Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

David O'Preska

From the Star Citizen Wiki, the fidelity™ encyclopedia
David O'Preska

David O'Preska is an Environment Artist who worked on Star Citizen at Cloud Imperium Games.[1]

Works at CIG

David O'Preska worked on the Hangar Module. He did 3d modeling, textures, lighting and world building.[1]

He worked at CIG from June 2013 to January 2014.[2]

He worked as QA for NCSoft in Hardware Compatibility and helped out with general QA testing.[1]

He worked on Tabula Rasa, Champions Online, Star Trek Online, and Neverwinter Nights Online and a couple of unpublished titles.[2][1] He worked on Call of Duty Black Ops III and Call of Duty Cold War.[3]

Early Life

He studied Computer Animation / Graphic Art at the Art Institute of Houston in 1997 – 1999 and Sequential Graphics, 3D Graphics / Graphic Design / Illustration at San Antonio College in 2000 – 2002.[2]

References

  1. 1.0 1.1 1.2 1.3 Meet David Opreska!. Transmission - Comm-Link. Retrieved 2013-08-07
  2. 2.0 2.1 2.2 About, davidopreska.com, archived
  3. David O'Preska, Linkedin