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Update:Star Citizen Alpha 3.11.1

Star Citizen build released on 2020-11-19
Released
2020-11-19 - 4 years ago
Mercury Star Runner
Mercury Star Runner

Star Citizen Alpha 3.11.1 is a released Star Citizen update, adding the Mercury Star Runner to the game and opening the Intergalactic Aerospace Expo at New Babbage

New features

Locations

  • Intergalactic Aerospace Expo Hall

IAE 2950 will take place on microTech in the New Babbage landing zone November 20 through December 2 and is accessible by taking the tram lines. Ships and Vehicles

  • New Ship: Crusader Mercury Star Runner

Feature updates

Gameplay

  • Increased the length of time a player has to accept or deny a press charges notification
  • Changed external inventories so that they can only be accessed by 1 player at a time

Ships and vehicles

  • Removed Origin 890j medbed up/down animation to avoid bed clipping issues

Major bug fixes

  • Ground vehicles should no longer roll or fall through planetary surfaces when powered on.
  • The Greycat Roc should no longer be able to enter a state of duplicating its inventory and capacity indefinitely.
  • AR trajectory when throwing grenades should no longer be missing.
  • Fixed Z-Fighting issues on the two system access panels in the interior section of the Cutlass Blue and Red by the rear door / ramp.
  • Vehicles should no longer slide / move on planetary surfaces when powered on.
  • Players should no longer be able to fire missiles and destroy players on landing pads at Port Olisar while outside the greenzone.
  • The missile range should now update correctly when swapping missile types that have reduced minimum/maximum range.
  • Prospector Mining UI should no longer be oversized.
  • Aegis Reclaimer bunk bed door should no longer trap the player when laying down.
  • Ursa Rover Turret names in the Vehicle loadout manager should no longer be string ID placeholder text.
  • Clovus Darneely's position should no longer shift slightly during certain animations.
  • Ground Vehicles should now be able to be spawned at Gate 05 in Lorville.
  • First notification after dying should no longer be empty.
  • Mousing over an item in the inventory should now correctly indicate how much capacity that item is taking up.
  • Players calling a pilot now correctly see a player in the pilot seat.
  • Members list UI should now correctly animate when player is speaking in proximity chat.

Technical

  • Fixed 5 Client crashes
  • Fixed 2 Server crashes