Theaters of War features intense combined arms combat split into distinct phases, with teams of attackers and defenders fighting for control over multiple objectives on the planet's surface in the early phases with infantry vehicular combat, before taking the battle into the upper atmosphere for control of a facility in a geostationary orbit.
Theaters of War has several thrilling objective based scenarios, designed to simulate historical skirmishes before the current time in Star Citizen's Persistent Universe with high intensity combat between attacking and defending teams, lasting 30 minutes.
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