Locations

Overview of in-game locations
A small sample of the many locations in Star Citizen

Locations in the Star Citizen universe are extremely diverse, ranging from lush Earth-like planets full of pristine wilderness to encumenopolises with every square inch of the planet covered in high tech supercity; from small seedy refueling space stations to a cobbled together pirate mega-station; from a bio-luminescent moon orbiting a rogue gas giant to the smashed corpse of a planet turned into an electrically charged asteroid formation full of industrial mining outposts and criminal hideouts alike. In total, there are 95 known star systems, consisting of 324 planets, 74 moons, 50 space stations and 76 asteroid formations, plus some even stranger sights.[annotation 1]

Systems

A galactic map of known systems

A system (short for planetary system) consists of one or more non-stellar objects that orbit one or more gravitational governors (such as stars or black holes). There are 4 main factions that claim ownership over these systems: the United Empire of Earth, the Vanduul, the Xi'an Empire, and the Banu Protectorate. There are also two other categories of system affiliation - developing and unclaimed. Many systems are connected to one another by jump points of varying sizes, allowing for interstellar travel between systems in ships equipped with a jump drive.

 
78 Leonis system
Ail'ka system
Bacchus system
Baker system
Banshee system
Branaugh system
Bremen system
Caliban system
Cano system
Castra system
Cathcart system
Centauri system
Charon system
Chronos system
Corel system
Croshaw system
Davien system
Eealus system
El'sin system
Ellis system
Elysium system
Ferron system
Fora system
GJ 667
Garron system
Geddon system
Genesis system
Gliese system
Goss system
Gurzil system
Hades system
Hadrian system
Helios system
Horus system
Hyoton system
Idris system
Kabal system
Kai'pua system
Kallis system
Kellog system
Khabari system
Kiel system
Kilian system
Kins system
Krell system
Kyuk'ya system
La'uo system
Leir system
Magnus system
Markahil system
Min system
Nemo system
Nexus system
Nul system
Nyx system
Oberon system
Odin system
Ophos system
Oretani system
Orion system
Osiris system
Oso system
Oya system
Pyro system
R.il'a system
Rhetor system
Sol system
Stanton system
T.āl system
Tamsa system
Tanga system
Taranis system
Tayac system
Terra system
Th.us'ūng system
Tiber system
Tohil system
Trise system
Tyrol system
UDS-2943-01-22
Vagabond system
Vanguard system
Vector system
Vega system
Vendetta system
Veritas system
Vermilion system
Vesper system
Viking system
Virgil system
Virgo system
Volt system
Voodoo system
Vulture system
Yulin system
Yā'mon system

Planets

The planets of Stanton.

A planet is an object that orbits one or more stars, is massive enough to be rounded by its own gravity, and has cleared most of its orbit of other astronomical objects.[1] There are 324 known planets of various classifications, depending on the atmosphere, size, and geological composition.[annotation 1] These classifications include terrestrial rocky, super earth, ocean planet, gas giant, ice giant, smog planet, mesoplanet, protoplanet, dwarf planet, and desert planet, among others.

 
ArcCorp (planet)
Ashana
Asura
Crusader
Earth
Garron II
Hurston
Kallis VI
Kins IV
Kyu'ām
Lūng'xyi
MicroTech (planet)
Oli'Sha
Pi'tua
Queeg
Ryōl
S.ap'uāng
Saisei
Tyrol VI
Y.ōm'e
Yengchuai

Moons

Daymar, a moon of Crusader.

A moon, also known as a natural satellite - is an astronomical object that orbits a planet.[2] There are 74 known moons. While they do not have classifications in the same way that planets do, there are many different types of moon, from dry, desert moons like Daymar, to frigid, frozen examples like Calliope, to those with dense smog-like atmospheres such as Aberdeen.

 
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Asteroid formations

Asteroid formation around Yela

An asteroid is a rocky object smaller than a planet, often in massive groupings with other asteroids - know as asteroid formations. These objects are the remnants of the formation of the larger bodies in the system, or sometimes are the result of collisions between a planet and moon or between two planets.[3] There are 76 charted asteroid formations, usually found as system rings, with the occasional asteroid cluster and single planetoid asteroid.


Planetoid

A planetoid is a larger asteroid with a proper gravity field sufficient to shape the body into an ellipsoid under its own weight. The two most notable planetoids are Delamar, which is home to a colony of radical independents in the Nyx system, as well as the Space Whale, a unique looking planetoid frequently visited by tourists of the Nemo system.

Space Stations

Port Olisar, the first space station in game

A space station is an artificial satellite, i.e., a man made construction that is orbiting a star, planet or moon, usually with some amenities for passing ships to make use of, or otherwise with a specific function such as security or scientific research. There are 50 space stations in the Star Citizen universe, ranging from small truck-stop-like rest stops to super stations such as Spider - and everything in between.

 
ARC-L1 Wide Forest Station
ARC-L2 Lively Pathway Station
ARC-L3 Modern Express Station
ARC-L4 Faint Glen Station
ARC-L5 Yellow Core Station
Archangel Station
Bacchus Flotilla
Baijini Point
Banu Station
Buloi Sataball Arena
CRU-L1 Ambitious Dream Station
CRU-L4 Shallow Fields Station
CRU-L5 Beautiful Glen Station
Checkmate Station
Comm Array ST1-02
Comm Array ST1-13
Comm Array ST1-48
Comm Array ST1-61
Comm Array ST1-92
Comm Array ST2-28
Comm Array ST2-47
Comm Array ST2-55
Comm Array ST2-76
Comm Array ST3-18
Comm Array ST3-35
Comm Array ST3-90
Comm Array ST4-22
Comm Array ST4-31
Comm Array ST4-59
Comm Array ST4-64
Covalex Hub Gundo
Echo Eleven
Encole Station
Everus Harbor
Grim HEX
HUR-L1 Green Glade Station
HUR-L2 Faithful Dream Station
HUR-L3 Thundering Express Station
HUR-L4 Melodic Fields Station
HUR-L5 High Course Station
IAS Hammett
ICC ScanHub Stanton
IMS Bolliver
INS Aniene
INS Dunleavy
INS Flavus
INS Hephaestus
INS Jericho
INS Reilly
JusticeStar Satellite
Kedsu Reef
Lyris Flotilla
MIC-L1 Shallow Frontier Station
MIC-L2 Long Forest Station
MIC-L3 Endless Odyssey Station
MIC-L4 Red Crossroads Station
MIC-L5 Modern Icarus Station
Magnus Gateway
OB Kobold
OB Station Gryphon
OB Station Pegasus
OP Station Demien
Orbituary
Port Olisar
Port Tressler
Pyro Gateway
Ruin Station
Security Post Kareah
Seraphim Station
Spider
TDD Kesner
Terra Gateway
Xenia
Yogi Station
Yulin Flotilla

Caves

Cavern inside 01.jpg

Caves and caverns are natural or artificial cavities in the ground. They are generated by plate tectonic mechanics, weathering or artificial excavation.

Outposts

Wala Shady-Glen-Farms Day.jpg

An outpost is a small to medium sized development on the surface of a planet or moon. Outposts can have a variety of different types of architecture and functions, ranging from utilitarian modular mining outposts to colonial style homesteads.

Settlements

DE April 2017 Environment Levski new 01.jpg

Settlements are a type of development that are more extensive than outposts, usually starting from a single outpost or facility and expanded over time in an ad hoc manner. These can come in a number of different forms, from underground tunnels, to trading towns, to active or former research/mining bases. Often times, due to the nature of how they came about, these locations may be occupied by some of the less savory elements of society.

Cities

Arccorp-area18-skyline-io-north-tower.jpg

Many planets in developed systems contain one or more cities, also known as landing zones. The architecture of these cities varies, depending the ownership and affiliation of each planet and system. In order to access cities, players must land at the spaceport. From there, they can access the other parts of the city by using the transit system.

See also

External links

Annotations

  1. 1.0 1.1 This section is last updated on 2020-05-25.

References

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