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Planetary system

From the Star Citizen Wiki, the fidelity™ encyclopedia
(Redirected from Systems)
Example of a system (Stanton)

Planetary systems, usually simply referred to as 'systems', are gravitationally bound collections of orbitally organized planets, planetoids and asteroids around a governing star or group of stars. The gravitational stress of the central objects allows the formation of Jump Points between systems, which allow near-instantaneous interstellar travel. Systems contain the most important locations in the galaxy; from homeworlds to military outposts. The vast majority of systems have a large star, black hole, or other massive object around which the other stellar objects orbit.

Travel and Exploration

The only viable inter-system travel means is represented by jump points, which are hyper-stable wormholes that form between two neighboring massive gravity wells, such as those of stars, black holes, etc. However, the stability of jump points can be decreased by the presence of other significant substellar gravity wells, such as those of gas giants (ex: Jupiter, Saturn, etc.) and their satellite systems, which interfere with the space-time fabric. For intra-system travel, a ship would use its quantum drive, which allows for velocities nearing or slightly exceeding 20% of the speed of light and consuming quantum fuel to do so.

Notable systems

United Empire of Earth

Other sovereign empires

Rihlah system
  • Rihlah: Xi'an military staging area converted to industrial and tourist world.
  • Orion: Site of the violent first contact with the Vanduul. Abandoned due to their frequent attacks on the human outposts.
  • Bacchus: Possible location of Banu homeworld and popular trading destination for UEE haulers.

Common Terms

Astronomical Unit (AU)
Roughly the distance from Earth to its orbital body, Sol. Used as a measurement for other in-system distance measurements. The actual value, in kilometers, of an AU is subject to change.
Asteroid Belt
A ring or cloud of rocky planetoids. Often mined for raw resources or used as a construction platform
Binary System
System characterized by a "binary" set of two orbiting stars around which the other objects orbit
Homeworld
The premier evolution site of a sapient species. : The birthplanet of a certain individual.
Jump Point
Naturally occurring wormhole used for near-instant travel between systems
Space Station
Artificial base built as a platform for military, research, or other purposes in space. Often in orbit around planets or built into asteroids

List of Systems

Name Historical Names Affiliation Discovered in Size (AU) Star Type
78 Leonis system
Ail'ka system
Bacchus system
Baker system
Banshee system
Branaugh system
Bremen system
Caliban system
Cano system
Castra system
Cathcart system
Centauri system
Charon system
Chronos system
Corel system
Croshaw system
Davien system
El'sin system
Ellis system
Elysium system
Ferron system
Fora system
GJ 667
Garron system
Geddon system
Genesis system
Gliese system
Goss system
Gurzil system
Hades system
Hadrian system
Helios system
Horus system
Hyoton system
Idris system
Kabal system
Kai'pua system
Kallis system
Kellog system
Khabari system
Kiel system
Kilian system
Kins system
Krell system
Kyuk'ya system
La'uo system
Leir system
Magnus system
Markahil system
Min system
Nemo system
Nexus system
Nul system
Nyx system
Oberon system
Odin system
Ophos system
Oretani system
Orion system
Osiris system
Oso system
Oya system
Pyro system
R.il'a system
Rhetor system
Sol system
Stanton system
T.āl system
Tamsa system
Tanga system
Taranis system
Tayac system
Terra system
Th.us'ūng system
Tiber system
Tohil system
Trise system
Tyrol system
UDS-2943-01-22
Vagabond system
Vanguard system
Vector system
Vega system
Vendetta system
Veritas system
Vermilion system
Vesper system
Viking system
Virgil system
Virgo system
Volt system
Voodoo system
Vulture system
Yulin system
Yā'mon system
Ē'aluth system



See also

References

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