Radar Angle Right Trigger Button 3 Makes the angle of the radar larger for scans Missile Button / Button A
2.x Scanning Decrease Radar Angle Left Trigger Button 4 Makes the angle of the radar smaller for scans Button B
Flight - Mining
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
3.x Fire Mining Laser (Toggle) Right Shoulder Button Button 1 Engages the Mining Laser if equipped and in Mining Mode Trigger
3.x Switch Mining Laser (Toggle) LSB+RSB Button 2 Modes: Rock Smasher / Fine Cutter Button C / Missile Button
3.x Increase Mining Laser Power Right Trigger Button 3 Adds power to the Mining Laser to break apart or cut rocks Missile Button / Button A
3.x Decrease Mining Laser Power Left Trigger Button 4 Reduce power to the Laser to prevent overheating rocks Button B
3.x Increase / Decrease Mining Laser Power (NA) Adds / Reduces the power to the Mining Laser
Flight - Turrets
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Aim Left Moves the Aim Reticle to the Left Appears broken
2.x Aim Right Moves the Aim Reticle to the Right Appears broken
2.x Aim Up Moves the Aim Reticle upward Appears broken
2.x Aim Down Moves the Aim Reticle downward Appears broken
2.x Aim Left / Right X-Axis (mouse) X-Axis (RTS) X-Axis Moves the Aim Reticle Left / Right
2.x Aim Up / Down Y-Axis (mouse) Y-Axis (RTS) Y-Axis Moves the Aim Reticle Up / Down
2.x Reset Aim (NA) Re-centers the Aim Reticle
2.x Reticle Focus 1 Up(D-pad) Button 11 Locks on to the target that your reticle is on PoV2-Up
2.x Cycle All Targets Switches to the next known target
2.x Cycle All Targets (Back) Switches to the previous known target
2.x Cycle Friendly Targets 5 LSB+Left(D-pad) Switches to the next known friendly target
2.x Cycle Friendly Targets (Back) Alt(L) + 5 Switches to the previous known friendly target
2.x Pin Focused Target 1 Remembers this target so it can be recalled later
2.x Cycle Hostile Targets 3 Switches to the next known enemy target
2.x Cycle Hostile Targets (Back) Alt(L) + 3 Switches to the previous known enemy target
2.x Target Nearest Hostile Alt(L) + 1 LSB+Up(D-pad) Switches to the closest known enemy target PoV2-Down
3.5.0 Reset Sub-Target (Hold) 2 Left(D-pad) Clear targeting a subsystem on a ship
3.5.0 Cycle Sub-Target 2 Left(D-pad) Switch targeting to the next target subsystem (engines, guns, etc)
3.5.0 Cycle Sub-Target (Back) Alt(L) + 2 Switch targeting to the previous target subsystem (engines, guns, etc)
Flight - Weapons
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Fire Weapon Group 1 Right Trigger Button 1 Fire the Primary ship weapons Trigger
2.x Fire Weapon Group 2 Left Trigger Button 2 Fire the Secondary ship weapons Button C / Trigger(Max)
2.x Cycle Weapon Ammo Switch to the next available Ammo for the weapons Appears broken
2.x Cycle Weapon Ammo (Back) Switch to the previous available Ammo for the weapons Appears broken
3.5.0 Cycle Gimbal Assist / Standard / Lock modes R B Modes: Standard / Fixed / Assist Assist allows for automatic fine targetting, Standard Gimbles follow Aiming Reticle, Fixed weapons fire straight ahead
3.5.0 Turret Gyro Stabilization (Toggle) G Assists in keeping turret orientation regardless of ships changes in angle of attack Appears broken
2.x Acquire Missile Lock Right Shoulder Button Button 4 Attempt to aquire a missile lock on current target Missile Button
2.x Launch Missile (Hold) Right Shoulder Button Button 4 Launch a missile that has a lock on target Missile Button
Flight - Defense
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Launch Countermeasures G A Button 3 Deploys the currently active countermeasure Button B
2.x Cycle Countermeasure Ammo H X Button 5 Switches to the next available countermeasure ammo type Button A / Button C
2.x Cycle Countermeasure Ammo (Back) Switches to the previous countermeasure ammo type
2.x Shield Raise Level Front Numpad 8 Adjusts the ships shield power to the Front
2.x Shield Raise Level Back Numpad 2 Adjusts the ships shield power to the Back
2.x Shield Raise Level Left Numpad 4 Adjusts the ships shield power to the Left
2.x Shield Raise Level Right Numpad 6 Adjusts the ships shield power to the Right
2.x Shield Raise Level Top Numpad 7 Adjusts the ships shield power to the Top
2.x Shield Raise Level Bottom Numpad 9 Adjusts the ships shield power to the Bottom
2.x Shield Reset Levels Numpad 5 Resets the ships shield power to defaults
Flight - Power
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Power Preset 1 (increase & decrease others) F7 Adjusts the power levels with increased Weapons Power
2.x Power Preset 2 (increase & decrease others) F6 Adjusts the power levels with increased Shield Power
2.x Power Preset 3 (increase & decrease others) F5 Adjusts the power levels with increased Engine Power
2.x Reset Power Distribution F8 Reset power distribution so it is evenly shared between all systems throughtout the ship
2.x Increase Power F10 Increase overall power to the ship systems Raises emissions
2.x Decrease Power F9 Decrease overall power to the ship systems Reduces emissions
2.x Increase Power MAX F10 F10 (double tap) Set ship power to the maximum
2.x Decrease Power MIN F9 F9 (double tap) Set ship power to the minimum
2.x Power Preset 1 (toggle) P Turns ON/OFF the Weapons Power
2.x Power Preset 2 (toggle) O Turns ON/OFF the Shield Power
2.x Power Preset 3 (toggle) I Turns ON/OFF the Engine Power
2.x Power (toggle) U Turns ON/OFF all Ship Power to systems Right Toggle-Up
Flight - Radar
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Personal Identification Broadcast System (Toggle) Turn ON/OFF the Ship identification signal
2.x Radar cycle range Adjust the range of the Radar display
Flight - HUD
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x MobiGlas F1 Back (NA) Turn ON/OFF the personal MobiGlas for the player
2.x Scoreboard Tab Back Displays the Player Scoreboard for multi-player contests
2.x Map F2 Back Activate the Starmap to set destinations and flight plan
Lights
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Headlights (Toggle) LSB+Down(D-pad) Turn ON/OFF the exterior Headlights on the vehicle
On Foot - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Move Left A X-Axis(LTS) Move player avatar to the Left
2.x Move Right D Y-Axis(LTS) Move player avatar to the Right
2.x Move Forward W X-Axis(RTS) Move player avatar Forward
2.x Move Backward S Y-Axis(RTS) Move player avatar Backwards
2.x Move Left / Right (NA) (NA) Move player avatar to the Left / Right
2.x Move Forward / Backward (NA) (NA) Move player avatar Forward / Backwards
2.x Look (Yaw) (NA) (NA) Adjust camera view to peer to the Left / Right
2.x Look (Pitch) (NA) (NA) Adjust camera view to peer Forward / Backwards
2.x Jump Spacebar A Jump the player avatar Up
2.x Crouch (Toggle) Ctrl(L) B Make the player avatar bend knees and crouch
2.x Prone (Toggle) X B Make the player avatar lay down prone on the ground
2.x Sprint Shift(L) LTS(button) Run as fast as possible for a short period of time Increases heartrate
2.x Walk  ??
2.x Lean Left Q LSB+LTS(button) Peek around a corner to the Left only in certain situations
2.x Lean Right E LSB+RTS(button) Peek around a corner to the Right only in certain situations
2.x Primary Attack Right Trigger Fire the primary weapon Weapon must be drawn
2.x Melee Attack RTS(button) Attack with a riflebutt of the weapon active Weapon must be drawn
2.x Throw Item G Right Shoulder Button Throw grenade or other disposable weapon
2.x Aim Down Sight (ADS) Left Trigger Line your eye sight down the barrel for more accurate aiming Weapon must be drawn
2.x Zoom Out (ADS) Wheel Down (mouse) Adjusts the camera to a larger view down the barrel Weapon must have a scope
2.x Zoom In (ADS) Wheel Up (mouse) Adjusts the camera to a closer view down the barrel Weapon must have a scope
2.x Zoom In / Out (ADS) Up(D-pad) Adjusts the camera to a closer / farther view down the barrel Weapon must have a scope
2.x Select Sidearm 1 Right(D-pad) Draws your Sidearm and makes it active
2.x Select Primary Weapon 2 Up(D-pad) Draws your Primary Weapon and makes it active
2.x Select Secondary Weapon 3 Left(D-pad) Draws your Secondary Weapon and makes it active appears broken
2.x Select Gadget 4 Down(D-pad) Draws your Gadget and makes it active
2.x Select Contract Item 6 Grab your Mission specific Contract item and make it active
2.x Next Weapon Activate you next equipped weapon
2.x Previous Weapon Activate you previous equipped weapon
2.x Reload R X Reload the ammo in the weapon currently active
2.x Holster Weapon (Hold) R X Put away the currently active weapon or Item
2.x Drop Item Let go and drop the currently active weapon or Item
2.x Inspect Item I Left(D-pad) Left(D-pad) Pull the Item in your hand closer and view it
2.x Hold Breath (ADS) Shift(L) LTS(button) Stop breathing to further stablize your shooting posture
2.x Change Fire Mode V LSB+B Modes: Single Shot / Burst Fire / Full Automatic not allmodes available for all weapons
2.x Default Movement Speed Increase Wheel Up (mouse) Raise the speed of the default movement without sprint
2.x Default Movement Speed Decrease Wheel Down (mouse) Lower the speed of the default movement without sprint
2.x Flashlight (Toggle) T LSB+Down(D-pad) Turn ON/OFF your flashlight
2.x Heal C LSB+X Use a MedPen to increase the health of avatar must be equipped
2.x Refill Oxygen B LSB+Right(D-pad) Use a OxyPen to increase the oxygen in undersuit tank must be equipped
2.x Third Person View (Toggle) F4 LSB+Y Switches from 1st Person / 3rd Person views
2.x Third Person Free View (Toggle) Z Switches from adjusting the Camera Angle / Movement
2.x MobiGlas F1 Back Turn ON/OFF the personal MobiGlas for the player which activates interface to performing a variety of tasks such as equipping items, viewing map, managing contacts, etc.
2.x Scoreboard Tab Back Displays the Player Scoreboard for multi-player contests
2.x Port Modification Interact Tab A  ??
2.x Map F2 Back Activate the Starmap to set destinations and view area
2.x Force Re-spawn (EVA / On Foot) Backspace Kill yourself and respawn in safe location
2.x Roll Left (while Prone) Q Q LSB+Left(LTS) Roll to Left when laying down in Prone position
2.x Roll Right (while Prone) E E LSB+Right(LTS) Roll to Right when laying down in Prone position
E.V.A - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x View Left Focus Player view to the left
2.x View Right Focus Player view to the right
2.x View Left / Right X-Axis (mouse) X-Axis(RTS) Focus Player view to the left / right
3.5.0 View Up Focus Player view upward
2.x View Down Focus Player view downward
2.x View Up / Down Y-Axis (mouse) Y-Axis(RTS) Focus Player view up / down
2.x Pitch Up Point the spacesuit upward
2.x Pitch Down Point the spacesuit downward
2.x Pitch Up / Down (NA) Point the spacesuit up / down
2.x Yaw Left Point the spacesuit towards the left
2.x Yaw Right Point the spacesuit towards the right
2.x Yaw Left / Right (NA) Point the spacesuit to the left / right
2.x Roll Left Q Spin the spacesuit in a counter-clockwise motion
2.x Roll Right E Spin the spacesuit in a clockwise motion
2.x Roll Left / Right (NA) LSB+X-Axis(LTS) Spin the spacesuit in either clockwise or counter-clockwise motion
2.x Strafe Up Spacebar Use thrusters to move the spacesuit directly upwards
2.x Strafe Down Ctrl(L) Use thrusters to move the spacesuit directly downward
2.x Strafe Up / Down LSB+Y-Axis(RTS) Use thrusters to move the spacesuit directly up / down
2.x Strafe Left A Use thrusters to move the spacesuit directly left
2.x Strafe Right D Use thrusters to move the spacesuit directly right
2.x Strafe Left / Right X-Axis(LTS) Use thrusters to move the spacesuit directly left / right
2.x Strafe Forward W Use thrusters to accelerate the spacesuit directly forward
2.x Strafe Backwards S Use thrusters to accelerate the spacesuit directly backwards
2.x Strafe Forwards / Backwards X-Axis(LTS) Use thrusters to accelerate the spacesuit directly forward / backwards
2.x Brake X Reduce the velocity
2.x Boost Shift(L) LTS(button) Accelerate the velocity
2.x Freelook (Toggle) Z Switches from adjusting the Camera Angle / Movement
Ground Vehicle - General
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Cycle Camera View F4 LSB+Y Switches from 1st Person / 3rd Person views Reset / Button A
2.x Zoom In (3rd Person view) Wheel Up (mouse) 3rd Person Camera Zoom In incrementally
2.x Zoom Out (3rd Person view) Wheel Down (mouse) 3rd Person Camera Zoom Out incrementally
2.x Look Left / Right X-Axis (mouse) X-Axis(RTS) X-Axis Adjust camera view to see to the Left / Right
2.x Look Up / Down Y-Axis (mouse) Y-Axis(RTS) Y-Axis Adjust camera view to see Up / Down
2.x Look Behind Z LSB+A Look behind the vehicle
2.x Fire Weapon Group 1 Right Trigger Button 1 Fire the Primary vehicle weapons Trigger
2.x Fire Weapon Group 2 Left Trigger Button 2 Fire the Secondary vehicle weapons Button C / Trigger(Max)
2.x MobiGlas F1 Back Turn ON/OFF the personal MobiGlas for the player which activates interface to performing a variety of tasks such as equipping items, viewing map, managing contacts, etc.
2.x Flight / Systems Ready R LSB+RSB Power on all craft systems instead of individually
2.x Open All Doors Open all external hatches, ramps, and elevators on the ship
2.x Close All Doors Close all external hatches, ramps, and elevators on the ship
2.x Lock All Doors Lock all external hatches, ramps, and elevators on the ship
2.x Unlock All Doors Unlock all external hatches, ramps, and elevators on the ship
2.x Map F2 Back Activate the Starmap to set destinations and view area
Ground Vehicle - Movement
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Drive Forward W Move the vehicle ahead
2.x Drive Backward S Move the vehicle in reverse
2.x Drive Forward / Backward Y-Axis(LTS) Slider 1 Move the vehicle ahead / reverse
2.x Turn Left A Change the direction of vehicle to the Left
2.x Turn Right D Change the direction of vehicle to the Right
2.x Turn Left/Right X-Axis(LTS) Z-Axis Rotation Change the direction of vehicle to the Left / Right
2.x Roll Left Q Spin the vehicle in a counter-clockwise motion only in certain vehicles
2.x Roll Right E Spin the vehicle in a clockwise motion only in certain vehicles
2.x Brake X LSB+RTS(button) Button 7 Slow the velocity of the vehicle down quickly Button E / Clutch
2.x Primary Fire Right Trigger Button 1 Fire the Primary vehicle weapons Trigger
2.x Secondary Fire Left Trigger Button 2 Fire the Secondary vehicle weapons Trigger(Max)
2.x Dynamic Zoom In/Out 1st Person view Zooming In/Out incrementally
Ground Vehicle - Gunner
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Fire Weapon Group 1 Right Trigger Button 1 Fire the Primary vehicle weapons Trigger
2.x Fire Weapon Group 2 Left Trigger Button 2 Fire the Secondary vehicle weapons Button C / Trigger(Max)
Electronic Access - Spectator
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Spectator Camera Target (Next) Right(D-Pad) Button 1 Focus camera on next ship
2.x Spectator Camera Target (Previous) Left(D-Pad) Button 2 Focus camera on pervious ship
2.x Spectator Camera Lock Target 1 A Lock camera on current ship
2.x Spectator Camera Zoom Mouse Wheel Camera Zooming In/Out incrementally appears broken
2.x Spectator Camera Zoom In Wheel Up (mouse) Up(D-pad) Up (Hat 1) Camera Zoom In incrementally appears broken
2.x Spectator Camera Zoom Out Wheel Down (mouse) Down(D-pad) Down (Hat 1) Camera Zoom Out incrementally appears broken
2.x Spectator Camera Rotate Yaw X-Axis (mouse) X-Axis(RTS) X-Axis Camera Pan Left / Right appears broken
2.x Spectator Camera Rotate Pitch Y-Axis (mouse) Y-Axis(RTS) Y-Axis Camera Pan Up / Down appears broken
2.x Spectator Camera Rotate Yaw (NA) *DUPLICATE*
2.x Spectator Camera Rotate Pitch (NA) *DUPLICATE*
2.x Spectator Camera HUD (Toggle) B B Turns ON/OFF the HUD for spectator screenshots
2.x Spectator Camera Mode (Next) F4 LSB+Y Changes the camera view to the next mode
2.x Spectator Camera Mode (Previous) Modes: Chase / Cockpit
Social - General
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Respawn X X Button 1 Respawn in safe location after dying
3.5.0 FOIP Push to Talk Numpad + (NA) (NA) Push to turn on mic and capture audio for FOIP feature
3.5.0 FOIP Head Tracking (Toggle) Numpad / (NA) (NA) Turns ON/OFF head tracking for FOIP feature
3.5.0 FOIP Selfie Cam Numpad - (NA) (NA) Switches video to real camera view for FOIP feature
3.5.0 FOIP Recalibrate Numpad * (NA) (NA) Have FOIP feature recalibrate the head rig
2.x CommLink App (Toggle) F11 (NA) (NA) Launches the CommLink Communications App
2.x Chat Window (Toggle) F12 (NA) (NA) Turns ON/OFF chat window in the helmet
2.x Chat Window Focus Return (NA) (NA) Open the Chat window to communicate with others
Social - Invites
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Accept Invite [ (left bracket) (NA) (NA) Accept the current mission or party being presented
2.x Reject Invite ] (right bracket) (NA) (NA) Reject the current invite being presented
2.x Ignore Invite (hold) ] (right bracket) (NA) (NA) Put person sending invite on ignore
Social - Emotes
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Forward Numpad 5 point forward
2.x Left Numpad 1 point left
2.x Right Numpad 3 point right
2.x Stop Numpad 2 make fist to stop
2.x Yes Numpad 4 signal yes
2.x No Numpad 6 signal no
2.x Agree two thumbs up agree
2.x Angry finger point / wave arms / stomp angry(3)
2.x At Ease relaxed pose atease
2.x Attention stand at attention attention
2.x Blah talk to 2 hands / talk to 1 hand blah(2)
2.x Bored flap arms / cross arms bored(2)
2.x Bow 2 arm bow / ? / ? / ? / 1 arm bow / 2 arm bow bow(6)
2.x Burp burp burp
2.x Cheer frantic arms waves / frantic waves / tiger woods light / tiger woods strong / arm grip / high five / pick me / teacher, I gotta go cheer(8)
2.x Chicken chicken dance chicken
2.x Clap We're #1 / overhead / sounds good / if I have to / solid clapping / golfers clap / half good clap clap(7)
2.x Come overhead / point / come here! / look at palm? come(4)
2.x Cry cry cry
2.x Dance club / tooties / hip hop / jammin / light / light2 dance(6)
2.x Disagree disagree / ? / ? disagree(3)
2.x Failure failure failure
2.x Flex muscle arm / 2 muscle arms / hulk show off flex(3)
2.x Flirt blow a kiss flirt
2.x Gasp gasp for air / ? / ? / ? / ? gasp(5)
2.x Gloat hands on hips / superhero / cowboy / patton gloat(4)
2.x Greet greet someone greet
2.x Laugh left point / short / right point laugh(3)
2.x Confirm Launch confirm launch(?)
2.x Point point / ? / ? / ? point(4)
2.x Rude under the chin / double bird / wind up bird rude(3)
2.x Salute quick / slow salute(2)
2.x Sit sit on ground sit
2.x Sleep lay down to sleep sleep
2.x Smell left hand / right hand smell(2)
2.x Taunt taunt taunt
2.x Threaten cut throat / knuckles threaten(2)
2.x Wait 2 hand pause / time-out wait(2)
2.x Wave wave / half salute wave(2)
2.x Whistle 2 hand whistle / 1 hand whistle whistle(2)
Interaction - All
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Interaction Mode F Y Button 6 Hold to access Interactive Mode which allows for access to Multi-Function Displays, Individuals, or other objects Tap quickly to perform first option Button 6
2.x Activate Inner Thought Right Mouse Button Button 1 Triggers whatever action selected while in interaction mode Trigger Button 1
2.x Focus Left Trigger Button 7 Zoom In directly on console, display, etc Button C Button 5
2.x Decrease Throw Power Left Trigger Button 7  ?? Button D Button 7
2.x Interaction Mode Zoom In Wheel Up (mouse) Left Trigger Incrementally Zoom In the view of Interaction Mode
2.x Interaction Mode Zoom Out Wheel Down (mouse) Right Trigger Incrementally Zoom Out the view of Interaction Mode
2.x MFD Left A Left(D-pad) Look at the next Multi-Function Display to the Left
2.x MFD Right D Right(D-Pad) Look at the next Multi-Function Display to the Right
2.x MFD Up W Up(D-pad) Look at the next Multi-Function Display Up
2.x MFD Down S Down(D-pad) Look at the next Multi-Function Display Down
2.x Personal Inner Thought Tab LTS(button)  ??
Camera - Advanced Camera Controls
In Out Star Citizen Game Setting Keyboard / Mouse Gamepad Joystick / HOTAS Description Notes
2.x Advanced Camera Controls Modifier (Hold) F4 (NA) (NA) Hold to access the Director Mode which allows for management of Camera angles
2.x Advanced Camera Controls Modifier (Hold?) Z LSB+Y Switches from adjusting the Camera Angle / Movement Freelook
2.x Save View 1 (Hold) F4+Numpad 1 (NA) (NA) Current Camera settings save in View 1
2.x Save View 2 (Hold) F4+Numpad 2 (NA) (NA) Current Camera settings save in View 2
2.x Save View 3 (Hold) F4+Numpad 3 (NA) (NA) Current Camera settings save in View 3
2.x Save View 4 (Hold) F4+Numpad 4 (NA) (NA) Current Camera settings save in View 4
2.x Save View 5 (Hold) F4+Numpad 5 (NA) (NA) Current Camera settings save in View 5
2.x Save View 6 (Hold) F4+Numpad 6 (NA) (NA) Current Camera settings save in View 6
2.x Save View 7 (Hold) F4+Numpad 7 (NA) (NA) Current Camera settings save in View 7
2.x Save View 8 (Hold) F4+Numpad 8 (NA) (NA) Current Camera settings save in View 8
2.x Save View 9 (Hold) F4+Numpad 9 (NA) (NA) Current Camera settings save in View 9
2.x Load View 1 F4+Numpad 1 (NA) (NA) Loads the Camera settings from View 1
2.x Load View 2 F4+Numpad 2 (NA) (NA) Loads the Camera settings from View 2
2.x Load View 3 F4+Numpad 3 (NA) (NA) Loads the Camera settings from View 3
2.x Load View 4 F4+Numpad 4 (NA) (NA) Loads the Camera settings from View 4
2.x Load View 5 F4+Numpad 5 (NA) (NA) Loads the Camera settings from View 5
2.x Load View 6 F4+Numpad 6 (NA) (NA) Loads the Camera settings from View 6
2.x Load View 7 F4+Numpad 7 (NA) (NA) Loads the Camera settings from View 7
2.x Load View 8 F4+Numpad 8 (NA) (NA) Loads the Camera settings from View 8
2.x Load View 9 F4+Numpad 9 (NA) (NA) Loads the Camera settings from View 9
2.x Clear Saved View F4+Numpad 0 (NA) (NA) Remove the saved view from memory
2.x X Offset Positive F4+Right Arrow (NA) (NA) Move the 3rd Person Camera position to the Right
2.x X Offset Negative F4+Left Arrow (NA) (NA) Move the 3rd Person Camera position to the Left
2.x Y Offset Positive / Spectator Freecam Forward F4+Up Arrow (NA) (NA) Move the 3rd Person Camera position forward
2.x Y Offset Negative / Spectator Freecam Backward F4+Down Arrow (NA) (NA) Move the 3rd Person Camera position backward
2.x Z Offset Positive F4+Page Up (NA) (NA) Move the 3rd Person Camera position upward
2.x Z Offset Negative F4+Page Down (NA) (NA) Move the 3rd Person Camera position downward
2.x Increase FoV F4+Numpad + Camera Zoom In incrementally
2.x Decrease FoV F4+Numpad - Camera Zoom Out incrementally
2.x Increase DoF F4+Home Increase the Camera Depth of Field
2.x Decrease DoF F4+End Decrease the Camera Depth of Field
2.x Reset Current View F4+Numpad * Reset the current Camera view back to default
Gamepad Controller Legend:
LTS-Left Thumb Stick .. LSB-Left Shoulder Button .. LTS(button)-Left Stick Button
RTS-Right Thumb Stick .. RSB-Right Shoulder Button .. RTS(button)-Right Stick Button

In Out Star Citizen Game Setting Default Description
3.4 Enable FOIP No Turn On or Off the Face Over IP feature
3.4 Mute Microphone No Prevent the game from capturing audio
3.4 Microphone Volume 0 How loud you want your microphone to be
3.4 VOIP Audio Volume 100 How loud you want the VOIP coming in
3.4 Calibrate FOIP Calibrate Allows you to calibrate your camera for FOIP
3.4 Enable Free Look No  ??
3.4 Free Look only when Seated No  ??
3.4 Head Tracking Mulitiplier - Pitch 3.00 Scaling factor for tracking Head Pitch
3.4 Head Tracking Mulitiplier - Yaw 3.00 Scaling factor for tracking Head Yaw (left/right)
3.4 Head Tracking Mulitiplier - Roll 1.00 Scaling factor for tracking Head Roll (tilting)
3.4 Head Tracking Sensitivity - Pitch 1.50 Scaling sensitivity for tracking Head Pitch (up/down)
3.4 Head Tracking Sensitivity - Yaw 2.00 Scaling sensitivity for tracking Head Yaw (left/right)
3.4 Head Tracking Sensitivity - Roll 2.50 Scaling sensitivity for tracking Head Roll (tilting)
3.4 Head Tracking Max Angle - Pitch 90 Scaling max angle for tracking Head Pitch (up/down)
3.4 Head Tracking Max Angle - Yaw 45 Scaling max angle for tracking Head Yaw (left/right)
3.4 Head Tracking Max Angle - Roll 30 Scaling max angle for tracking Head Roll (tilting)

External Links

References