Standalone
$ 650.00 ($ 250.00)
Warbond
$ 600.00 ($ 300.00)
Availability
Time-limited sales
The Banu Merchantman is a trading ship capable of landing or docking and then inviting locals in to view what its cargo holds have to offer. The ship design, perfected by generations of Banu development, is intended to offer a combination of high speed and durability. While the Merchantman is less configurable than a Caterpillar or a Starfarer, there's still plenty of room to take the ship in different directions.[1]
Date | Pledge cost (USD) | Insurance | Availability | Sale |
---|---|---|---|---|
2013-11-20 | 250 | LTI | Time-limited | 2013 anniversary sale [3] |
2014-11-22 | 250 | 2 years | Time-limited | 2014 anniversary sale [4] |
2015-11-21 | 250 | 3 years | Time-limited | 2015 anniversary sale [5] |
2016-11-25 | 250 | 4 years | Time-limited | 2016 anniversary sale [6] |
2017-04-22 | 350 (Warbond - 300) | 6 months | Time-limited | 2017 Defender sale [7] |
2019-11-28 | 350 | 10 years | Time-limited | IAE 2949 [8] |
2020-06-12 | 350 | 6 months | Time-limited | 2020 Alien Week[9] |
2020-11-26 | 450 (Warbond - 425) | 10 years | Time-limited | IAE 2950[10] |
2021-06-11 | 550 (Warbond - 450) | 6 months | Time-limited | 2021 Alien Week |
2022-06-16 | 600 (Warbond - 550) | 6 months | Time-limited | 2022 Alien Week |
2022-11-21 | 650 (Warbond - 600) | 10 years | Time-limited | IAE 2952 |
2023-11-17 | 650 (Warbond - 600) | 10 years | Time-limited | IAE 2953 |
The Merchantman was part of the 27 million stretch goal in 2013, aiming to expand the game’s alien cultures. As with the Khartu-al, the Merchantman helped introduce and define the Banu race early on before copious amounts of additional lore were developed for the species.[11]
2013-11-11 | Announced as a part of the $27 million stretch goal.[11] |
2013-11-26 | First concept sale [12] |
2019 | Original concept was reworked to reflect the new styles from the Defender.[2][13] |
2021-05-05 | Revealed to be in production and to be implemented in game with an allocated work schedule of 50 weeks.[14] |
2021-10-09 | Additional information about the state of reworked Merchantman is provided on CitizenCon 2951.[2] |
2023-06-26 | Revealed to be demoted into the development backlog to prioritize capital ships such as Polaris from Roberts Space Industries. It was due to RSI capital ships costing less resources and more impactful to develop, as it has existing design kits and the created assets can be applied to several other RSI ships. While the Merchantman needs a lot of unique assets and there are less or no Banu vehicles in the pipeline. Due to its long development time, some key people that have worked with that are no longer with the company, with Merchantman having no existing guidelines, it will take significant time to restart the development process.[15] |
Role | Contributors |
---|---|
Original concept | Emmanuel Shiu (2013),[13][16] Michael Oberschneider[2] |
Art | Paul Jones[2] |
System design | Mark Gibson[2] |