Pyro system

Single star system with 6 planets.
(Redirected from Pyro System)
Quick facts:
Pyro system
Pyro 2D.png
Pyro system
Single Star
9.83 AU
Star type
Flare Star
Astronomical objects
Jump points
Discovered in
2469 CE; 484 years ago (2469) (data)
2493 CE; 460 years ago (2493) (visited)
Discovered by
Raj MacEwan (data)
PyAm Explorer (visited)

The Pyro system is a dangerous and mostly anarchic system characterized by an unstable star. Originally claimed in 2493 by Pyrotechnic Amalgamated for its lucrative mining sites, intense solar flares caused the company to abandon the system in 2563 after extracting most precious metals from its planets. Since then, independent organizations, pioneer settlers, and pirate gangs such as the Headhunters, 73R Vipers, Fire Rats, Rough & Ready, and XenoThreat have made the system their home.

No central governing authority controls the system. Instead, competing gangs rule over ever-changing sectors of control between rival clans. The general rule cited by residents is: "whoever has the most guns wins."[1] However, control over some strategic locations such as Ruin Station and its drug labs confers significant power upon its ruling faction and de facto system leadership status.[2]

Pyro's sun went into a prolonged nova phase long before mankind reached for the stars and little is known of the original makeup of the system. Six planets remain, with life and human inhabitants clinging on where possible. Every planet in the system is at some level of decay. Any improperly shielded spacecraft will sustain residual damage from Pyro's star while making transit through the system,[1] and radiation exposure can be deadly for individuals.

Original Systems' Arena Commander Dying Star map is located between Pyro I and Pyro II.[3]


In 2469, the Earth-flagged tanker ship Roustabout was traveling through the Cano system. Watch Officer Raj MacEwan noted a gravitational anomaly thirty thousand kilometers off the transport's port bow.[2] A detailed report was sent to the ship's corporate owners and Pyro's eventual namesake, Pyrotechnic Amalgamated, but no action was taken. Twenty-four years later, when Pyrotechnic was seeking new mining territories, CEO Cecile Uchiha ordered a review of old scan records and noted the original report from the Roustabout. They dispatched an exploration ship to the region and formally discovered the jump point to Pyro, and soon began to chart its environs.[2]

Surveys noted the overall disarray of the planetary system, the effects of the unusual solar activity from the star on their equipment, the difficulty of finding transportable resources, and the unlikelihood that the company could afford to successfully terraform anything there. The board fiercely debated what to do with their discovery, but ultimately decided to deliver Pyro’s coordinates to the United Nations of Earth in hopes of collecting government subsidies.[3]

After obtaining control of the system, the UNE carried out a comprehensive survey. While some of the findings seemed promising, such as the presence of potentially profitable mineral deposits on Pyro II, others indicated danger, especially concerning the possible consequences of living under a flare star. The UNE determined that it would sponsor a pilot program measuring the effects of solar flares on Humans before officially claiming the system, and opened Pyro up to commercial use in the meantime. If the results of the study proved positive, Pyro would be given the green light for colonization.

The system was never formally claimed, however, and the UNE shifted its terraforming efforts to the Magnus and Terra systems after their discovery around the early 26th century. Later, the formation of the United Planets of Earth caused a complete governmental restructure, leaving projects in the Pyro system unfinished. Only Pyrotechnic Amalgamated remained, but their equipment faced continual damage from the frequent solar flares. Without government subsidies, maintenance costs eventually bankrupted the company in 2563. With a plethora of abandoned facilities around the system ready for takeover, Pyro soon transformed into a haven for marauding gangs. By the late 27th century, it had become a nexus of outlaw activity, and doing anything commercial with it seemed more trouble than it was worth. Few corporations attempted the feat, and all inevitably failed.[2]

Gravitational governors


Pyro is a K-type main sequence flare star, also known as a variable star.[4] It is 11.3 billion years old and in a prolonged nova phase, sporadically undergoing dramatic changes in brightness within a few minutes, emitting powerful solar flares that blanket parts of the system with bursts of radiation.[2] In case of direct exposure, pilots must immediately take cover and administer anti-radiation medication via a DeconPen. Vehicle shields and electrical systems are affected by the flares and can be left inactive in cases of high or prolonged exposure.[5]


Pyro I

Pyro 1 - Icon.png
Pyro I is a charred black rock that is slowly discorporating into the system's star. There is little of interest here; the space around Pyro I is difficult to navigate with anything but the highest quality shields and no significant mineral deposits have been located on the planet's surface to make ever landing here worthwhile.[6][7]


Pyro 2 - Icon.png
Monox (Pyro II) is a coreless planet that will, in time, fall into its star. During the system's initial discovery, Pyro II was a major focus: the planet held seemingly significant deposits of cadmium, titanium and gravity-forged gemstones. A minor "metal rush" saw human trade ships quickly deplete these deposits; within five years, for all practical purposes the world had become an empty husk.[7][8] The planet is named for the abundant carbon monoxide in its atmosphere.[9]


Pyro 3 - Icon.png
Bloom, the third planet in the system, is cold but naturally habitable with a breathable oxygen-nitrogen atmosphere. It became the epicenter of mining endeavors when Pyrotechnic Amalgamated and other corporations constructed multiple staging sites, employee barracks, and processing centers that were in use until the cost of their maintenance could no longer be offset by mining profits. Abandoned when the last active corporations in Pyro ceased operations there in the late 26th century, these sites were claimed by squatters, outlaws, and former miners who lacked the means to return to the UEE.[10][2]

Pyro IV

Pyro 4 - Icon.png
A rocky protoplanet that has been mined clean. Knocked out of orbit by a celestial body of equal mass, it is slowly being pulled into Pyro V.[11]

Pyro V

Pyro 5 - Icon.png
Pyro V is a massive yellow and green gas giant that's slowly pulling Pyro IV into its orbit. The poor hydrogen mix in its upper atmosphere makes it a less than ideal refuelling spot.[12]


Pyro 6 - Icon.png
This protoplanet suffers little damage from Pyro's distant star. The outermost planet in the Pyro system, this subdwarf would be unremarkable if it were not the home of Ruin Station. Though the station's lineage was originally unclear (and is today often referred to as being secretive or conspiratorial), it is now known that it began life as a Gold Horizon terraforming base but was abandoned when it became clear that there was no reasonable terraformation to be had in Pyro or at nearby star systems.[7][13]

Asteroid belts

Akiro Cluster

A charred cluster of blackened asteroids. While mostly worthless, some rare materials can be found here.[14]

Minor clusters

  • BGR-560
  • CAJ-445
  • EMM-567
  • FSN-704
  • GRP-839
  • JWY-925
  • HJS-232
  • KKE-717
  • LHB-976
  • MNK-833
  • NDB-102
  • PQE-291
  • RSC-340
  • SGL-693
  • SZA-178
  • TYS-908
  • VUP-613
  • WDH-387
  • YKA-011

Active space stations

Checkmate Station

Located at the L4 Lagrange point of Monox, this dilapidated station was originally established by Pyrotechnic Amalgamated to supply their workers with fuel and other resources. Today, the fierce Rough & Ready gang uses the station to offer outlaws traveling the system a place to stop for fuel, supplies, and a bit of entertainment. Just be sure to mind your manners.[5]

Dudley & Daughters

A station at Terminus' L4 Lagrange point.


A station at Terminus' L3 Lagrange point.


A station at Pyro V's L2 Lagrange point.

Megumi Refueling

A station at Terminus' L5 Lagrange point.


High in orbit above Bloom, Orbituary is home to the Rough & Ready gang.

Patch City

Another station under command by the Rough and Ready gang, located at Bloom's L3 Lagrange point.

Rat's Nest

Located at Pyro V's L5 Lagrange point.

Rod's Fuel 'N Supplies

An independently-owned rest station at Pyro V's L4 Lagrange point.

Ruin Station

An orbital platform originally built by Pyrotechnic Amalgamated to serve as a hub for their operations in the system, it was only in use by the company for a short time before it was abandoned. Since then, the platform has become a refuge for black market traders and warring pirate gangs, and is now known as Ruin Station.[14] In 2947, XenoThreat seized control of the station, making them the de facto rulers of Pyro.[2][3]

Starlight Service Station

Owned by Citizens for Pyro and located at Bloom's L1 Lagrange point, Starlight Service Station aims to be a civilized refueling and rest stop for pilots.

Abandoned space stations

Various derelict stations from Pyrotechnic Amalgamated's mining efforts still exist scattered around the system:

Known jump points

Jump Gate Type Size Destination
Pyro - Hadrian Bidirectional Small Hadrian system
Pyro - Terra Bidirectional Small Terra system
Pyro - Oso Bidirectional Small Oso system
Pyro - Cano Bidirectional Small Cano system
Pyro - Stanton Bidirectional Medium Stanton system
Pyro - Nyx Bidirectional Medium Nyx system
Pyro - Castra Bidirectional Large Castra system



  • Pyro is the second system that will be added to The Persistent Universe.
  • Earlier in development, all planets of the Pyro system were said to be lifeless[15], but this was changed once development reached the system.[3]

Loremaker's Guide to the Galaxy



  1. 1.0 1.1 Unlock: Pyro System. Transmission - Comm-Link
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Pyro System. Galactapedia. Retrieved 2023-11-01
  3. 3.0 3.1 3.2 3.3 Galactic Guide: Pyro. Spectrum Dispatch - Comm-Link
  4. Loremakers: Community Questions 2022-11-22. Spectrum Dispatch - Comm-Link
  5. 5.0 5.1 Pyro Playground description at CitizenCon 2923.
  6. Pyro I - Starmap. Starmap
  7. 7.0 7.1 7.2 Galactic Guide: Pyro. Spectrum Dispatch - Comm-Link
  8. Pyro II - Starmap. Starmap
  9. Ark Starmap: Monox. Starmap. Retrieved 2023-10-26
  10. Ark Starmap: Bloom. Starmap. Retrieved 2023-10-26
  11. Starmap: Pyro IV. Starmap
  12. Starmap: Pyro V. Starmap
  13. Pyro VI - Starmap. Starmap
  14. 14.0 14.1 Starmap: Pyro. Starmap
  15. 15.0 15.1 Comm-Link:Loremaker's Guide to the Galaxy - Pyro System. Transmission - Comm-Link
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