Comm-Link:$5.5 Million - On to the Stars!

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Comm-Link-lftc-Carrierrear.jpeg
$5.5 Million - On to the Stars!
Source RSInotext.svg  $5.5 Million - On to the Stars!
{{RSI|ref=yes|text=$5.5 Million - On to the Stars!|int=Comm-Link:$5.5 Million - On to the Stars!|url=https://robertsspaceindustries.com/comm-link/transmission/12811-55-Million-On-To-The-Stars}}
Publication Date 2012-11-19
Type Transmission
Series Communications from Chris Roberts
In the series
Title Publication Date
From the Chairman - 2012-09-10 2012-09-10
A Message from Chris Roberts - 2012-09-11 2012-09-11
A Message from Chris Roberts - 2012-09-17 2012-09-17
Chris Roberts Answers Your Questions - 2012-09-24 2012-09-24
A Message from Chris Roberts - 2012-10-12 2012-10-12
$3 Million! - Update from Chris Roberts 2012-11-08
$12 Million! 2013-07-01
$13 Million! 2013-07-05
Thank You! 2013-07-07
$15 Million! 2013-08-01
Letter from the Chairman: The Hangar Module 2013-08-23
$3.5 Million Unlock! 2012-11-14
$5.5 Million - On to the Stars! 2012-11-19
$10 Million! 2013-06-10
Letter from the Chairman 2013-06-29
$16 Million! 2013-08-24
A Letter from Chris Roberts 2012-10-18
An Update from Chris Roberts 2012-10-19
Chris Visits Oculus 2012-11-18
The Pledge The Pledge - and Grace Period 2012-11-20
Letter from the Chairman: Hangar Store Launched 2013-08-30
$17 Million! 2013-09-01
$18 Million! 2013-09-06
$19 Million! 2013-09-17
$20 Million! 2013-09-26
$21 Million! 2013-10-08
$22 Million and Hangar Patch Live! - Star Citizen's backers have propelled the project to $22 million in funding! 2013-10-13
Letter from the Chairman - 2018-08-03 2018-08-03
Letter from the Chairman - $47 Million 2014-06-23
Letter from the Chairman - 2018-11-18 2018-11-18

$5.5 million! You’ve unlocked the Bengal carrier, added motion capture to Squadron 42 and earned the exclusive Record Breaker skin.

When we set out to crowd-fund Star Citizen we asked for two million dollars, the absolute minimum with which we thought we could build a solid game. And then we planned stretch goals so that we could include everything else we imagined. We expected three million, hoped for four million, dreamed of five million and so on. And the absolute top option, the impossible dream, was six million.

Comm-Link-lftc-bengal-Carrier-Side.png

Six million was what it would take us to build the game we were imagining with all the bells and whistles we wanted included. Well, here we are with just over eight hours to go and that impossible goal where everything is unlocked is suddenly in sight. At six million you’ll launch the game with 100 systems, a full orchestral score and a free copy of the first Squadron 42 mission disk, Behind Enemy Lines.

It’s not as sexy as the carrier, for sure, but would certainly be pretty amazing if we met every one of our goals. So let’s push this campaign all the way to the last minute. We can make this march!