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Michael Barclay was Lead Level Designer at Cloud Imperium Games.

Other Works

His first professional job was as a technical designer at Free Radical on Star Wars: Battlefront 3, in 2007. He then I’ve worked at Cohort Games, at Crytek on Homefront: The Revolution, and after CIG at Naughty Dog working on Uncharted The Lost Legacy and The Last of Us Part II.[1]

Early Life

He graduated from Abertay in 2007 with a degree in Computer Games Technology.[1]

External Links

References

  1. 1.0 1.1 The Main Pillars of Game Design, 80level, Oct 12, 2017
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