Personal armor

From the Star Citizen Wiki, the fidelity™ encyclopedia

A personal armor is a defensive equipment wearable by players and NPCs. Players should consider which personal armor to wear based on the role they wish to fill and the scenario they are heading into. Armor types (light, medium, heavy) provide differences in protection and mobility. Armor categories (combat, specialist, utility, support) define the types of items quickly available from suit slots. Armors can also have hindrances or benefits to specific types of gameplays, such as restricting visibility and vehicle responsiveness or resistance to G-forces when piloting.


🍪 We use cookies to keep session information to provide you a better experience.