Samuel Aaron Whitehead is a Concept Artist who worked on Star Citizen.[1]
Works at CIG
Samuel Aaron Whitehead worked at Cloud Imperium Games from May 2013 to September 2013, creating designs for planets in the Star Citizen universe.[2][1]
Other works
Samuel Aaron Whitehead also worked on X-Com 2, Civilization VI, Borderlands 3 and Tiny Tina's Wonderlands.[3] He also worked among others on Star Ruler, Runescape, Breach & Clear: Deadline, DayZ.[1]
References
- ↑ 1.0 1.1 1.2 About, Samuel Aaron Whitehead, Artstation
- ↑ Star Citizen - Goss II, Samuel Aaron Whitehead, cara.app
- ↑ Samuel Aaron Whitehead, imdb