Rob McKinnon

From the Star Citizen Wiki, the fidelity™ encyclopedia

Rob McKinnon was Production Designer at Cloud Imperium Games.[1]

Works at CIG

He shared Wing Commander concept art in 2011 which was later rebranded for Star Citizen.[2][3][4]

The very first concept images of a UEE Marine were his work.[5] He worked on Marine Armor concepts and various other military outfit.[6] He worked on helmet, weapon, and armor designs.[7] He designed the Hornet.[8] He worked on a lot of clothing including Terra fashion.[9][10] He designed the Navy Pilot flight suit with Jeremiah Lee.[11] Jeremiah Lee work on the deck crew EVA suits and fire extinguising suits was done under the supervision of Rob McKinnon.[12]

He also created a poster for Squadron 42 Chapter 1.[13]

A lot of his designs can be seen in game.[8]

Other Works

Robert McKinnon worked among others on Inception, Zack Snyder's Justice League, and Guardians of the Galaxy Vol. 3, Terminator Salvation.[14][15]

He works in various industries, mostly on motion pictures in various stages of production, but also on commercials, music videos, and videogame projects from time to time.[16]

He worked on a Kanye West music video with Jeremiah Lee and a couple months later invited him to work on Star Citizen.[1]

Early Life

He has been drawing and designing as far back as he can remember. He was attracted to films like Star Wars, Jaws and Raiders of the Lost Ark. These films influenced him tremendously. They spawned creative energy that he felt he just had to release whether it was by drawing, sculpting, writing, and designing. He wrote scripts and submitted them to studios, complete with his illustrations scotch-taped into the margins.[16]

He drew and designed sets, characters, vehicles. He experimented with visual effects causing his parents to increase their home owners' insurance. In school, he drove his teachers crazy because he never paid attention in class and sketched in his books and folders all the time.[16]

He went to college, graduated with honors, receiving a BA in Illustration. After a 3 month job hunt, he started out designing for theme park rides and show attractions which opened a door into doing work in videogame, commercial, animation design. Then one day, he got a call to work on a film project with the designer and director Patrick Tatopoulos which started him in designing and illustrating for film.[16]


"Being an artist wasn't a lifelong dream because I've always lived it. I believed it." -Rob McKinnon[16]


  • He's a member of the the 501st Legion, an international fan-based organization dedicated to the construction and wearing of screen-accurate replica costumes of characters from the Star Wars universe.[17]


  1. 1.0 1.1 Meet the Devs: Jeremiah Lee, Star Citizen, YouTube, 25 Aug 2015
  2. UEE armor illustration, Death of a Spaceman comm-link, February 5th 2013
  3. Suit up!, Rob McKinnon Concept Art, July 25, 2011
  4. Confederation Marine concept art,, Rob McKinnon
  5. UEE Marine Concept Art. Engineering - Comm-Link. Retrieved 2013-03-11
  6. Monthly Report: April 2014. Transmission - Comm-Link. Retrieved 2014-05-01
  7. Rob McKinnon has given us some awesome helmet, weapon, and armor designs. Transmission - Comm-Link. Retrieved 2014-04-01
  8. 8.0 8.1 Star Citizen: Around the Verse - Super Hornet & Multi-Region Servers, Star Citizen, YouTube, 17 Feb 2017
  9. Around the Verse: Episode 1.33 (2015.02.26), YouTube, Star Citizen, 26 Feb 2015
  10. 10 for the Artists: Episode 04, Star Citizen, YouTube, 10 Aug 2015
  11. 10 for the Developers: Episode 09, Star Citizen, YouTube, 9 May 2016
  12. Around the Verse: Episode 1.57 (2015.08.20), Star Citizen, YouTube, 20 Aug 2015
  13. Squadron 42 Chapter 1 poster, Rob McKinnon, offical website
  14. Robert McKinnon, Art Directors Guild
  15. Robert McKinnon, imdb
  16. 16.0 16.1 16.2 16.3 16.4 Robert McKinnon Shares the Secrets of Rampaging Terminators and the Secret Ending of Transformers III, filmsketchr, October 25, 2010
  17. The man behind Sleepy Hollow’s concept art explains why being insane is actually a good thing, conceptartworld
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