David O'Preska

From the Star Citizen Wiki, the fidelity™ encyclopedia
David O'Preska

David O'Preska is an Environment Artist who worked on Star Citizen at Cloud Imperium Games.[1]

Works at CIG

David O'Preska worked on the Hangar Module. He did 3d modeling, textures, lighting and world building.[1]

He worked at CIG from June 2013 to January 2014.[2]

He worked as QA for NCSoft in Hardware Compatibility and helped out with general QA testing.[1]

He worked on Tabula Rasa, Champions Online, Star Trek Online, and Neverwinter Nights Online and a couple of unpublished titles.[2][1] He worked on Call of Duty Black Ops III and Call of Duty Cold War.[3]

Early Life

He studied Computer Animation / Graphic Art at the Art Institute of Houston in 1997 – 1999 and Sequential Graphics, 3D Graphics / Graphic Design / Illustration at San Antonio College in 2000 – 2002.[2]

References

  1. 1.0 1.1 1.2 1.3 Meet David Opreska!. Transmission - Comm-Link. Retrieved 2013-08-07
  2. 2.0 2.1 2.2 About, davidopreska.com, archived
  3. David O'Preska, Linkedin
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