Upcoming features

From the Star Citizen Wiki, the fidelity™ encyclopedia

This article lists game features that have been mentioned or announced by CIG or its staff and are expected to be part of future game update for Star Citizen or for Squadron 42. Features on this article are subject to change and are not guaranteed to be included.

AI

Image Name Description Status Anticipated release
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NPC throwables The ability for AI NPCs to use throwables, like grenades. In development.[1] TBA
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NPC driving The ability for AI NPCs to enter and drive ground vehicles. In development.[1] TBA
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NPC transit systems AI NPCs will use elevators, trams, etc. In development.[1] TBA
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NPC crouching A navigation mesh that allows AI NPCs to travel through openings in a crouched position. In development.[1] TBA

Armor and clothing

Image Name Description Status Anticipated release
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Frontier Clothing Frontier-style clothing for players and NPCs to be used in outposts in Pyro. In development. TBA
Titan suit concept 02.jpg
Titan exosuit Powered exoskeleton for combat purposes. Unknown TBA
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UEE Environment Coat Sold for a limited time in 2014.[2] Unknown TBA

Characters

Image Name Description Status Anticipated release
Boreal stalker.jpg
Boreal Stalker Apex predator on microTech, created by microTech genetic engineers. Concept TBA
DevinBautistaIngame.png
Devin Bautista Mission giver in Orison. Concept[3] Alpha 4.2.0[4]
Eddie Parr at Wallys Alpha 3.12.jpg
Eddie Parr Mission giver in New Babbage. Concept TBA
LisaGibbsIngame.png
Lisa Gibbs Mission giver in Orison. Concept[3] Alpha 4.2.0[4]
Luca Brunt.png
Luca Brunt Mission giver in GrimHEX Unknown TBA
Maxyunwinner.jpg
Shoone
(ma’xy.un)
A tall, herbivorous beast bred for its fine wool. Concept TBA
Matokyaiwinner.jpg
Tokyai
(ma’tok.yāi)
A predator native to the Xi'an world Xi. Concept TBA
Pyro Crab Concept.png
Pyro Crab A four-legged land carnivore that can disguise itself as a rock. Native to a planet in the Pyro system. Concept TBA
QuasiGrazer.png
Quasi Grazer Seed animal also known as "Space Cow", native to Quasi. Concept TBA
ReccoGameplay.png
Recco Battaglia Mission giver in Levski. Removed in Alpha 3.0.0. TBA, to be reintroduced with the Nyx system.
Stormwal above Crusader.png
Stormwal A creature native to the gaseous planet Crusader, also referred to as Space Whale. Concept TBA
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Tessa Bannister Mission giver in Stanton system. Unknown TBA
Ngiiwinner.jpg
Yengi cat
(ngii / yao’yao)
A semi-aquatic domesticated mammal. Concept TBA

Core tech

Image Name Description Status Anticipated release
RSI-Perseus-promo 07.jpg
Dynamic Door Alignment - Vehicles Doors and elevators extend out dynamically within a certain range. In development. TBA
Ship-m50-enginecloseup.jpg
Origin Jumpworks M50 Engine Swap The possibility of swapping out the bespoke M50 engines. Unknown TBA
Constellation-phoenix-interior-08.jpg
Retaliator Room OC Swapping
(formerly: Vehicle Module Swapping)
System to swap vehicle rooms and modules via mobiGlas app. Unknown TBA
Constellation-phoenix-interior-08.jpg
Resource Management Underlying system that allows items to produce, consume and store a resource such as: Power Energy Resources, Life Support, Item Maintenance, Relay Handling, Access Control and Gravity. It will be implemented on locations, vehicles and ships. It is required for engineering gameplay, player owned locations (base building), capital ships and other.[5] Unknown TBA
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Vulkan
(graphics API)
Update of the graphics API from DirectX 11 to Vulkan. Unknown TBA

Gameplay

Image Name Description Status Anticipated release
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Actor Feature - EVA T2 Addition of EVA fuel and improvements to zero-G push&pull movement. Unknown TBA
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Actor Feature - Ladders T1 Improved traversing of ladders, ability to use FPS weapons, heal and perform one-handed actions. Unknown TBA
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Actor Feature - Lockers & Inventory Functional lockers to store clothes, armor and items in a physicalized state. Also includes a method of storing items on shelves and attachment surfaces. Unknown TBA
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Actor Tech - Physicalized Weapon Handling Character animations while interacting with FPS weapons. In development. TBA
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Artificial gravity
(part of Resource Management)
A system to control gravity on a per room basis to be used in ships, outposts, etc. In development. TBA
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Cutting T2 Updating the FPS cutting feature and addition of free-form cutting. In development. TBA
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Docking - Ship to ship Ability for smaller ships to dock in larger ships while in space. Unknown TBA
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Fire Extinguisher - Tech Functioning fire extinguishers, will work alongside the fire hazard system. Unknown TBA
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FPS Radar / Scanning Improved signature system that supports much greater distances and the dampening of signatures by environmental interference and larger entities. Unkown TBA
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Hacking T0
(formerly: Hacking - Tech)
FPS minigame displayed in the HUD visor to unlock access to systems and areas. In development. TBA
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Hangar Manager App A mobiGlas app that emulates the functionality of ASOP terminals. Unknown TBA
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Life support
(part of Resource Management)
A ship component that allows the management of oxygen generation on board ships. In development. TBA
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Long Distance Probing Quantum-traveling probes that can detect signatures at extreme ranges far beyond the reach of ship scanners. The signatures can ultimately be used to identify point-of-interest and plan quantum travel. Unknown TBA
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MFD rework Redesign and rebuild of ship MFDs with Building Blocks UI. In development. TBA
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NPC Taxi Mission T0 Mission type that requires to transport NPCs between rest stops. Unknown TBA
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Persistent Habs Ability to personalize player character habs and store FPS items. In development. TBA
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Persistent Hangars Ability to own Persistent Hangars. This will bring changes to the Cargo gameplay loop by allowing players to buy cargo and send it to their hangars.

Note: Player owned hangars included in pledges is a separate feature.[6]
In development. TBA
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Player Interaction Experience The Player Interaction Experience (PIE) is a holistic array of complimentary features and systems, all related directly to the player. Player status, item status, environment status, as well as interactions with both the game world and the objects within it, are covered under these systems. In development. TBA
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Player Slide Ability to slide short distances along the floor. Unknown TBA
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Prone Improvments to prone movement. In development. TBA
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Ship CPU
(part of Resource Management)
Designing and implementing computer blades for ships. Includes various blades that can be used to modify or improve certain aspects of a ship's functionality, such as unlocking more complex targeting abilities. Unknown TBA
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Skills Player character skills. Physical: Strength, agility, endurance, fitness. Techniques: Takedowns, traversal and more.[7] Unknown TBA
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Space Mines Ability to release different types of space mines in a coordinated fashion, in an attempt to trap, damage and capture enemies, or set up defensive perimeters. In development. TBA
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Charge/Drain T0
(formerly: Weapon Charge/Drain T0 - Tech)
All back-end tech tasks related to creating the first pass of the charge/drain feature that will be used in future location and mission updates. Unknown TBA
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Mag Stripping/Refill
(formerly: Weapons - Magazine Stripping Refilling)
Ability to refill and unload magazines for FPS ballistic weapons. Unknown TBA
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Weapon Misfire & Wear Adding the potential for certain weapons to misfire or malfunction depending on various factors. In development. TBA
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Zero-G Push & Pull Adding the ability for the player to traverse surfaces in zero-g by pushing and pulling with their hands. Unknown TBA

Locations and planets

Image Name Description Status Anticipated release
Aaron Halo Gateway.png
Aaron Halo A gateway to travel through the asteroid belt between Crusader and ArcCorp. Unknown TBA
Lorville redesign preview 2022-11-22.jpg
Lorville Cityscape Rework of the Lorville skyline and buildings. In development. Alpha 3.19.0
NyxSystem.jpg
Nyx system
Incl. Nyx I, Nyx II, Nyx III
Completing the initial foundational work needed to implement the Nyx system into the game. Unknown TBA
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Outpost Homestead – Independent & Outlaw
(formerly: Small Home - Outpost - Colonialism[8])
A small home for AI to live and shelter. They consist of a central hub and a few optional internal and external modules. They provide the basic necessities to support a small group of people for an indefinite amount of time.[9] In development. TBA
Pyro.jpg
Pyro system
Incl. Pyro I, II, III, IV, V, VI, Akiro Cluster, Ruin Station
Completing the initial foundational work needed to implement the Pyro system into the game. In development. Alpha 4.0.0
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Seraphim Station Unknown. In development. (exterior complete)[10] TBA

Ships

Image Name Description Status Anticipated release
Medivac - Under attack above world while rescuing with drone - Rear Starboard.jpg
Apollo Medivac Medium medical ship made by Roberts Space Industries. Concept, not in active development. TBA
Apollos InFlight Concept.jpg
Apollo Triage Medium medical ship made by Roberts Space Industries. Concept, not in active development. TBA
Bengal - In space upper portside.jpg
Bengal Fleet carrier with integrated runway and hangar made by Roberts Space Industries for the United Empire of Earth Navy. Unknown, not in active development. Flyable by NPCs. TBA
Crucible Repairs.jpg
Crucible Large heavy repair ship made by Anvil Aerospace. Concept, not in active development. TBA
Endeavor.jpg
Endeavor, Endeavor Discovery, Endeavor Hope, Endeavor Olympic Capital science ship made by Musashi Industrial and Starflight Concern. Concept, not in active development. TBA
F7AHornetLanded.jpg
F7A Hornet Small one person medium fighter made by Anvil Aerospace. Unknown, not in active development. Flyable by NPCs. TBA
Sq42 SneakPeekF8.png
F8A Lightning, F8C Lightning, F8C Lightning Executive-Edition Small one person heavy fighter made by Anvil. Unknown, not in active development. Flyable by NPCs. TBA, after the release of Squadron 42
Genesis Starliner - Flying away from Terra Prime.jpg
Genesis Starliner Large passenger transporter made by Crusader Industries. Concept, not in active development. TBA
HullBLoaded.jpg
Hull B Medium heavy cargo ship from the Hull series. Unknown TBA
Hull C with Hull A's - Cut and Blured.png
Hull C Large heavy cargo ship from the Hull series. In development. Final Art. TBA
Hull D - Docked at large station.jpg
Hull D Capital heavy cargo ship from the Hull series. Concept, not in active development. TBA
HullEFront.jpg
Hull E Capital heavy freight ship. Concept, not in active development. TBA
Ares x5 flying towards Idris K.jpg
Idris-K Upgrade kit for the Idris-P. Unknown, not in active development. TBA, after the release of Squadron 42
UEES Stanton - Isometric.jpg
Idris-M Capital frigate made by Aegis Dynamics. Unknown, in development for Squadron 42. Flyable by NPCs. TBA, after the release of Squadron 42
Idris-P Slideshow Image (2 "Down Front").jpg
Idris-P Capital frigate made by Aegis Dynamics. Unknown TBA, after the release of Squadron 42
Javelin-fireworks-invictus-2950.jpg
Javelin Capital destroyer made by Aegis Dynamics. Unknown, flyable by NPCs. TBA, after the release of Squadron 42
Kraken AboveShipMisty Concept.jpg
Kraken Capital multi-role light carrier. Concept, not in active development. TBA
Privateer - Landed Rear Port.jpg
Kraken Privateer Capital multi-role light carrier and commerce ship. Concept, not in active development. TBA
Anvil-liberator-promo-05.png
Liberator Large vehicle and ship transporter made by Anvil Aerospace. Concept, not in active development. TBA
Merchantman Concept - Citizen Con 2021.png
Merchantman Capital commerce and cargo ship. Not in active development. Interior & Exterior in whitebox. TBA
Nautilus - Deploying mines - Front Starboard.png
Nautilus, Nautilus Solstice Edition Mine laying, disarming and sweeping ship made by Aegis Dynamics. Concept, not in active development. TBA
MISC Odyssey Promo flying away from planet.jpg
Odyssey Expedition ship with onboard refinery made by Musashi Industrial and Starflight Concern. Concept, not in active development. TBA
The Shipyard - Careers and Roles - Resources2.jpg
Orion Capital mining ship made by Roberts Space Industries. Concept, not in active development. TBA
PegasusScreenCapFrontLeft.jpg
Pegasus Capital escort carrier made by Roberts Space Industries. Unknown TBA
RSI-Perseus-promo 01.jpg
Perseus Large gunship made by Roberts Space Industries. Concept, not in active development. TBA
Pioneer Side Concept.jpg
Pioneer Capital heavy construcion platform made by Consolidated Outland. Concept, not in active development. TBA
Ship-polaris-landed.jpg
Polaris Capital patrol corvette made by Roberts Space Industries. Concept, not in active development. TBA
XIAN Railen Promo Base Paint Scheme.jpg
Railen Xi'an based cargo ship made by Gatac Manufacture. Concept, not in active development. TBA
Retaliator Concept Flight.jpg
Retaliator Base Base variant of the Retaliator series. Unknown, not in active development. TBA
San'tok.yai Concept Skimming.jpg
San'tok.yāi Small one person medium fighter made by Aopoa. In development. (Greybox)[11] TBA
Spirit C1 flying above clouds.png
A1 Spirit, C1 Spirit, E1 Spirit Small multi-crew ship from Crusader Industries in the variants: bomber, medium freight and VIP transport. In development. (Greybox)[11] TBA
SRV Concept Tugging.jpg
SRV Small one person crew tugboat made by Argo Astronautics. In development. (Go/no-go meeting in march)[10] TBA
Vulcan - Flying repairing Eclipse with drones.jpg
Vulcan Two person crew medium refuel and repair ship made by Aegis Dynamics. Concept TBA
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Ship Shield-Emitters Converting ship shield-emitters into physical objects that can be targeted and destroyed, giving players the ability to permanently disable enemy shields. Unknown TBA
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Unannounced ship N/A In development. (Passed LOD0 review, now final-art)[11] TBA
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Unannounced variant N/A In development. (Passed greybox review, now LOD0 phase)[11] TBA
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Unannounced vehicle N/A In development. (greybox)[11] TBA
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Unannounced vehicle N/A In development. (greybox)[11] TBA
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MISC Fury A ship or vehicle of unknown size and role. The name was revealed by VFX Director Mike Snowden during the live show Star Citizen Live: Talkin' VFX on Friday March 3, 2023.[12] In development. TBA

Ground vehicles

Image Name Description Status Anticipated release
Cydnus - Landed with white background - Front Port.jpg
Cydnus Manned quadruped mining vehicle. Unknown TBA
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Lynx Rover Ground vehicle made by Roberts Space Industries for the Constellation series. In development. Alpha 3.19.0
G12 in garage - Cut.png
G12, G12a, G12r Two person ground vehicle made by Origin Jumpworks. Concept TBA
Ranger Concept Racing.jpg
Ranger CV, Ranger RC, Ranger TR One person motorcycle style vehicle made by Tumbril Land Systems. Concept TBA
X1 Promo Image 01.jpg
X1, X1 Force, X1 Velocity One person gravlev vehicle made by Origin Jumpworks. In development. TBA

FPS weapons and items

Image Name Description Status Anticipated release
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Door Breach Charge Explosive door breach charge made by Behring Applied Technology. Unknown TBA
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FACTION-9 Baton FPS non-lethal weapon. Unknown TBA
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Fresnel LMG Laser LMG made by Verified Offworld Laser Technologies. Unknown TBA
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Fire Extinguisher Fire extinguisher. Unknown TBA
Greycat Industrial Cutting Tool.png
Industrial Cutting Tool Cutting tool made by Greycat Industrial. Unknown TBA
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Industrial Salvage Tool Salvage tool made by Greycat Industrial. Unknown TBA
Greycat Industrial Tractor Beam.png
Industrial Tractor Beam FPS tractor beam made by Greycat Industrial. Unknown TBA
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M34 Restraint System Handcuffs. Unknown TBA
UltiFlex Novia Crossbow - Monthly report 2021-01 001.jpg
Novia Crossbow Compound style crossbow made by UltiFlex. Unknown TBA
P8-AR-315.png
P8-AR Ballistic Rifle Select fire ballistic assault rifle made by Behring Applied Technology. Available in PTU Alpha 3.15.0 for a short duration. Unknown TBA
Volt paralax 01.jpg
Parallax Rifle Electron assault rifle made by Verified Offworld Laser Technologies. Unknown TBA
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Quartz SMG SMG made by Verified Offworld Laser Technologies. Unknown TBA
PA Taser Pistol WIP - 02.png
Taser Pistol FPS non-lethal stun pistol. Unknown TBA

Vehicle weapons and items

Image Name Description Status Anticipated release
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AMX-1 Repair Droid Ship drone. Unknown TBA
Trident-Attack-Systems-Laser-Beam-S4-6.jpg
Arame Laser Beam Size 4 laser beam made by Trident Attack Systems. Unknown TBA
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Eventide Repeater Size 5 ballistic repeater made by Apocalypse Arms. Unknown TBA
Idris K concept design 01.jpg
Exodus Laser Beam Size 10 laser beam made by Hurston Dynamics. Unknown TBA
Trident-Attack-Systems-Laser-Beam-S4-6.jpg
Kombu Laser Beam Size 5 vehicle laser beam. Unknown TBA
MonthlyReport-1409-Austin-September.jpg
M3-A Multifunction Space Drone Ship drone. Unknown TBA
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M9A Cannon Size 7 laser cannon. Unknown TBA
Nautilus - Nemo Drone - TransparentCropped.png
NEMO Drone Mine retrieval and disarm drone for the Nautilus. Unknown TBA
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Nightfall Repeater Size 6 ballistic repeater. Unknown TBA
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Shade Repeater Size 4 ballistic repeater. Unknown TBA
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Stor*All Big Box Model A Storage container for Aurora CL. Unknown TBA
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Stor*All Mini Storage container for Aurora series ships. Unknown TBA
Trident-Attack-Systems-Laser-Beam-S4-6.jpg
Wakame Laser Beam Size 6 laser beam. Unknown TBA

See also

External links

References

  1. 1.0 1.1 1.2 1.3 PU Monthly Report January 2023. Transmission - Comm-Link. Retrieved 2023-03-007
  2. Introducing the Freelancer line-up. Comm-Link. Retrieved 2023-03-03
  3. 3.0 3.1 Inside Star Citizen: Personal Systems | Winter 2020 Retrieved 2023-03-05
  4. 4.0 4.1 Roadmap Roundup - April 17th, 2020. Comm-Link. Retrieved 2023-03-02
  5. Power Play | Journey to 4.0 (CitizenCon 2952) Retrieved 2023-03-15
  6. Looking for Questions - USPU Features Team. Spectrum. Retrieved 2023-03-02
  7. CitizenCon 2952: Star Citizen & Squadron 42 | Partnered Development Retrieved 2023-03-15
  8. Roadmap Roundup - May 19th, 2021. Comm-Link. Retrieved 2023-03-02
  9. Inside Star Citizen: Logo To Go | Winter 2021 Retrieved 2023-03-05
  10. 10.0 10.1 PU Monthly Report February 2023. Transmission - Comm-Link. Retrieved 2023-03-07
  11. 11.0 11.1 11.2 11.3 11.4 11.5 PU Monthly Report January 2023. Comm-Link. Retrieved 2023-03-02
  12. MISC Fury namedrop Retrieved 2023-03-15
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