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Billy Lord

From the Star Citizen Wiki, the fidelity™ encyclopedia
Billy Lord

Billy Lord is a Character Artist who worked at Cloud Imperium Games.[1][2]

Works at CIG

He worked at CIG from February 2014 to November 2015 on Arena Commander, Star Marine and the Persistent Universe.[3][4]

CIG decided it was best for them to move the character team to the studio in Manchester, England and though Billy Lord was offered the opportunity to move to England, he declined.[5]

Other Works

He started his career in 2012 as a Texture Artist for smaller mobile app development studio Mirar.  They worked on product visualization and accessibility apps like the Glasses.com Virtual Try On, to “try on” hundreds of brand name eyeglasses from the comfort of one's home on an iPad.  However Billy Lord yearned to use his skills in the games industry.  His former teacher and friend, Isaac Oster was doing some freelance for Liquid Development and pitched his name to the management. So he started burning the candle at both ends, working at Mirar by day and Liquid Development by night.[5]

After Mirar, he had the opportunity to start the character team at Cloud Imperium Games with his friend and mentor David Jennison.[6]

After CIG, Arkane Studios had a senior character artist opening to which he applied. This was a dream come true for him as he had always wanted to work under the Zenimax umbrella. It has been a great experience and they have since shipped PREY and PREY: Moon Crash.[5]

Quotes

"It was a maelstrom of ideas and techniques to help bring Chris Roberts‘ visions to life for Star Citizen. It was there I was exposed to some of the most cutting-edge techniques and tools that the industry had available, from facial scanning and motion capture to hair and cloth generation. " -Billy Lord[5]

References

  1. Meet the Devs: Austin Art Team (2015.02.24), Star Citizen, YouTube
  2. David Jennison and Billy Lord are doing their best to ensure that they live up to the high standards of the rest of the game. Transmission - Comm-Link. Retrieved 2015-11-05
  3. Billy Lord, Linkedin
  4. About, Billy Lord, artstation.com
  5. 5.0 5.1 5.2 5.3 Working at Facial Details of the Game Character, 80.lv, 04 September 2018
  6. Wingman's Hangar ep055 . February 5, 2014, Star Citizen, YouTube