Genesis is a collection of technological systems and processes within Star Engine that create plausible planetary biomes and populates them not just with fauna and flora but also locations such as settlements.[1]
It's an essential part of creating a large number of planets and systems that still feel detailed and alive, in order to fill the entire Star Citizen universe without the developers having to place everything by hand.[1]
References
- ↑ 1.0 1.1 CitizenCon 2954: Day One [Full Broadcast], Star Citizen, YouTube, 2024-10-19
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