Redeemer

Large ship manufactured by Aegis Dynamics
Redeemer - Flying x2 though canyon attacking Cutlass's.jpg
Production state
Redeemer
ManufacturerAegis Dynamics (AEGS)
RoleGunship
Hangar sizeLarge (S4)
Capacity
Crew3 – 4
Cargo2 SCU
Stowage2,000K μSCU
Cost
Buy
8,675,500 aUEC
Rent
Not avaliable
Standalone
$325
S. orig.
$250
Warbond
$275
Availability
Time-limited sales
Pledge value
26,694 aUEC/$
Claim
32:00
Expedite
7:18
Expedite fee
10,970 aUEC
Rent
Not avaliable
Specifications
Length51 m
Width25 m
Height14 m
Combat speed140 m/s
Max speed960 m/s
Mass444,270 kg

The Aegis Redeemer is a gunship that is dotted with turrets and missiles. Equipped with strong shielding and a plethora of weapon systems, this ship can engage a wide range of enemies in patrol, front-line or escort roles.

Features

  • Armament: Dual manned turrets, located on the top and bottom of the vessel, as well as a pair of remote turrets at the nose and tail are strategically positioned to deliver swift and precise offensive power. A pair of guns under the wings as well as missile racks give the pilot weaponry when needed.
  • VectorLock Thruster: This unique thruster design enables an unprecedented amount of mass manipulation by positioning the twin nacelles at optimal locations away from the ship’s center of gravity. This encompasses the benefit of increasing the overall stability of the vessel as well as expanding the combat maneuvers available to the pilot. The nacelle-based system utilizes the exposed surface area to draw heat away from vital system parts and directly into the environment, thus minimizing possible wear and increasing overall engine performance. Couple these advances with the Redeemer’s hands-on throttle and innovative flight controls, and the result is a gunship that feels and flies like nothing else.
  • Shielding: To assist in the ships maneuverability, the armor is lighter than expected. Because of this, an array of shields were added to help close this deficit.
  • Tactical Cockpit: An intuitive layout allows the pilot complete command over the Redeemer and its sophisticated suite of combat capabilities.
  • Equipment Stowage: Features a 2,000K µSCU internal storage plus four 1,000K µSCU storage lockers on the bottom floor. Additionally, dedicated gun racks can be found on the upper floor
  • Economic Comfort: Utilizing efficient space management, the habitation area aboard the Redeemer is practical while still allowing for off duty hours to be more rewarding.

Specifications

Radarnav.svgRadar
1x
S2
Groupe Nouveau Paradigme
Computernav.svgComputer
2x
S2
M Computer
N/A
Powerplantnav.svgPower plant
1x
S3
Aegis Dynamics
Coolernav.svgCooler
1x
S3
Aegis Dynamics
Shieldgeneratornav.svgShield generator
2x
S3
Gorgon Defender Industries

Quantumdrivenav.svgQuantum drive
1x
S2
Wei-Tek
Jumpdrivenav.svgJump drive
1x
S2
M Jump Module
N/A
Fuelintakenav.svgFuel intake
2x
S2
M Fuel Intake
N/A
Fueltanknav.svgFuel tank
2x
S2
M Fuel Tank
N/A
Quantumfueltanknav.svgQuantum fuel tank
1x
S2
M Quantum Fuel Tank
N/A
Mainthrusternav.svgThrusters
4x
S1
Main Thruster
N/A
2x
S1
VTOL Thruster
N/A
2x
S1
Retro Thruster
N/A
8x
S1
Gimbal Maneuvering Thruster
N/A
8x
S1
Fixed Maneuvering Thruster
N/A

Weaponnav.svgPilot weapon
2x
S4
Behring Applied Technology
Turretnav.svgTurret
2x
S6
Manned Turret
N/A
4x
S5
Behring Applied Technology
2x
S5
Remote Turret
N/A
4x
S3
Behring Applied Technology
Missilenav.svgOrdnance
2x
S4
Integrated Missile Rack
N/A
16x
S2
Thermyte Concern
Utilityitemnav.svgUtility items
1x
S1
Defcon Noise Launcher
Joker Engineering
1x
S1
Defcon Decoy Launcher
Joker Engineering

History

Redeemer was intended to be the UEE Navy's next-generation gunship in 2946, but it was plagued with issues and delays.[1]

Model

Ship profile

Exterior

Isometric Above Port-side Front Rear Below
Redeemer in space - Isometric.jpg
Redeemer in space - Above.jpg
Redeemer in space - Port.jpg
Redeemer in space - Front.jpg
Redeemer in space - Rear.jpg
Redeemer in space - Below.jpg

Isometric Above Port-side Front Rear
Redeemer SKU 21 9 Base-Min.jpg
Placeholderv2.png
Placeholderv2.png
Placeholderv2.png
Placeholderv2.png

Interior

Lower deck Upper deck
Redeemer - Interior Map - Lower Deck.png
Redeemer - Interior Map - Upper Deck.png

Paints

Image Paint Name Description Price (aUEC) Price ($)
Redeemer Fortuna in space - Isometric.jpg
"Fortuna" Metallic dark green in colour with dark grey accents. Limited sale. Only available during the annual Stella Fortuna event. [2] [not available] 13.00
Redeemer Polar in space - Isometric.jpg
"Polar" White colour with grey camo pattern and dark grey accents. [not available] 13.00 [3]
Redeemer Scrubland in space - Isometric.jpg
"Scrubland" Green colour camo pattern with dark grey accents. [not available] 13.00 [4]
Redeemer Seraphim in space - Isometric.jpg
"Seraphim" White colour with dark grey accents. [not available] 9.00 [5]
Redeemer Underworld in space - Isometric.jpg
"Underworld" Dark grey colour with yellow accents. [not available] 9.00 [6]
Redeemer Valencia in space - Isometric.jpg
"Valencia" Metallic orange and dark grey in colour. [not available] 13.00 [7]

Buying

New Deal, Lorville Astro Armada, Area18
8,675,500 Unavailable

Renting

Unavailable

Pledge price history

Date Pledge cost (USD) Insurance Availability Sale
2020-05-26 250 120 months Time-limited Invictus 2950 [8]

Gallery

Development

  • The Doldrums: Even though it was the winner of TNGS competition, it's final design didn't sit well with the developers. So it laid dormant in development. It was one of the few hangar ready vehicles that didn't become flight ready for years, as it was not required by the Persistent Universe and Squadron 42 in 2018. Apart from that, it had multiple design issues that would require significant rework.[11]
  • Change of Roles: The original role of the Redeemer was to be both a gunship as well as a boarding/dropship. During the development of Squadron 42, it was decided to create the Vanguard Hoplite instead of using the Redeemer as the games dropship, mainly due to the Vanguard's ability to fit inside the Javelin's hangar. This left the role of the Redeemer in limbo for many years. It was finally decided that it's role should solely be a gunship and so development finally proceeded on this basis. In Fleet Week 2020, the reworked Redeemer made a debut with a holo model in game. In Fleet Week 2021, its physicalized, albeit incomplete, model was on the showroom floor.

See also

References

  1. Ben Lesnick. "Whitley's Guide: Esperia Prowler". Jump Point. Vol. 8 no. 4. pp.25–28. Retrieved 2020-04-25.
  2. St Patricks Day 2023. Transmission - Comm-Link. Retrieved 2023-03-24
  3. Redeemer Polar Paint. Pledge Store. Retrieved 12/12/2021
  4. Redeemer Scrubland Paint. Pledge Store. Retrieved 2022-05-23
  5. Redeemer Seraphim Paint. Pledge Store. Retrieved 12/12/2021
  6. Redeemer Underworld Paint. Pledge Store. Retrieved 12/12/2021
  7. Redeemer Valencia Paint. Pledge Store. Retrieved 2022-05-23
  8. Invictus 2950 Sale. Transmission - Comm-Link
  9. WIP: The Redeemer TNGS Winner. Engineering - Comm-Link
  10. Four Horsemen Wins!!. Transmission - Comm-Link
  11. Star Citizen: Calling All Devs - Of Golf Balls and Tessa
  12. Star Citizen Alpha 3.15.1 patch notes. Comm-Link. Retrieved 2021-11-24
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