Star Citizen Alpha 3.12.0
2020-12-17
Released
2020-12-23 - 4 years ago
Star Citizen Alpha 3.12.0b
2021-01-11
Alpha Patch 3.12.0a has been released to LIVE!
Database Reset: YES Long Term Persistence: Enabled
Known issues
- When logging into some commodity and refinery kiosks, they can display incorrect Commodity Information and Prevent Sales
Workaround: Try other trade terminals at a different location. Test relogging and trying again. Area18 specifically will error and fail in the Admin Office trade terminals
- Player is unable to activate mining consumables (Workaround: Toggling scan mode allows consumables to be used)
Workaround: Using the consumables from a different player in the mining seats will work. If you are working alone with the Mole and leave the pilot seat to use a turret, toggling scan mode will help force consumables to work.
- Illegal drug terminals are missing from their intended locations in rest stops
Workaround: We have temporarily added Slam sell inventories to two junk sites in the PU
- Player eyes are extra reflective in video
- Select CRU series station external elevators are missing (CRU-L1 and CRU-L5)
- The shopkeepers of both Live Fire Weapons and Garrity Defense are stood away from their desks
- Being arrested with both utility slots occupied causes the player to respawn in prison with a broken multi-tool
Feature updates
Gameplay
- Balance pass on mission payouts to make them more rewarding
- Updated NorthRock group bounty price and made them local to systems
- Changed it so if a bounty hunter kills a PVP bounty the mission is withdrawn rather than failed for any other hunter players with that mission
- Added warning to refinery terminal letting players know that unselected materials from a ship will be discarded when creating a job
- Interim pricing adjustment on restocking ship ordnance (Missiles, torpedoes, and Countermeasures)
- Decreased min and max insurance claim wait times for non starter ships
- Made interim tuning changes to EVA movement that will allow you to turn more easily and also arrest any spin caused by collision more quickly
- Increased the drop shadow amount on the ship mining UI
Core tech
- Updated settings steps in options menu for tobii eye head ratio to 0.01
Major bug fixes
- Ship Canopies should no longer open and close randomly without player input
- Fixed an issue causing the Talon engines to overheat and ship to lose power when powering up.
- Corrected the Constellation increase in hull health that came with 3.12.0 to the correct intended amounts
- Holiday boxes should now be able to be sold
- ASOP spawned ship assets should no longer load slowly when first connecting to a server
- There should no longer be 2 AI NPC's standing behind the guild office desk at mining shop on refinery decks
- Fixed an issue that was causing some players to infinitely load while joining the PU
- Fixed an issue causing players to sometimes get stuck on the splash screen when loading into the game
- Fixed an issue causing some clients to not receive the full member list in global channel
- Fixed an issue causing Shadows cast by the light from the Stanton star to pop in and out while in cities
- The Talon weapon rack has should now have a prompt to close it after it has been opened
- Fixed an issue causing some players to see a pixelated film grain when it was disabled
- A blank contract available notification should no longer be displayed during game play
- Fixed visarea issues when using turrets in most ships
- Fixed the Pitch Ladder not being aligned properly in Mixed Mode
- Lorville cinematic music should now play correctly
- Player will now still send a video feed in a FOIP call if the player does not have a mic.
- Miles Eckhart will no longer have a long pause after the player sits down
- Fixed an issue causing certain keybinds to not be removable
- Assaulting Vehicle infraction should no longer be applied instantly so that it can be forgiven
- Numerous assets and structures should no longer fail to load in each of the classic race maps
- Account resets should no longer sometimes fail and lead to multiple issue such as all ships being doubled in game
- Fixed an issue in Arena Commander causing players to display on the same team.
- Players should no longer be able to equip an extra weapon to the left wing on the Aegis Gladius in the VMA
- Fixed an issue causing the 890j missions to not pay as much as intended
- Fixed another issue causing blank contract available messages to appear on screen
- There should no longer be placeholder text for the paints for the Talon and Talon Shrike in the VMA
- Aegis Hammerhead BIS edition should now be available in game
- Aegis Reclaimer BIS edition should now be available in game
- Fixed an issue causing Arena Commander and Star Marine UI to be offset on widescreen monitors
Technical
- Fixed 11 Client crashes
- Fixed 7 Server crashes
- Backend service optimizations