Paul Dalessi was Vehicle Artist at Foundry 42.[1]
He is a member of the Four Horsemen, a group of Star Citizen players who designed the Redeemer during The Next Great Starship competition.[2]
Work at Foundry 42
He joined Foundry 42 in February 2015 and stayed until December 2016.[1]
Other Works
He worked on the Half Life 2 mod Eternal Silence as well as on modded maps for Halo: Custom Edition.[2]
Before CIG he worked as Junior artist at Streamline Studios, as freelance 3D artist for Massive Black and R4Reality, as allround artist at Crankshaft Games, as 3D and Texture artist for Black Sheep Studio, as 3D artist for Forge Studios, as environment artist for Rockstar Games. After having worked at CIG, he became Senior Vehicle Artist at CD Projekt Red on Cyberpunk 2077, then Tech lead & 3D Vehicle-art leadTech lead & 3D Vehicle-art lead at Lionsharp Studios.[1]
External Links
References
- ↑ 1.0 1.1 1.2 Paul Dalessi, linkedin
- ↑ 2.0 2.1 David Ladyman, "The Next Great Starship: Redeemer". Jump Point. Vol. 02 no. 06. pp.3–29. Retrieved 2014-05-27.